Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickspriteengine_p.h |
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1 | /**************************************************************************** | - | ||||||
2 | ** | - | ||||||
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||
4 | ** Contact: https://www.qt.io/licensing/ | - | ||||||
5 | ** | - | ||||||
6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - | ||||||
7 | ** | - | ||||||
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||
9 | ** Commercial License Usage | - | ||||||
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||
11 | ** accordance with the commercial license agreement provided with the | - | ||||||
12 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||
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15 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||
16 | ** | - | ||||||
17 | ** GNU Lesser General Public License Usage | - | ||||||
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||
19 | ** General Public License version 3 as published by the Free Software | - | ||||||
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||
21 | ** packaging of this file. Please review the following information to | - | ||||||
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||
24 | ** | - | ||||||
25 | ** GNU General Public License Usage | - | ||||||
26 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||
27 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||
28 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||
29 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||
31 | ** included in the packaging of this file. Please review the following | - | ||||||
32 | ** information to ensure the GNU General Public License requirements will | - | ||||||
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||
35 | ** | - | ||||||
36 | ** $QT_END_LICENSE$ | - | ||||||
37 | ** | - | ||||||
38 | ****************************************************************************/ | - | ||||||
39 | - | |||||||
40 | #ifndef QQUICKSPRITEENGINE_P_H | - | ||||||
41 | #define QQUICKSPRITEENGINE_P_H | - | ||||||
42 | - | |||||||
43 | // | - | ||||||
44 | // W A R N I N G | - | ||||||
45 | // ------------- | - | ||||||
46 | // | - | ||||||
47 | // This file is not part of the Qt API. It exists purely as an | - | ||||||
48 | // implementation detail. This header file may change from version to | - | ||||||
49 | // version without notice, or even be removed. | - | ||||||
50 | // | - | ||||||
51 | // We mean it. | - | ||||||
52 | // | - | ||||||
53 | - | |||||||
54 | #include <private/qtquickglobal_p.h> | - | ||||||
55 | - | |||||||
56 | QT_REQUIRE_CONFIG(quick_sprite); | - | ||||||
57 | - | |||||||
58 | #include <QObject> | - | ||||||
59 | #include <QVector> | - | ||||||
60 | #include <QTimer> | - | ||||||
61 | #include <QTime> | - | ||||||
62 | #include <QList> | - | ||||||
63 | #include <QQmlListProperty> | - | ||||||
64 | #include <QImage> | - | ||||||
65 | #include <QPair> | - | ||||||
66 | #include <QRandomGenerator> | - | ||||||
67 | #include <private/qquickpixmapcache_p.h> | - | ||||||
68 | #include <private/qtquickglobal_p.h> | - | ||||||
69 | - | |||||||
70 | QT_BEGIN_NAMESPACE | - | ||||||
71 | - | |||||||
72 | class QQuickSprite; | - | ||||||
73 | class Q_QUICK_PRIVATE_EXPORT QQuickStochasticState : public QObject //Currently for internal use only - Sprite and ParticleGroup | - | ||||||
74 | { | - | ||||||
75 | Q_OBJECT | - | ||||||
76 | Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) | - | ||||||
77 | Q_PROPERTY(int durationVariation READ durationVariation WRITE setDurationVariation NOTIFY durationVariationChanged) | - | ||||||
78 | //Note that manually advanced sprites need to query this variable and implement own behaviour for it | - | ||||||
79 | Q_PROPERTY(bool randomStart READ randomStart WRITE setRandomStart NOTIFY randomStartChanged) | - | ||||||
