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qsgthreadedrenderloop.cpp

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1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Copyright (C) 2016 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>-
5** Contact: https://www.qt.io/licensing/-
6**-
7** This file is part of the QtQuick module of the Qt Toolkit.-
8**-
9** $QT_BEGIN_LICENSE:LGPL$-
10** Commercial License Usage-
11** Licensees holding valid commercial Qt licenses may use this file in-
12** accordance with the commercial license agreement provided with the-
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15** and conditions see https://www.qt.io/terms-conditions. For further-
16** information use the contact form at https://www.qt.io/contact-us.-
17**-
18** GNU Lesser General Public License Usage-
19** Alternatively, this file may be used under the terms of the GNU Lesser-
20** General Public License version 3 as published by the Free Software-
21** Foundation and appearing in the file LICENSE.LGPL3 included in the-
22** packaging of this file. Please review the following information to-
23** ensure the GNU Lesser General Public License version 3 requirements-
24** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
25**-
26** GNU General Public License Usage-
27** Alternatively, this file may be used under the terms of the GNU-
28** General Public License version 2.0 or (at your option) the GNU General-
29** Public license version 3 or any later version approved by the KDE Free-
30** Qt Foundation. The licenses are as published by the Free Software-
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32** included in the packaging of this file. Please review the following-
33** information to ensure the GNU General Public License requirements will-
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36**-
37** $QT_END_LICENSE$-
38**-
39****************************************************************************/-
40-
41-
42#include <QtCore/QMutex>-
43#include <QtCore/QWaitCondition>-
44#include <QtCore/QAnimationDriver>-
45#include <QtCore/QQueue>-
46#include <QtCore/QTime>-
47-
48#include <QtGui/QGuiApplication>-
49#include <QtGui/QScreen>-
50#include <QtGui/QOffscreenSurface>-
51-
52#include <qpa/qwindowsysteminterface.h>-
53-
54#include <QtQuick/QQuickWindow>-
55#include <private/qquickwindow_p.h>-
56-
57#include <QtQuick/private/qsgrenderer_p.h>-
58-
59#include "qsgthreadedrenderloop_p.h"-
60#include <private/qquickanimatorcontroller_p.h>-
61-
62#include <private/qquickprofiler_p.h>-
63#include <private/qqmldebugserviceinterfaces_p.h>-
64#include <private/qqmldebugconnector_p.h>-
65-
66#if QT_CONFIG(quick_shadereffect)-
67#include <private/qquickopenglshadereffectnode_p.h>-
68#endif-
69#include <private/qsgdefaultrendercontext_p.h>-
70-
71/*-
72 Overall design:-
73-
74 There are two classes here. QSGThreadedRenderLoop and-
75 QSGRenderThread. All communication between the two is based on-
76 event passing and we have a number of custom events.-
77-
78 In this implementation, the render thread is never blocked and the-
79 GUI thread will initiate a polishAndSync which will block and wait-
80 for the render thread to pick it up and release the block only-
81 after the render thread is done syncing. The reason for this-
82 is:-
83-
84 1. Clear blocking paradigm. We only have one real "block" point-
85 (polishAndSync()) and all blocking is initiated by GUI and picked-
86 up by Render at specific times based on events. This makes the-
87 execution deterministic.-
88-
89 2. Render does not have to interact with GUI. This is done so that-
90 the render thread can run its own animation system which stays-
91 alive even when the GUI thread is blocked doing i/o, object-
92 instantiation, QPainter-painting or any other non-trivial task.-
93-
94 ----
95-
96 There is one thread per window and one opengl context per thread.-
97-
98 ----
99-
100 The render thread has affinity to the GUI thread until a window-
101 is shown. From that moment and until the window is destroyed, it-
102 will have affinity to the render thread. (moved back at the end-
103 of run for cleanup).-
104-
105 ----
106-
107 The render loop is active while any window is exposed. All visible-
108 windows are tracked, but only exposed windows are actually added to-
109 the render thread and rendered. That means that if all windows are-
110 obscured, we might end up cleaning up the SG and GL context (if all-
111 windows have disabled persistency). Especially for multiprocess,-
112 low-end systems, this should be quite important.-
113-
114 */-
115-
116QT_BEGIN_NAMESPACE-
117-
118#define QSG_RT_PAD " (RT) %s"-
119-
120static inline int qsgrl_animation_interval() {-
121 qreal refreshRate = QGuiApplication::primaryScreen()->refreshRate();-
122 // To work around that some platforms wrongfully return 0 or something-
123 // bogus for refreshrate-
124 if (refreshRate < 1)
refreshRate < 1Description
TRUEnever evaluated
FALSEnever evaluated
0
125 return 16;
never executed: return 16;
0
126 return int(1000 / refreshRate);
never executed: return int(1000 / refreshRate);
0
127}-
128-
129-
130static QElapsedTimer threadTimer;-
131static qint64 syncTime;-
132static qint64 renderTime;-
133static qint64 sinceLastTime;-
134-
135extern Q_GUI_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha);-
136-
137// RL: Render Loop-
138// RT: Render Thread-
139-
140// Passed from the RL to the RT when a window is removed obscured and-
141// should be removed from the render loop.-
142const QEvent::Type WM_Obscure = QEvent::Type(QEvent::User + 1);-
143-
144// Passed from the RL to RT when GUI has been locked, waiting for sync-
145// (updatePaintNode())-
146const QEvent::Type WM_RequestSync = QEvent::Type(QEvent::User + 2);-
147-
148// Passed by the RT to itself to trigger another render pass. This is-
149// typically a result of QQuickWindow::update().-
150const QEvent::Type WM_RequestRepaint = QEvent::Type(QEvent::User + 3);-
151-
152// Passed by the RL to the RT to free up maybe release SG and GL contexts-
153// if no windows are rendering.-
154const QEvent::Type WM_TryRelease = QEvent::Type(QEvent::User + 4);-
155-
156// Passed by the RL to the RT when a QQuickWindow::grabWindow() is-
157// called.-
158const QEvent::Type WM_Grab = QEvent::Type(QEvent::User + 5);-
159-
160// Passed by the window when there is a render job to run-
161const QEvent::Type WM_PostJob = QEvent::Type(QEvent::User + 6);-
162-
163template <typename T> T *windowFor(const QList<T> &list, QQuickWindow *window)-
164{-
165 for (int i=0; i<list.size(); ++i) {
i<list.size()Description
TRUEnever evaluated
FALSEnever evaluated
0
166 const T &t = list.at(i);-
167 if (t.window == window)
t.window == windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
168 return const_cast<T *>(&t);
never executed: return const_cast<T *>(&t);
0
169 }
never executed: end of block
0
170 return nullptr;
never executed: return nullptr;
0
171}-
172-
173-
174class WMWindowEvent : public QEvent-
175{-
176public:-
177 WMWindowEvent(QQuickWindow *c, QEvent::Type type) : QEvent(type), window(c) { }
never executed: end of block
0
178 QQuickWindow *window;-
179};-
180-
181class WMTryReleaseEvent : public WMWindowEvent-
182{-
183public:-
184 WMTryReleaseEvent(QQuickWindow *win, bool destroy, QOffscreenSurface *fallback)-
185 : WMWindowEvent(win, WM_TryRelease)-
186 , inDestructor(destroy)-
187 , fallbackSurface(fallback)-
188 {}
never executed: end of block
0
189-
190 bool inDestructor;-
191 QOffscreenSurface *fallbackSurface;-
192};-
193-
194class WMSyncEvent : public WMWindowEvent-
195{-
196public:-
197 WMSyncEvent(QQuickWindow *c, bool inExpose, bool force)-
198 : WMWindowEvent(c, WM_RequestSync)-
199 , size(c->size())-
200 , syncInExpose(inExpose)-
201 , forceRenderPass(force)-
202 {}
never executed: end of block
0
203 QSize size;-
204 bool syncInExpose;-
205 bool forceRenderPass;-
206};-
207-
208-
209class WMGrabEvent : public WMWindowEvent-
210{-
211public:-
212 WMGrabEvent(QQuickWindow *c, QImage *result) : WMWindowEvent(c, WM_Grab), image(result) {}
never executed: end of block
0
213 QImage *image;-
214};-
215-
216class WMJobEvent : public WMWindowEvent-
217{-
218public:-
219 WMJobEvent(QQuickWindow *c, QRunnable *postedJob)-
220 : WMWindowEvent(c, WM_PostJob), job(postedJob) {}
never executed: end of block
0
221 ~WMJobEvent() { delete job; }
never executed: end of block
0
222 QRunnable *job;-
223};-
224-
225class QSGRenderThreadEventQueue : public QQueue<QEvent *>-
226{-
227public:-
228 QSGRenderThreadEventQueue()-
229 : waiting(false)-
230 {-
231 }
never executed: end of block
0
232-
233 void addEvent(QEvent *e) {-
234 mutex.lock();-
235 enqueue(e);-
236 if (waiting)
waitingDescription
TRUEnever evaluated
FALSEnever evaluated
0
237 condition.wakeOne();
never executed: condition.wakeOne();
0
238 mutex.unlock();-
239 }
never executed: end of block
0
240-
241 QEvent *takeEvent(bool wait) {-
242 mutex.lock();-
243 if (size() == 0 && wait) {
size() == 0Description
TRUEnever evaluated
FALSEnever evaluated
waitDescription
TRUEnever evaluated
FALSEnever evaluated
0
244 waiting = true;-
245 condition.wait(&mutex);-
246 waiting = false;-
247 }
never executed: end of block
0
248 QEvent *e = dequeue();-
249 mutex.unlock();-
250 return e;
never executed: return e;
0
251 }-
252-
253 bool hasMoreEvents() {-
254 mutex.lock();-
255 bool has = !isEmpty();-
256 mutex.unlock();-
257 return has;
never executed: return has;
0
258 }-
259-
260private:-
261 QMutex mutex;-
262 QWaitCondition condition;-
263 bool waiting;-
