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Qt Quick Test Coverage

Function Tree

Path:<top>::DistanceFieldShiftedStyleTextMaterialShader
Functionâ–´Condition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
DistanceFieldShiftedStyleTextMaterialShader
Name: DistanceFieldShiftedStyleTextMaterialShader::DistanceFieldShiftedStyleTextMaterialShader
Prototype: DistanceFieldShiftedStyleTextMaterialShader::DistanceFieldShiftedStyleTextMaterialShader()
Coverage: 100.000% (3/3)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 431-436
100.000% (3/3)
21
initialize
Name: DistanceFieldShiftedStyleTextMaterialShader::initialize
Prototype: void DistanceFieldShiftedStyleTextMaterialShader::initialize()
Coverage: 100.000% (1/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 438-442
100.000% (1/1)
21
updateShift
Name: DistanceFieldShiftedStyleTextMaterialShader::updateShift
Prototype: void DistanceFieldShiftedStyleTextMaterialShader::updateShift(qreal fontScale, const QPointF &shift)
Coverage: 100.000% (1/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 459-464
100.000% (1/1)
31
updateState
Name: DistanceFieldShiftedStyleTextMaterialShader::updateState
Prototype: void DistanceFieldShiftedStyleTextMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
Coverage:  30.000% (3/10)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 444-457
 30.000% (3/10)
82

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