264};-
265-
266-
267class QSGRenderThread : public QThread-
268{-
269 Q_OBJECT-
270public:-
271 QSGRenderThread(QSGThreadedRenderLoop *w, QSGRenderContext *renderContext)-
272 : wm(w)-
273 , gl(nullptr)-
274 , animatorDriver(nullptr)-
275 , pendingUpdate(0)-
276 , sleeping(false)-
277 , syncResultedInChanges(false)-
278 , active(false)-
279 , window(nullptr)-
280 , stopEventProcessing(false)-
281 {-
282 sgrc = static_cast<QSGDefaultRenderContext *>(renderContext);-
283#if defined(Q_OS_QNX) && defined(Q_PROCESSOR_X86)-
284 // The SDP 6.6.0 x86 MESA driver requires a larger stack than the default.-
285 setStackSize(1024 * 1024);-
286#endif-
287 vsyncDelta = qsgrl_animation_interval();-
288 }
never executed: end of block
0
289-
290 ~QSGRenderThread()-
291 {-
292 delete sgrc;-
293 }
never executed: end of block
0
294-
295 void invalidateOpenGL(QQuickWindow *window, bool inDestructor, QOffscreenSurface *backupSurface);-
296 void initializeOpenGL();-
297-
298 bool event(QEvent *) override;-
299 void run() override;-
300-
301 void syncAndRender();-
302 void sync(bool inExpose);-
303-
304 void requestRepaint()-
305 {-
306 if (sleeping)
sleepingDescription
TRUEnever evaluated
FALSEnever evaluated
0
307 stopEventProcessing = true;
never executed: stopEventProcessing = true;
0
308 if (window)
windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
309 pendingUpdate |= RepaintRequest;
never executed: pendingUpdate |= RepaintRequest;
0
310 }
never executed: end of block
0
311-
312 void processEventsAndWaitForMore();-
313 void processEvents();-
314 void postEvent(QEvent *e);-
315-
316public slots:-
317 void sceneGraphChanged() {-
318 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "sceneGraphChanged");
never executed: QMessageLogger(__FILE__, 318, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "sceneGraphChanged");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
319 syncResultedInChanges = true;-
320 }
never executed: end of block
0
321-
322public:-
323 enum UpdateRequest {-
324 SyncRequest = 0x01,-
325 RepaintRequest = 0x02,-
326 ExposeRequest = 0x04 | RepaintRequest | SyncRequest-
327 };-
328-
329 QSGThreadedRenderLoop *wm;-
330 QOpenGLContext *gl;-
331 QSGDefaultRenderContext *sgrc;-
332-
333 QAnimationDriver *animatorDriver;-
334-
335 uint pendingUpdate;-
336 bool sleeping;-
337 bool syncResultedInChanges;-
338-
339 volatile bool active;-
340-
341 float vsyncDelta;-
342-
343 QMutex mutex;-
344 QWaitCondition waitCondition;-
345-
346 QElapsedTimer m_timer;-
347-
348 QQuickWindow *window; // Will be 0 when window is not exposed-
349 QSize windowSize;-
350-
351 // Local event queue stuff...-
352 bool stopEventProcessing;-
353 QSGRenderThreadEventQueue eventQueue;-
354};-
355-
356bool QSGRenderThread::event(QEvent *e)-
357{-
358 switch ((int) e->type()) {-
359-
360 case WM_Obscure: {
never executed: case WM_Obscure:
0
361 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_Obscure");
never executed: QMessageLogger(__FILE__, 361, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_Obscure");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
362-
363 Q_ASSERT(!window || window == static_cast<WMWindowEvent *>(e)->window);-
364-
365 mutex.lock();-
366 if (window) {
windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
367 QQuickWindowPrivate::get(window)->fireAboutToStop();-
368 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- window removed");
never executed: QMessageLogger(__FILE__, 368, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- window removed");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
369 window = nullptr;-
370 }
never executed: end of block
0
371 waitCondition.wakeOne();-
372 mutex.unlock();-
373-
374 return true; }
never executed: return true;
0
375-
376 case WM_RequestSync: {
never executed: case WM_RequestSync:
0
377 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_RequestSync");
never executed: QMessageLogger(__FILE__, 377, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_RequestSync");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
378 WMSyncEvent *se = static_cast<WMSyncEvent *>(e);-
379 if (sleeping)
sleepingDescription
TRUEnever evaluated
FALSEnever evaluated
0
380 stopEventProcessing = true;
never executed: stopEventProcessing = true;
0
381 window = se->window;-
382 windowSize = se->size;-
383-
384 pendingUpdate |= SyncRequest;-
385 if (se->syncInExpose) {
se->syncInExposeDescription
TRUEnever evaluated
FALSEnever evaluated
0
386 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- triggered from expose");
never executed: QMessageLogger(__FILE__, 386, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- triggered from expose");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
387 pendingUpdate |= ExposeRequest;-
388 }
never executed: end of block
0
389 if (se->forceRenderPass) {
se->forceRenderPassDescription
TRUEnever evaluated
FALSEnever evaluated
0
390 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- repaint regardless");
never executed: QMessageLogger(__FILE__, 390, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- repaint regardless");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
391 pendingUpdate |= RepaintRequest;-
392 }
never executed: end of block
0
393 return true; }
never executed: return true;
0
394-
395 case WM_TryRelease: {
never executed: case WM_TryRelease:
0
396 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_TryRelease");
never executed: QMessageLogger(__FILE__, 396, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_TryRelease");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
397 mutex.lock();-
398 wm->m_lockedForSync = true;-
399 WMTryReleaseEvent *wme = static_cast<WMTryReleaseEvent *>(e);-
400 if (!window || wme->inDestructor) {
!windowDescription
TRUEnever evaluated
FALSEnever evaluated
wme->inDestructorDescription
TRUEnever evaluated
FALSEnever evaluated
0
401 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- setting exit flag and invalidating OpenGL");
never executed: QMessageLogger(__FILE__, 401, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- setting exit flag and invalidating OpenGL");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
402 invalidateOpenGL(wme->window, wme->inDestructor, wme->fallbackSurface);-
403 active = gl;-
404 Q_ASSERT_X(!wme->inDestructor || !active, "QSGRenderThread::invalidateOpenGL()", "Thread's active state is not set to false when shutting down");-
405 if (sleeping)
sleepingDescription
TRUEnever evaluated
FALSEnever evaluated
0
406 stopEventProcessing = true;
never executed: stopEventProcessing = true;
0
407 } else {
never executed: end of block
0
408 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- not releasing because window is still active");
never executed: QMessageLogger(__FILE__, 408, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- not releasing because window is still active");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
409 if (window) {
windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
410 QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);-
411 if (d->renderer) {
d->rendererDescription
TRUEnever evaluated
FALSEnever evaluated
0
412 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- requesting renderer to release cached resources");
never executed: QMessageLogger(__FILE__, 412, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- requesting renderer to release cached resources");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
413 d->renderer->releaseCachedResources();-
414 }
never executed: end of block
0
415 }
never executed: end of block
0
416 }
never executed: end of block
0
417 waitCondition.wakeOne();-
418 wm->m_lockedForSync = false;-
419 mutex.unlock();-
420 return true;
never executed: return true;
0
421 }-
422-
423 case WM_Grab: {
never executed: case WM_Grab:
0
424 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_Grab");
never executed: QMessageLogger(__FILE__, 424, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_Grab");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
425 WMGrabEvent *ce = static_cast<WMGrabEvent *>(e);-
426 Q_ASSERT(ce->window);-
427 Q_ASSERT(ce->window == window || !window);-
428 mutex.lock();-
429 if (ce->window) {
ce->windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
430 gl->makeCurrent(ce->window);-
431-
432 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- sync scene graph");
never executed: QMessageLogger(__FILE__, 432, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- sync scene graph");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
433 QQuickWindowPrivate *d = QQuickWindowPrivate::get(ce->window);-
434 d->syncSceneGraph();-
435 sgrc->endSync();-
436-
437 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- rendering scene graph");
never executed: QMessageLogger(__FILE__, 437, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- rendering scene graph");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
438 QQuickWindowPrivate::get(ce->window)->renderSceneGraph(ce->window->size());-
439-
440 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- grabbing result");
never executed: QMessageLogger(__FILE__, 440, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- grabbing result");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
441 bool alpha = ce->window->format().alphaBufferSize() > 0 && ce->window->color().alpha() != 255;
ce->window->fo...fferSize() > 0Description
TRUEnever evaluated
FALSEnever evaluated
ce->window->co...alpha() != 255Description
TRUEnever evaluated
FALSEnever evaluated
0
442 *ce->image = qt_gl_read_framebuffer(windowSize * ce->window->effectiveDevicePixelRatio(), alpha, alpha);-
443 ce->image->setDevicePixelRatio(ce->window->effectiveDevicePixelRatio());-
444 }
never executed: end of block
0
445 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- waking gui to handle result");
never executed: QMessageLogger(__FILE__, 445, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- waking gui to handle result");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
446 waitCondition.wakeOne();-
447 mutex.unlock();-
448 return true;
never executed: return true;
0
449 }-
450-
451 case WM_PostJob: {
never executed: case WM_PostJob:
0
452 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_PostJob");
never executed: QMessageLogger(__FILE__, 452, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_PostJob");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
453 WMJobEvent *ce = static_cast<WMJobEvent *>(e);-
454 Q_ASSERT(ce->window == window);-
455 if (window) {
windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
456 gl->makeCurrent(window);-
457 ce->job->run();-
458 delete ce->job;-
459 ce->job = nullptr;-
460 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- job done");
never executed: QMessageLogger(__FILE__, 460, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- job done");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
461 }
never executed: end of block
0
462 return true;
never executed: return true;
0
463 }-
464-
465 case WM_RequestRepaint:
never executed: case WM_RequestRepaint:
0
466 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_RequestPaint");
never executed: QMessageLogger(__FILE__, 466, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "WM_RequestPaint");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
467 // When GUI posts this event, it is followed by a polishAndSync, so we mustn't-
468 // exit the event loop yet.-
469 pendingUpdate |= RepaintRequest;-
470 break;
never executed: break;
0
471-
472 default:
never executed: default:
0
473 break;
never executed: break;
0
474 }-
475 return QThread::event(e);
never executed: return QThread::event(e);
0
476}-
477-
478void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor, QOffscreenSurface *fallback)-
479{-
480 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "invalidateOpenGL()");
never executed: QMessageLogger(__FILE__, 480, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "invalidateOpenGL()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
481-
482 if (!gl)
!glDescription
TRUEnever evaluated
FALSEnever evaluated
0
483 return;
never executed: return;
0
484-
485 if (!window) {
!windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
486 qCWarning(QSG_LOG_RENDERLOOP, "QSGThreadedRenderLoop:QSGRenderThread: no window to make current...");
never executed: QMessageLogger(__FILE__, 486, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).warning("QSGThreadedRenderLoop:QSGRenderThread: no window to make current...");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
487 return;
never executed: return;
0
488 }-
489-
490-
491 bool wipeSG = inDestructor || !window->isPersistentSceneGraph();
inDestructorDescription
TRUEnever evaluated
FALSEnever evaluated
!window->isPer...ntSceneGraph()Description
TRUEnever evaluated
FALSEnever evaluated
0
492 bool wipeGL = inDestructor || (wipeSG && !window->isPersistentOpenGLContext());
inDestructorDescription
TRUEnever evaluated
FALSEnever evaluated
wipeSGDescription
TRUEnever evaluated
FALSEnever evaluated
!window->isPer...penGLContext()Description
TRUEnever evaluated
FALSEnever evaluated
0
493-
494 bool current = gl->makeCurrent(fallback ? static_cast<QSurface *>(fallback) : static_cast<QSurface *>(window));-
495 if (Q_UNLIKELY(!current)) {
__builtin_expe...rrent), false)Description
TRUEnever evaluated
FALSEnever evaluated
0
496 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- cleanup without an OpenGL context");
never executed: QMessageLogger(__FILE__, 496, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- cleanup without an OpenGL context");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
497 }
never executed: end of block
0
498-
499 QQuickWindowPrivate *dd = QQuickWindowPrivate::get(window);-
500-
501#if QT_CONFIG(quick_shadereffect)-
502 QQuickOpenGLShaderEffectMaterial::cleanupMaterialCache();-
503#endif-
504-
505 // The canvas nodes must be cleaned up regardless if we are in the destructor..-
506 if (wipeSG) {
wipeSGDescription
TRUEnever evaluated
FALSEnever evaluated
0
507 dd->cleanupNodesOnShutdown();-
508 } else {
never executed: end of block
0
509 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- persistent SG, avoiding cleanup");
never executed: QMessageLogger(__FILE__, 509, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- persistent SG, avoiding cleanup");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
510 if (current)
currentDescription
TRUEnever evaluated
FALSEnever evaluated
0
511 gl->doneCurrent();
never executed: gl->doneCurrent();
0
512 return;
never executed: return;
0
513 }-
514-
515 sgrc->invalidate();-
516 QCoreApplication::processEvents();-
517 QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);-
518 if (inDestructor)
inDestructorDescription
TRUEnever evaluated
FALSEnever evaluated
0
519 delete dd->animationController;
never executed: delete dd->animationController;
0
520 if (current)
currentDescription
TRUEnever evaluated
FALSEnever evaluated
0
521 gl->doneCurrent();
never executed: gl->doneCurrent();
0
522 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- invalidating scene graph");
never executed: QMessageLogger(__FILE__, 522, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- invalidating scene graph");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
523-
524 if (wipeGL) {
wipeGLDescription
TRUEnever evaluated
FALSEnever evaluated
0
525 delete gl;-
526 gl = nullptr;-
527 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- invalidated OpenGL");
never executed: QMessageLogger(__FILE__, 527, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- invalidated OpenGL");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
528 } else {
never executed: end of block
0
529 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- persistent GL, avoiding cleanup");
never executed: QMessageLogger(__FILE__, 529, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- persistent GL, avoiding cleanup");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
530 }
never executed: end of block
0
531}-
532-
533/*-
534 Enters the mutex lock to make sure GUI is blocking and performs-
535 sync, then wakes GUI.-
536 */-
537void QSGRenderThread::sync(bool inExpose)-
538{-
539 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "sync()");
never executed: QMessageLogger(__FILE__, 539, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "sync()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
540 mutex.lock();-
541-
542 Q_ASSERT_X(wm->m_lockedForSync, "QSGRenderThread::sync()", "sync triggered on bad terms as gui is not already locked...");-
543-
544 bool current = false;-
545 if (windowSize.width() > 0 && windowSize.height() > 0)
windowSize.width() > 0Description
TRUEnever evaluated
FALSEnever evaluated
windowSize.height() > 0Description
TRUEnever evaluated
FALSEnever evaluated
0
546 current = gl->makeCurrent(window);
never executed: current = gl->makeCurrent(window);
0
547 // Check for context loss.-
548 if (!current && !gl->isValid()) {
!currentDescription
TRUEnever evaluated
FALSEnever evaluated
!gl->isValid()Description
TRUEnever evaluated
FALSEnever evaluated
0
549 QQuickWindowPrivate::get(window)->cleanupNodesOnShutdown();-
550 sgrc->invalidate();-
551 current = gl->create() && gl->makeCurrent(window);
gl->create()Description
TRUEnever evaluated
FALSEnever evaluated
gl->makeCurrent(window)Description
TRUEnever evaluated
FALSEnever evaluated
0
552 if (current)
currentDescription
TRUEnever evaluated
FALSEnever evaluated
0
553 sgrc->initialize(gl);
never executed: sgrc->initialize(gl);
0
554 }
never executed: end of block
0
555 if (current) {
currentDescription
TRUEnever evaluated
FALSEnever evaluated
0
556 QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);-
557 bool hadRenderer = d->renderer != nullptr;-
558 // If the scene graph was touched since the last sync() make sure it sends the-
559 // changed signal.-
560 if (d->renderer)
d->rendererDescription
TRUEnever evaluated
FALSEnever evaluated
0
561 d->renderer->clearChangedFlag();
never executed: d->renderer->clearChangedFlag();
0
562 d->syncSceneGraph();-
563 sgrc->endSync();-
564 if (!hadRenderer && d->renderer) {
!hadRendererDescription
TRUEnever evaluated
FALSEnever evaluated
d->rendererDescription
TRUEnever evaluated
FALSEnever evaluated
0
565 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- renderer was created");
never executed: QMessageLogger(__FILE__, 565, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- renderer was created");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
566 syncResultedInChanges = true;-
567 connect(d->renderer, SIGNAL(sceneGraphChanged()), this, SLOT(sceneGraphChanged()), Qt::DirectConnection);-
568 }
never executed: end of block
0
569-
570 // Process deferred deletes now, directly after the sync as-
571 // deleteLater on the GUI must now also have resulted in SG changes-
572 // and the delete is a safe operation.-
573 QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);-
574 } else {
never executed: end of block
0
575 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- window has bad size, sync aborted");
never executed: QMessageLogger(__FILE__, 575, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- window has bad size, sync aborted");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
576 }
never executed: end of block
0
577-
578 if (!inExpose) {
!inExposeDescription
TRUEnever evaluated
FALSEnever evaluated
0
579 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- sync complete, waking Gui");
never executed: QMessageLogger(__FILE__, 579, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- sync complete, waking Gui");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
580 waitCondition.wakeOne();-
581 mutex.unlock();-
582 }
never executed: end of block
0
583}
never executed: end of block
0
584-
585void QSGRenderThread::syncAndRender()-
586{-
587 bool profileFrames = QSG_LOG_TIME_RENDERLOOP().isDebugEnabled();-
588 if (profileFrames) {
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
589 sinceLastTime = threadTimer.nsecsElapsed();-
590 threadTimer.start();-
591 }
never executed: end of block
0
592 Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphRenderLoopFrame);
never executed: end of block
never executed: (void)0;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
593-
594 QElapsedTimer waitTimer;-
595 waitTimer.start();-
596-
597 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "syncAndRender()");
never executed: QMessageLogger(__FILE__, 597, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "syncAndRender()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
598-
599 syncResultedInChanges = false;-
600 QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);-
601-
602 bool repaintRequested = (pendingUpdate & RepaintRequest) || d->customRenderStage;
(pendingUpdate...epaintRequest)Description
TRUEnever evaluated
FALSEnever evaluated
d->customRenderStageDescription
TRUEnever evaluated
FALSEnever evaluated
0
603 bool syncRequested = pendingUpdate & SyncRequest;-
604 bool exposeRequested = (pendingUpdate & ExposeRequest) == ExposeRequest;-
605 pendingUpdate = 0;-
606-
607 if (syncRequested) {
syncRequestedDescription
TRUEnever evaluated
FALSEnever evaluated
0
608 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- updatePending, doing sync");
never executed: QMessageLogger(__FILE__, 608, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- updatePending, doing sync");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
609 sync(exposeRequested);-
610 }
never executed: end of block
0
611#ifndef QSG_NO_RENDER_TIMING-
612 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
613 syncTime = threadTimer.nsecsElapsed();
never executed: syncTime = threadTimer.nsecsElapsed();
0
614#endif-
615 Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
616 QQuickProfiler::SceneGraphRenderLoopSync);
never executed: (void)0 ;
0
617-
618 if (!syncResultedInChanges && !repaintRequested && sgrc->isValid()) {
!syncResultedInChangesDescription
TRUEnever evaluated
FALSEnever evaluated
!repaintRequestedDescription
TRUEnever evaluated
FALSEnever evaluated
sgrc->isValid()Description
TRUEnever evaluated
FALSEnever evaluated
0
619 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- no changes, render aborted");
never executed: QMessageLogger(__FILE__, 619, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- no changes, render aborted");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
620 int waitTime = vsyncDelta - (int) waitTimer.elapsed();-
621 if (waitTime > 0)
waitTime > 0Description
TRUEnever evaluated
FALSEnever evaluated
0
622 msleep(waitTime);
never executed: msleep(waitTime);
0
623 return;
never executed: return;
0
624 }-
625-
626 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- rendering started");
never executed: QMessageLogger(__FILE__, 626, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- rendering started");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
627-
628-
629 if (animatorDriver->isRunning()) {
animatorDriver->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
630 d->animationController->lock();-
631 animatorDriver->advance();-
632 d->animationController->unlock();-
633 }
never executed: end of block
0
634-
635 bool current = false;-
636 if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0)
d->rendererDescription
TRUEnever evaluated
FALSEnever evaluated
windowSize.width() > 0Description
TRUEnever evaluated
FALSEnever evaluated
windowSize.height() > 0Description
TRUEnever evaluated
FALSEnever evaluated
0
637 current = gl->makeCurrent(window);
never executed: current = gl->makeCurrent(window);
0
638 // Check for context loss.-
639 if (!current && !gl->isValid()) {
!currentDescription
TRUEnever evaluated
FALSEnever evaluated
!gl->isValid()Description
TRUEnever evaluated
FALSEnever evaluated
0
640 // Cannot do anything here because gui is not locked. Request a new-
641 // sync+render round on the gui thread and let the sync handle it.-
642 QCoreApplication::postEvent(window, new QEvent(QEvent::Type(QQuickWindowPrivate::FullUpdateRequest)));-
643 }
never executed: end of block
0
644 if (current) {
currentDescription
TRUEnever evaluated
FALSEnever evaluated
0
645 d->renderSceneGraph(windowSize);-
646 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
647 renderTime = threadTimer.nsecsElapsed();
never executed: renderTime = threadTimer.nsecsElapsed();
0
648 Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
649 QQuickProfiler::SceneGraphRenderLoopRender);
never executed: (void)0 ;
0
650 if (!d->customRenderStage || !d->customRenderStage->swap())
!d->customRenderStageDescription
TRUEnever evaluated
FALSEnever evaluated
!d->customRenderStage->swap()Description
TRUEnever evaluated
FALSEnever evaluated
0
651 gl->swapBuffers(window);
never executed: gl->swapBuffers(window);
0
652 d->fireFrameSwapped();-
653 } else {
never executed: end of block
0
654 Q_QUICK_SG_PROFILE_SKIP(QQuickProfiler::SceneGraphRenderLoopFrame,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
655 QQuickProfiler::SceneGraphRenderLoopSync, 1);
never executed: (void)0 ;
0
656 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- window not ready, skipping render");
never executed: QMessageLogger(__FILE__, 656, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- window not ready, skipping render");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
657 }
never executed: end of block
0
658-
659 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- rendering done");
never executed: QMessageLogger(__FILE__, 659, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- rendering done");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
660-
661 // Though it would be more correct to put this block directly after-
662 // fireFrameSwapped in the if (current) branch above, we don't do-
663 // that to avoid blocking the GUI thread in the case where it-
664 // has started rendering with a bad window, causing makeCurrent to-
665 // fail or if the window has a bad size.-
666 if (exposeRequested) {
exposeRequestedDescription
TRUEnever evaluated
FALSEnever evaluated
0
667 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- wake Gui after initial expose");
never executed: QMessageLogger(__FILE__, 667, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "- wake Gui after initial expose");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
668 waitCondition.wakeOne();-
669 mutex.unlock();-
670 }
never executed: end of block
0
671-
672 qCDebug(QSG_LOG_TIME_RENDERLOOP,
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
673 "Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)",
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
0
674 int(threadTimer.elapsed()),
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
0
675 int((syncTime/1000000)),
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
0
676 int((renderTime - syncTime) / 1000000),
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
0
677 int(threadTimer.elapsed() - renderTime / 1000000));
never executed: QMessageLogger( __FILE__ , 677 , __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP().categoryName()).debug("Frame rendered with 'threaded' renderloop in %dms, sync=%d, render=%d, swap=%d - (on render thread)", int(threadTimer.elapsed()), int((syncTime/1000000)), int((renderTime - syncTime) / 1000000), int(threadTimer.elapsed() - renderTime / 1000000)) ;
0
678-
679-
680 Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRenderLoopFrame,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
681 QQuickProfiler::SceneGraphRenderLoopSwap);
never executed: (void)0 ;
0
682}-
683-
684-
685-
686void QSGRenderThread::postEvent(QEvent *e)-
687{-
688 eventQueue.addEvent(e);-
689}
never executed: end of block
0
690-
691-
692-
693void QSGRenderThread::processEvents()-
694{-
695 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "--- begin processEvents()");
never executed: QMessageLogger(__FILE__, 695, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "--- begin processEvents()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
696 while (eventQueue.hasMoreEvents()) {
eventQueue.hasMoreEvents()Description
TRUEnever evaluated
FALSEnever evaluated
0
697 QEvent *e = eventQueue.takeEvent(false);-
698 event(e);-
699 delete e;-
700 }
never executed: end of block
0
701 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "--- done processEvents()");
never executed: QMessageLogger(__FILE__, 701, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "--- done processEvents()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
702}
never executed: end of block
0
703-
704void QSGRenderThread::processEventsAndWaitForMore()-
705{-
706 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "--- begin processEventsAndWaitForMore()");
never executed: QMessageLogger(__FILE__, 706, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "--- begin processEventsAndWaitForMore()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
707 stopEventProcessing = false;-
708 while (!stopEventProcessing) {
!stopEventProcessingDescription
TRUEnever evaluated
FALSEnever evaluated
0
709 QEvent *e = eventQueue.takeEvent(true);-
710 event(e);-
711 delete e;-
712 }
never executed: end of block
0
713 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "--- done processEventsAndWaitForMore()");
never executed: QMessageLogger(__FILE__, 713, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "--- done processEventsAndWaitForMore()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
714}
never executed: end of block
0
715-
716void QSGRenderThread::run()-
717{-
718 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "run()");
never executed: QMessageLogger(__FILE__, 718, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "run()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
719 animatorDriver = sgrc->sceneGraphContext()->createAnimationDriver(nullptr);-
720 animatorDriver->install();-
721 if (QQmlDebugConnector::service<QQmlProfilerService>())
QQmlDebugConne...ilerService>()Description
TRUEnever evaluated
FALSEnever evaluated
0
722 QQuickProfiler::registerAnimationCallback();
never executed: QQuickProfiler::registerAnimationCallback();
0
723-
724 while (active) {
activeDescription
TRUEnever evaluated
FALSEnever evaluated
0
725-
726 if (window) {
windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
727 if (!sgrc->openglContext() && windowSize.width() > 0 && windowSize.height() > 0 && gl->makeCurrent(window))
!sgrc->openglContext()Description
TRUEnever evaluated
FALSEnever evaluated
windowSize.width() > 0Description
TRUEnever evaluated
FALSEnever evaluated
windowSize.height() > 0Description
TRUEnever evaluated
FALSEnever evaluated
gl->makeCurrent(window)Description
TRUEnever evaluated
FALSEnever evaluated
0
728 sgrc->initialize(gl);
never executed: sgrc->initialize(gl);
0
729 syncAndRender();-
730 }
never executed: end of block
0
731-
732 processEvents();-
733 QCoreApplication::processEvents();-
734-
735 if (active && (pendingUpdate == 0 || !window)) {
activeDescription
TRUEnever evaluated
FALSEnever evaluated
pendingUpdate == 0Description
TRUEnever evaluated
FALSEnever evaluated
!windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
736 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "done drawing, sleep...");
never executed: QMessageLogger(__FILE__, 736, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "done drawing, sleep...");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
737 sleeping = true;-
738 processEventsAndWaitForMore();-
739 sleeping = false;-
740 }
never executed: end of block
0
741 }
never executed: end of block
0
742-
743 Q_ASSERT_X(!gl, "QSGRenderThread::run()", "The OpenGL context should be cleaned up before exiting the render thread...");-
744-
745 qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "run() completed");
never executed: QMessageLogger(__FILE__, 745, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug(" (RT) %s", "run() completed");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
746-
747 delete animatorDriver;-
748 animatorDriver = nullptr;-
749-
750 sgrc->moveToThread(wm->thread());-
751 moveToThread(wm->thread());-
752}
never executed: end of block
0
753-
754QSGThreadedRenderLoop::QSGThreadedRenderLoop()-
755 : sg(QSGContext::createDefaultContext())-
756 , m_animation_timer(0)-
757{-
758#if defined(QSG_RENDER_LOOP_DEBUG)-
759 qsgrl_timer.start();-
760#endif-
761-
762 m_animation_driver = sg->createAnimationDriver(this);-
763-
764 connect(m_animation_driver, SIGNAL(started()), this, SLOT(animationStarted()));-
765 connect(m_animation_driver, SIGNAL(stopped()), this, SLOT(animationStopped()));-
766-
767 m_animation_driver->install();-
768}
never executed: end of block
0
769-
770QSGThreadedRenderLoop::~QSGThreadedRenderLoop()-
771{-
772 delete sg;-
773}
never executed: end of block
0
774-
775QSGRenderContext *QSGThreadedRenderLoop::createRenderContext(QSGContext *sg) const-
776{-
777 return sg->createRenderContext();
never executed: return sg->createRenderContext();
0
778}-
779-
780void QSGThreadedRenderLoop::maybePostPolishRequest(Window *w)-
781{-
782 w->window->requestUpdate();-
783}
never executed: end of block
0
784-
785QAnimationDriver *QSGThreadedRenderLoop::animationDriver() const-
786{-
787 return m_animation_driver;
never executed: return m_animation_driver;
0
788}-
789-
790QSGContext *QSGThreadedRenderLoop::sceneGraphContext() const-
791{-
792 return sg;
never executed: return sg;
0
793}-
794-
795bool QSGThreadedRenderLoop::anyoneShowing() const-
796{-
797 for (int i=0; i<m_windows.size(); ++i) {
i<m_windows.size()Description
TRUEnever evaluated
FALSEnever evaluated
0
798 QQuickWindow *c = m_windows.at(i).window;-
799 if (c->isVisible() && c->isExposed())
c->isVisible()Description
TRUEnever evaluated
FALSEnever evaluated
c->isExposed()Description
TRUEnever evaluated
FALSEnever evaluated
0
800 return true;
never executed: return true;
0
801 }
never executed: end of block
0
802 return false;
never executed: return false;
0
803}-
804-
805bool QSGThreadedRenderLoop::interleaveIncubation() const-
806{-
807 return m_animation_driver->isRunning() && anyoneShowing();
never executed: return m_animation_driver->isRunning() && anyoneShowing();
0
808}-
809-
810void QSGThreadedRenderLoop::animationStarted()-
811{-
812 qCDebug(QSG_LOG_RENDERLOOP, "- animationStarted()");
never executed: QMessageLogger(__FILE__, 812, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- animationStarted()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
813 startOrStopAnimationTimer();-
814-
815 for (int i=0; i<m_windows.size(); ++i)
i<m_windows.size()Description
TRUEnever evaluated
FALSEnever evaluated
0
816 maybePostPolishRequest(const_cast<Window *>(&m_windows.at(i)));
never executed: maybePostPolishRequest(const_cast<Window *>(&m_windows.at(i)));
0
817}
never executed: end of block
0
818-
819void QSGThreadedRenderLoop::animationStopped()-
820{-
821 qCDebug(QSG_LOG_RENDERLOOP, "- animationStopped()");
never executed: QMessageLogger(__FILE__, 821, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- animationStopped()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
822 startOrStopAnimationTimer();-
823}
never executed: end of block
0
824-
825-
826void QSGThreadedRenderLoop::startOrStopAnimationTimer()-
827{-
828 int exposedWindows = 0;-
829 const Window *theOne = nullptr;-
830 for (int i=0; i<m_windows.size(); ++i) {
i<m_windows.size()Description
TRUEnever evaluated
FALSEnever evaluated
0
831 const Window &w = m_windows.at(i);-
832 if (w.window->isVisible() && w.window->isExposed()) {
w.window->isVisible()Description
TRUEnever evaluated
FALSEnever evaluated
w.window->isExposed()Description
TRUEnever evaluated
FALSEnever evaluated
0
833 ++exposedWindows;-
834 theOne = &w;-
835 }
never executed: end of block
0
836 }
never executed: end of block
0
837-
838 if (m_animation_timer != 0 && (exposedWindows == 1 || !m_animation_driver->isRunning())) {
m_animation_timer != 0Description
TRUEnever evaluated
FALSEnever evaluated
exposedWindows == 1Description
TRUEnever evaluated
FALSEnever evaluated
!m_animation_d...r->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
839 qCDebug(QSG_LOG_RENDERLOOP, "*** Stopping animation timer");
never executed: QMessageLogger(__FILE__, 839, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("*** Stopping animation timer");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
840 killTimer(m_animation_timer);-
841 m_animation_timer = 0;-
842 // If animations are running, make sure we keep on animating-
843 if (m_animation_driver->isRunning())
m_animation_dr...r->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
844 maybePostPolishRequest(const_cast<Window *>(theOne));
never executed: maybePostPolishRequest(const_cast<Window *>(theOne));
0
845 } else if (m_animation_timer == 0 && exposedWindows != 1 && m_animation_driver->isRunning()) {
never executed: end of block
m_animation_timer == 0Description
TRUEnever evaluated
FALSEnever evaluated
exposedWindows != 1Description
TRUEnever evaluated
FALSEnever evaluated
m_animation_dr...r->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
846 qCDebug(QSG_LOG_RENDERLOOP, "*** Starting animation timer");
never executed: QMessageLogger(__FILE__, 846, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("*** Starting animation timer");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
847 m_animation_timer = startTimer(qsgrl_animation_interval());-
848 }
never executed: end of block
0
849}
never executed: end of block
0
850-
851/*-
852 Removes this window from the list of tracked windowes in this-
853 window manager. hide() will trigger obscure, which in turn will-
854 stop rendering.-
855-
856 This function will be called during QWindow::close() which will-
857 also destroy the QPlatformWindow so it is important that this-
858 triggers handleObscurity() and that rendering for that window-
859 is fully done and over with by the time this function exits.-
860 */-
861-
862void QSGThreadedRenderLoop::hide(QQuickWindow *window)-
863{-
864 qCDebug(QSG_LOG_RENDERLOOP) << "hide()" << window;
never executed: QMessageLogger(__FILE__, 864, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "hide()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
865-
866 if (window->isExposed())
window->isExposed()Description
TRUEnever evaluated
FALSEnever evaluated
0
867 handleObscurity(windowFor(m_windows, window));
never executed: handleObscurity(windowFor(m_windows, window));
0
868-
869 releaseResources(window);-
870}
never executed: end of block
0
871-
872-
873/*-
874 If the window is first hide it, then perform a complete cleanup-
875 with releaseResources which will take down the GL context and-
876 exit the rendering thread.-
877 */-
878void QSGThreadedRenderLoop::windowDestroyed(QQuickWindow *window)-
879{-
880 qCDebug(QSG_LOG_RENDERLOOP) << "begin windowDestroyed()" << window;
never executed: QMessageLogger(__FILE__, 880, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "begin windowDestroyed()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
881-
882 Window *w = windowFor(m_windows, window);-
883 if (!w)
!wDescription
TRUEnever evaluated
FALSEnever evaluated
0
884 return;
never executed: return;
0
885-
886 handleObscurity(w);-
887 releaseResources(w, true);-
888-
889 QSGRenderThread *thread = w->thread;-
890 while (thread->isRunning())
thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
891 QThread::yieldCurrentThread();
never executed: QThread::yieldCurrentThread();
0
892 Q_ASSERT(thread->thread() == QThread::currentThread());-
893 delete thread;-
894-
895 for (int i=0; i<m_windows.size(); ++i) {
i<m_windows.size()Description
TRUEnever evaluated
FALSEnever evaluated
0
896 if (m_windows.at(i).window == window) {
m_windows.at(i...ndow == windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
897 m_windows.removeAt(i);-
898 break;
never executed: break;
0
899 }-
900 }
never executed: end of block
0
901-
902 // Now that we altered the window list, we may need to stop the animation-
903 // timer even if we didn't via handleObscurity. This covers the case where-
904 // we destroy a visible & exposed QQuickWindow.-
905 startOrStopAnimationTimer();-
906-
907 qCDebug(QSG_LOG_RENDERLOOP) << "done windowDestroyed()" << window;
never executed: QMessageLogger(__FILE__, 907, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "done windowDestroyed()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
908}
never executed: end of block
0
909-
910-
911void QSGThreadedRenderLoop::exposureChanged(QQuickWindow *window)-
912{-
913 qCDebug(QSG_LOG_RENDERLOOP) << "exposureChanged()" << window;
never executed: QMessageLogger(__FILE__, 913, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "exposureChanged()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
914 if (window->isExposed()) {
window->isExposed()Description
TRUEnever evaluated
FALSEnever evaluated
0
915 handleExposure(window);-
916 } else {
never executed: end of block
0
917 Window *w = windowFor(m_windows, window);-
918 if (w)
wDescription
TRUEnever evaluated
FALSEnever evaluated
0
919 handleObscurity(w);
never executed: handleObscurity(w);
0
920 }
never executed: end of block
0
921}-
922-
923/*-
924 Will post an event to the render thread that this window should-
925 start to render.-
926 */-
927void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window)-
928{-
929 qCDebug(QSG_LOG_RENDERLOOP) << "handleExposure()" << window;
never executed: QMessageLogger(__FILE__, 929, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "handleExposure()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
930-
931 Window *w = windowFor(m_windows, window);-
932 if (!w) {
!wDescription
TRUEnever evaluated
FALSEnever evaluated
0
933 qCDebug(QSG_LOG_RENDERLOOP, "- adding window to list");
never executed: QMessageLogger(__FILE__, 933, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- adding window to list");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
934 Window win;-
935 win.window = window;-
936 win.actualWindowFormat = window->format();-
937 win.thread = new QSGRenderThread(this, QQuickWindowPrivate::get(window)->context);-
938 win.updateDuringSync = false;-
939 win.forceRenderPass = true; // also covered by polishAndSync(inExpose=true), but doesn't hurt-
940 m_windows << win;-
941 w = &m_windows.last();-
942 }
never executed: end of block
0
943-
944 // set this early as we'll be rendering shortly anyway and this avoids-
945 // specialcasing exposure in polishAndSync.-
946 w->thread->window = window;-
947-
948 if (w->window->width() <= 0 || w->window->height() <= 0
w->window->width() <= 0Description
TRUEnever evaluated
FALSEnever evaluated
w->window->height() <= 0Description
TRUEnever evaluated
FALSEnever evaluated
0
949 || (w->window->isTopLevel() && !w->window->geometry().intersects(w->window->screen()->availableGeometry()))) {
w->window->isTopLevel()Description
TRUEnever evaluated
FALSEnever evaluated
!w->window->ge...bleGeometry())Description
TRUEnever evaluated
FALSEnever evaluated
0
950#ifndef QT_NO_DEBUG-
951 qWarning().noquote().nospace() << "QSGThreadedRenderLoop: expose event received for window "-
952 << w->window << " with invalid geometry: " << w->window->geometry()-
953 << " on " << w->window->screen();-
954#endif-
955 }
never executed: end of block
0
956-
957 // Because we are going to bind a GL context to it, make sure it-
958 // is created.-
959 if (!w->window->handle())
!w->window->handle()Description
TRUEnever evaluated
FALSEnever evaluated
0
960 w->window->create();
never executed: w->window->create();
0
961-
962 // Start render thread if it is not running-
963 if (!w->thread->isRunning()) {
!w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
964-
965 qCDebug(QSG_LOG_RENDERLOOP, "- starting render thread");
never executed: QMessageLogger(__FILE__, 965, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- starting render thread");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
966-
967 if (!w->thread->gl) {
!w->thread->glDescription
TRUEnever evaluated
FALSEnever evaluated
0
968 w->thread->gl = new QOpenGLContext();-
969 if (qt_gl_global_share_context())
qt_gl_global_share_context()Description
TRUEnever evaluated
FALSEnever evaluated
0
970 w->thread->gl->setShareContext(qt_gl_global_share_context());
never executed: w->thread->gl->setShareContext(qt_gl_global_share_context());
0
971 w->thread->gl->setFormat(w->window->requestedFormat());-
972 w->thread->gl->setScreen(w->window->screen());-
973 if (!w->thread->gl->create()) {
!w->thread->gl->create()Description
TRUEnever evaluated
FALSEnever evaluated
0
974 const bool isEs = w->thread->gl->isOpenGLES();-
975 delete w->thread->gl;-
976 w->thread->gl = nullptr;-
977 handleContextCreationFailure(w->window, isEs);-
978 return;
never executed: return;
0
979 }-
980-
981 QQuickWindowPrivate::get(w->window)->fireOpenGLContextCreated(w->thread->gl);-
982-
983 w->thread->gl->moveToThread(w->thread);-
984 qCDebug(QSG_LOG_RENDERLOOP, "- OpenGL context created");
never executed: QMessageLogger(__FILE__, 984, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- OpenGL context created");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
985 }
never executed: end of block
0
986-
987 QQuickAnimatorController *controller = QQuickWindowPrivate::get(w->window)->animationController;-
988 if (controller->thread() != w->thread)
controller->th...) != w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
0
989 controller->moveToThread(w->thread);
never executed: controller->moveToThread(w->thread);
0
990-
991 w->thread->active = true;-
992 if (w->thread->thread() == QThread::currentThread()) {
w->thread->thr...urrentThread()Description
TRUEnever evaluated
FALSEnever evaluated
0
993 w->thread->sgrc->moveToThread(w->thread);-
994 w->thread->moveToThread(w->thread);-
995 }
never executed: end of block
0
996 w->thread->start();-
997 if (!w->thread->isRunning())
!w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
998 qFatal("Render thread failed to start, aborting application.");
never executed: QMessageLogger(__FILE__, 998, __PRETTY_FUNCTION__).fatal("Render thread failed to start, aborting application.");
0
999-
1000 } else {
never executed: end of block
0
1001 qCDebug(QSG_LOG_RENDERLOOP, "- render thread already running");
never executed: QMessageLogger(__FILE__, 1001, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- render thread already running");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1002 }
never executed: end of block
0
1003-
1004 polishAndSync(w, true);-
1005 qCDebug(QSG_LOG_RENDERLOOP, "- done with handleExposure()");
never executed: QMessageLogger(__FILE__, 1005, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- done with handleExposure()");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1006-
1007 startOrStopAnimationTimer();-
1008}
never executed: end of block
0
1009-
1010/*-
1011 This function posts an event to the render thread to remove the window-
1012 from the list of windowses to render.-
1013-
1014 It also starts up the non-vsync animation tick if no more windows-
1015 are showing.-
1016 */-
1017void QSGThreadedRenderLoop::handleObscurity(Window *w)-
1018{-
1019 qCDebug(QSG_LOG_RENDERLOOP) << "handleObscurity()" << w->window;
never executed: QMessageLogger(__FILE__, 1019, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "handleObscurity()" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1020 if (w->thread->isRunning()) {
w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
1021 w->thread->mutex.lock();-
1022 w->thread->postEvent(new WMWindowEvent(w->window, WM_Obscure));-
1023 w->thread->waitCondition.wait(&w->thread->mutex);-
1024 w->thread->mutex.unlock();-
1025 }
never executed: end of block
0
1026 startOrStopAnimationTimer();-
1027}
never executed: end of block
0
1028-
1029-
1030void QSGThreadedRenderLoop::handleUpdateRequest(QQuickWindow *window)-
1031{-
1032 qCDebug(QSG_LOG_RENDERLOOP, "- polish and sync update request");
never executed: QMessageLogger(__FILE__, 1032, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- polish and sync update request");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1033 Window *w = windowFor(m_windows, window);-
1034 if (w)
wDescription
TRUEnever evaluated
FALSEnever evaluated
0
1035 polishAndSync(w);
never executed: polishAndSync(w);
0
1036}
never executed: end of block
0
1037-
1038void QSGThreadedRenderLoop::maybeUpdate(QQuickWindow *window)-
1039{-
1040 Window *w = windowFor(m_windows, window);-
1041 if (w)
wDescription
TRUEnever evaluated
FALSEnever evaluated
0
1042 maybeUpdate(w);
never executed: maybeUpdate(w);
0
1043}
never executed: end of block
0
1044-
1045/*-
1046 Called whenever the QML scene has changed. Will post an event to-
1047 ourselves that a sync is needed.-
1048 */-
1049void QSGThreadedRenderLoop::maybeUpdate(Window *w)-
1050{-
1051 if (!QCoreApplication::instance())
!QCoreApplication::instance()Description
TRUEnever evaluated
FALSEnever evaluated
0
1052 return;
never executed: return;
0
1053-
1054 if (!w || !w->thread->isRunning())
!wDescription
TRUEnever evaluated
FALSEnever evaluated
!w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
1055 return;
never executed: return;
0
1056-
1057 QThread *current = QThread::currentThread();-
1058 if (current != QCoreApplication::instance()->thread() && (current != w->thread || !m_lockedForSync)) {
current != QCo...ce()->thread()Description
TRUEnever evaluated
FALSEnever evaluated
current != w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
!m_lockedForSyncDescription
TRUEnever evaluated
FALSEnever evaluated
0
1059 qWarning() << "Updates can only be scheduled from GUI thread or from QQuickItem::updatePaintNode()";-
1060 return;
never executed: return;
0
1061 }-
1062-
1063 qCDebug(QSG_LOG_RENDERLOOP) << "update from item" << w->window;
never executed: QMessageLogger(__FILE__, 1063, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "update from item" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1064-
1065 // Call this function from the Gui thread later as startTimer cannot be-
1066 // called from the render thread.-
1067 if (current == w->thread) {
current == w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
0
1068 qCDebug(QSG_LOG_RENDERLOOP, "- on render thread");
never executed: QMessageLogger(__FILE__, 1068, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- on render thread");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1069 w->updateDuringSync = true;-
1070 return;
never executed: return;
0
1071 }-
1072-
1073 maybePostPolishRequest(w);-
1074}
never executed: end of block
0
1075-
1076/*-
1077 Called when the QQuickWindow should be explicitly repainted. This function-
1078 can also be called on the render thread when the GUI thread is blocked to-
1079 keep render thread animations alive.-
1080 */-
1081void QSGThreadedRenderLoop::update(QQuickWindow *window)-
1082{-
1083 Window *w = windowFor(m_windows, window);-
1084 if (!w)
!wDescription
TRUEnever evaluated
FALSEnever evaluated
0
1085 return;
never executed: return;
0
1086-
1087 if (w->thread == QThread::currentThread()) {
w->thread == Q...urrentThread()Description
TRUEnever evaluated
FALSEnever evaluated
0
1088 qCDebug(QSG_LOG_RENDERLOOP) << "update on window - on render thread" << w->window;
never executed: QMessageLogger(__FILE__, 1088, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "update on window - on render thread" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1089 w->thread->requestRepaint();-
1090 return;
never executed: return;
0
1091 }-
1092-
1093 qCDebug(QSG_LOG_RENDERLOOP) << "update on window" << w->window;
never executed: QMessageLogger(__FILE__, 1093, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "update on window" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1094 // We set forceRenderPass because we want to make sure the QQuickWindow-
1095 // actually does a full render pass after the next sync.-
1096 w->forceRenderPass = true;-
1097 maybeUpdate(w);-
1098}
never executed: end of block
0
1099-
1100-
1101void QSGThreadedRenderLoop::releaseResources(QQuickWindow *window)-
1102{-
1103 Window *w = windowFor(m_windows, window);-
1104 if (w)
wDescription
TRUEnever evaluated
FALSEnever evaluated
0
1105 releaseResources(w, false);
never executed: releaseResources(w, false);
0
1106}
never executed: end of block
0
1107-
1108/*-
1109 * Release resources will post an event to the render thread to-
1110 * free up the SG and GL resources and exists the render thread.-
1111 */-
1112void QSGThreadedRenderLoop::releaseResources(Window *w, bool inDestructor)-
1113{-
1114 qCDebug(QSG_LOG_RENDERLOOP) << "releaseResources()" << (inDestructor ? "in destructor" : "in api-call") << w->window;
never executed: QMessageLogger(__FILE__, 1114, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "releaseResources()" << (inDestructor ? "in destructor" : "in api-call") << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1115-
1116 w->thread->mutex.lock();-
1117 if (w->thread->isRunning() && w->thread->active) {
w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
w->thread->activeDescription
TRUEnever evaluated
FALSEnever evaluated
0
1118 QQuickWindow *window = w->window;-
1119-
1120 // The platform window might have been destroyed before-
1121 // hide/release/windowDestroyed is called, so we need to have a-
1122 // fallback surface to perform the cleanup of the scene graph-
1123 // and the OpenGL resources.-
1124 // QOffscreenSurface must be created on the GUI thread, so we-
1125 // create it here and pass it on to QSGRenderThread::invalidateGL()-
1126 QOffscreenSurface *fallback = nullptr;-
1127 if (!window->handle()) {
!window->handle()Description
TRUEnever evaluated
FALSEnever evaluated
0
1128 qCDebug(QSG_LOG_RENDERLOOP, "- using fallback surface");
never executed: QMessageLogger(__FILE__, 1128, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- using fallback surface");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1129 fallback = new QOffscreenSurface();-
1130 fallback->setFormat(w->actualWindowFormat);-
1131 fallback->create();-
1132 }
never executed: end of block
0
1133-
1134 qCDebug(QSG_LOG_RENDERLOOP, "- posting release request to render thread");
never executed: QMessageLogger(__FILE__, 1134, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- posting release request to render thread");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1135 w->thread->postEvent(new WMTryReleaseEvent(window, inDestructor, fallback));-
1136 w->thread->waitCondition.wait(&w->thread->mutex);-
1137 delete fallback;-
1138-
1139 // Avoid a shutdown race condition.-
1140 // If SG is invalidated and 'active' becomes false, the thread's run()-
1141 // method will exit. handleExposure() relies on QThread::isRunning() (because it-
1142 // potentially needs to start the thread again) and our mutex cannot be used to-
1143 // track the thread stopping, so we wait a few nanoseconds extra so the thread-
1144 // can exit properly.-
1145 if (!w->thread->active) {
!w->thread->activeDescription
TRUEnever evaluated
FALSEnever evaluated
0
1146 qCDebug(QSG_LOG_RENDERLOOP) << " - waiting for render thread to exit" << w->window;
never executed: QMessageLogger(__FILE__, 1146, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << " - waiting for render thread to exit" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1147 w->thread->wait();-
1148 qCDebug(QSG_LOG_RENDERLOOP) << " - render thread finished" << w->window;
never executed: QMessageLogger(__FILE__, 1148, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << " - render thread finished" << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1149 }
never executed: end of block
0
1150 }
never executed: end of block
0
1151 w->thread->mutex.unlock();-
1152}
never executed: end of block
0
1153-
1154-
1155/* Calls polish on all items, then requests synchronization with the render thread-
1156 * and blocks until that is complete. Returns false if it aborted; otherwise true.-
1157 */-
1158void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose)-
1159{-
1160 qCDebug(QSG_LOG_RENDERLOOP) << "polishAndSync" << (inExpose ? "(in expose)" : "(normal)") << w->window;
never executed: QMessageLogger(__FILE__, 1160, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "polishAndSync" << (inExpose ? "(in expose)" : "(normal)") << w->window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1161-
1162 QQuickWindow *window = w->window;-
1163 if (!w->thread || !w->thread->window) {
!w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
!w->thread->windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
1164 qCDebug(QSG_LOG_RENDERLOOP, "- not exposed, abort");
never executed: QMessageLogger(__FILE__, 1164, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- not exposed, abort");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1165 return;
never executed: return;
0
1166 }-
1167-
1168 // Flush pending touch events.-
1169 QQuickWindowPrivate::get(window)->flushFrameSynchronousEvents();-
1170 // The delivery of the event might have caused the window to stop rendering-
1171 w = windowFor(m_windows, window);-
1172 if (!w || !w->thread || !w->thread->window) {
!wDescription
TRUEnever evaluated
FALSEnever evaluated
!w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
!w->thread->windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
1173 qCDebug(QSG_LOG_RENDERLOOP, "- removed after event flushing, abort");
never executed: QMessageLogger(__FILE__, 1173, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- removed after event flushing, abort");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1174 return;
never executed: return;
0
1175 }-
1176-
1177-
1178 QElapsedTimer timer;-
1179 qint64 polishTime = 0;-
1180 qint64 waitTime = 0;-
1181 qint64 syncTime = 0;-
1182 bool profileFrames = QSG_LOG_TIME_RENDERLOOP().isDebugEnabled();-
1183 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
1184 timer.start();
never executed: timer.start();
0
1185 Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphPolishAndSync);
never executed: end of block
never executed: (void)0;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
1186-
1187 QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);-
1188 d->polishItems();-
1189-
1190 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
1191 polishTime = timer.nsecsElapsed();
never executed: polishTime = timer.nsecsElapsed();
0
1192 Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
1193 QQuickProfiler::SceneGraphPolishAndSyncPolish);
never executed: (void)0 ;
0
1194-
1195 w->updateDuringSync = false;-
1196-
1197 emit window->afterAnimating();-
1198-
1199 qCDebug(QSG_LOG_RENDERLOOP, "- lock for sync");
never executed: QMessageLogger(__FILE__, 1199, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- lock for sync");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1200 w->thread->mutex.lock();-
1201 m_lockedForSync = true;-
1202 w->thread->postEvent(new WMSyncEvent(window, inExpose, w->forceRenderPass));-
1203 w->forceRenderPass = false;-
1204-
1205 qCDebug(QSG_LOG_RENDERLOOP, "- wait for sync");
never executed: QMessageLogger(__FILE__, 1205, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- wait for sync");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1206 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
1207 waitTime = timer.nsecsElapsed();
never executed: waitTime = timer.nsecsElapsed();
0
1208 Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
1209 QQuickProfiler::SceneGraphPolishAndSyncWait);
never executed: (void)0 ;
0
1210 w->thread->waitCondition.wait(&w->thread->mutex);-
1211 m_lockedForSync = false;-
1212 w->thread->mutex.unlock();-
1213 qCDebug(QSG_LOG_RENDERLOOP, "- unlock after sync");
never executed: QMessageLogger(__FILE__, 1213, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- unlock after sync");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1214-
1215 if (profileFrames)
profileFramesDescription
TRUEnever evaluated
FALSEnever evaluated
0
1216 syncTime = timer.nsecsElapsed();
never executed: syncTime = timer.nsecsElapsed();
0
1217 Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
1218 QQuickProfiler::SceneGraphPolishAndSyncSync);
never executed: (void)0 ;
0
1219-
1220 if (m_animation_timer == 0 && m_animation_driver->isRunning()) {
m_animation_timer == 0Description
TRUEnever evaluated
FALSEnever evaluated
m_animation_dr...r->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
1221 qCDebug(QSG_LOG_RENDERLOOP, "- advancing animations");
never executed: QMessageLogger(__FILE__, 1221, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- advancing animations");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1222 m_animation_driver->advance();-
1223 qCDebug(QSG_LOG_RENDERLOOP, "- animations done..");
never executed: QMessageLogger(__FILE__, 1223, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- animations done..");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1224 // We need to trigger another sync to keep animations running...-
1225 maybePostPolishRequest(w);-
1226 emit timeToIncubate();-
1227 } else if (w->updateDuringSync) {
never executed: end of block
w->updateDuringSyncDescription
TRUEnever evaluated
FALSEnever evaluated
0
1228 maybePostPolishRequest(w);-
1229 }
never executed: end of block
0
1230-
1231 qCDebug(QSG_LOG_TIME_RENDERLOOP()).nospace()
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1232 << "Frame prepared with 'threaded' renderloop"
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1233 << ", polish=" << (polishTime / 1000000)
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1234 << ", lock=" << (waitTime - polishTime) / 1000000
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1235 << ", blockedForSync=" << (syncTime - waitTime) / 1000000
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1236 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1237 << " - (on Gui thread) " << window;
never executed: QMessageLogger(__FILE__, 1231, __PRETTY_FUNCTION__, QSG_LOG_TIME_RENDERLOOP()().categoryName()).debug().nospace() << "Frame prepared with 'threaded' renderloop" << ", polish=" << (polishTime / 1000000) << ", lock=" << (waitTime - polishTime) / 1000000 << ", blockedForSync=" << (syncTime - waitTime) / 1000000 << ", animations=" << (timer.nsecsElapsed() - syncTime) / 1000000 << " - (on Gui thread) " << window;
0
1238-
1239 Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphPolishAndSync,
never executed: end of block
never executed: (void)0 ;
QQuickProfiler...ileSceneGraph)Description
TRUEnever evaluated
FALSEnever evaluated
0
1240 QQuickProfiler::SceneGraphPolishAndSyncAnimations);
never executed: (void)0 ;
0
1241}-
1242-
1243bool QSGThreadedRenderLoop::event(QEvent *e)-
1244{-
1245 switch ((int) e->type()) {-
1246-
1247 case QEvent::Timer: {
never executed: case QEvent::Timer:
0
1248 QTimerEvent *te = static_cast<QTimerEvent *>(e);-
1249 if (te->timerId() == m_animation_timer) {
te->timerId() ...nimation_timerDescription
TRUEnever evaluated
FALSEnever evaluated
0
1250 qCDebug(QSG_LOG_RENDERLOOP, "- ticking non-visual timer");
never executed: QMessageLogger(__FILE__, 1250, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- ticking non-visual timer");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1251 m_animation_driver->advance();-
1252 emit timeToIncubate();-
1253 return true;
never executed: return true;
0
1254 }-
1255 }-
1256-
1257 default:
code before this statement never executed: default:
never executed: default:
0
1258 break;
never executed: break;
0
1259 }-
1260-
1261 return QObject::event(e);
never executed: return QObject::event(e);
0
1262}-
1263-
1264-
1265-
1266/*-
1267 Locks down GUI and performs a grab the scene graph, then returns the result.-
1268-
1269 Since the QML scene could have changed since the last time it was rendered,-
1270 we need to polish and sync the scene graph. This might seem superfluous, but-
1271 - QML changes could have triggered deleteLater() which could have removed-
1272 textures or other objects from the scene graph, causing render to crash.-
1273 - Autotests rely on grab(), setProperty(), grab(), compare behavior.-
1274 */-
1275-
1276QImage QSGThreadedRenderLoop::grab(QQuickWindow *window)-
1277{-
1278 qCDebug(QSG_LOG_RENDERLOOP) << "grab()" << window;
never executed: QMessageLogger(__FILE__, 1278, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug() << "grab()" << window;
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1279-
1280 Window *w = windowFor(m_windows, window);-
1281 Q_ASSERT(w);-
1282-
1283 if (!w->thread->isRunning())
!w->thread->isRunning()Description
TRUEnever evaluated
FALSEnever evaluated
0
1284 return QImage();
never executed: return QImage();
0
1285-
1286 if (!window->handle())
!window->handle()Description
TRUEnever evaluated
FALSEnever evaluated
0
1287 window->create();
never executed: window->create();
0
1288-
1289 qCDebug(QSG_LOG_RENDERLOOP, "- polishing items");
never executed: QMessageLogger(__FILE__, 1289, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- polishing items");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1290 QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);-
1291 d->polishItems();-
1292-
1293 QImage result;-
1294 w->thread->mutex.lock();-
1295 m_lockedForSync = true;-
1296 qCDebug(QSG_LOG_RENDERLOOP, "- posting grab event");
never executed: QMessageLogger(__FILE__, 1296, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- posting grab event");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1297 w->thread->postEvent(new WMGrabEvent(window, &result));-
1298 w->thread->waitCondition.wait(&w->thread->mutex);-
1299 m_lockedForSync = false;-
1300 w->thread->mutex.unlock();-
1301-
1302 qCDebug(QSG_LOG_RENDERLOOP, "- grab complete");
never executed: QMessageLogger(__FILE__, 1302, __PRETTY_FUNCTION__, QSG_LOG_RENDERLOOP().categoryName()).debug("- grab complete");
qt_category_enabledDescription
TRUEnever evaluated
FALSEnever evaluated
0
1303-
1304 return result;
never executed: return result;
0
1305}-
1306-
1307/*-
1308 * Posts a new job event to the render thread.-
1309 * Returns true if posting succeeded.-
1310 */-
1311void QSGThreadedRenderLoop::postJob(QQuickWindow *window, QRunnable *job)-
1312{-
1313 Window *w = windowFor(m_windows, window);-
1314 if (w && w->thread && w->thread->window)
wDescription
TRUEnever evaluated
FALSEnever evaluated
w->threadDescription
TRUEnever evaluated
FALSEnever evaluated
w->thread->windowDescription
TRUEnever evaluated
FALSEnever evaluated
0
1315 w->thread->postEvent(new WMJobEvent(window, job));
never executed: w->thread->postEvent(new WMJobEvent(window, job));
0
1316 else-
1317 delete job;
never executed: delete job;
0
1318}-
1319-
1320#include "qsgthreadedrenderloop.moc"-
1321#include "moc_qsgthreadedrenderloop_p.cpp"-
1322-
1323QT_END_NAMESPACE-
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