80 | Q_PROPERTY(QVariantMap to READ to WRITE setTo NOTIFY toChanged) | - | ||||||
81 | Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) | - | ||||||
82 | - | |||||||
83 | public: | - | ||||||
84 | QQuickStochasticState(QObject* parent = nullptr) | - | ||||||
85 | : QObject(parent) | - | ||||||
86 | { | - | ||||||
87 | } executed 118 times by 6 tests: end of block Executed by:
| 118 | ||||||
88 | - | |||||||
89 | int duration() const | - | ||||||
90 | { | - | ||||||
91 | return m_duration; executed 8 times by 2 tests: return m_duration; Executed by:
| 8 | ||||||
92 | } | - | ||||||
93 | - | |||||||
94 | QString name() const | - | ||||||
95 | { | - | ||||||
96 | return m_name; executed 1522 times by 4 tests: return m_name; Executed by:
| 1522 | ||||||
97 | } | - | ||||||
98 | - | |||||||
99 | QVariantMap to() const | - | ||||||
100 | { | - | ||||||
101 | return m_to; never executed: return m_to; | 0 | ||||||
102 | } | - | ||||||
103 | - | |||||||
104 | int durationVariation() const | - | ||||||
105 | { | - | ||||||
106 | return m_durationVariation; never executed: return m_durationVariation; | 0 | ||||||
107 | } | - | ||||||
108 | - | |||||||
109 | - | |||||||
110 | virtual int variedDuration() const | - | ||||||
111 | { | - | ||||||
112 | return qMax(qreal(0.0) , m_duration executed 21120 times by 1 test: return qMax(qreal(0.0) , m_duration + (m_durationVariation * QRandomGenerator::global()->bounded(2.0)) - m_durationVariation); Executed by:
| 21120 | ||||||
113 | + (m_durationVariation * QRandomGenerator::global()->bounded(2.0)) executed 21120 times by 1 test: return qMax(qreal(0.0) , m_duration + (m_durationVariation * QRandomGenerator::global()->bounded(2.0)) - m_durationVariation); Executed by:
| 21120 | ||||||
114 | - m_durationVariation); executed 21120 times by 1 test: return qMax(qreal(0.0) , m_duration + (m_durationVariation * QRandomGenerator::global()->bounded(2.0)) - m_durationVariation); Executed by:
| 21120 | ||||||
115 | } | - | ||||||
116 | - | |||||||
117 | bool randomStart() const | - | ||||||
118 | { | - | ||||||
119 | return m_randomStart; executed 5184 times by 5 tests: return m_randomStart; Executed by:
| 5184 | ||||||
120 | } | - | ||||||
121 | - | |||||||
122 | Q_SIGNALS: | - | ||||||
123 | void durationChanged(int arg); | - | ||||||
124 | - | |||||||
125 | void nameChanged(const QString &arg); | - | ||||||
126 | - | |||||||
127 | void toChanged(const QVariantMap &arg); | - | ||||||
128 | - | |||||||
129 | void durationVariationChanged(int arg); | - | ||||||
130 | - | |||||||
131 | void entered();//### Just playing around - don't expect full state API | - | ||||||
132 | - | |||||||
133 | void randomStartChanged(bool arg); | - | ||||||
134 | - | |||||||
135 | public Q_SLOTS: | - | ||||||
136 | void setDuration(int arg) | - | ||||||
137 | { | - | ||||||
138 | if (m_duration != arg) {
| 0-14 | ||||||
139 | m_duration = arg; | - | ||||||
140 | Q_EMIT durationChanged(arg); | - | ||||||
141 | } executed 14 times by 2 tests: end of block Executed by:
| 14 | ||||||
142 | } executed 14 times by 2 tests: end of block Executed by:
| 14 | ||||||
143 | - | |||||||
144 | void setName(const QString &arg) | - | ||||||
145 | { | - | ||||||
146 | if (m_name != arg) {
| 6-90 | ||||||
147 | m_name = arg; | - | ||||||
148 | Q_EMIT nameChanged(arg); | - | ||||||
149 | } executed 90 times by 5 tests: end of block Executed by:
| 90 | ||||||
150 | } executed 96 times by 5 tests: end of block Executed by:
| 96 | ||||||
151 | - | |||||||
152 | void setTo(const QVariantMap &arg) | - | ||||||
153 | { | - | ||||||
154 | if (m_to != arg) {
| 0-32 | ||||||
155 | m_to = arg; | - | ||||||
156 | Q_EMIT toChanged(arg); | - | ||||||
157 | } executed 32 times by 3 tests: end of block Executed by:
| 32 | ||||||
158 | } executed 32 times by 3 tests: end of block Executed by:
| 32 | ||||||
159 | - | |||||||
160 | void setDurationVariation(int arg) | - | ||||||
161 | { | - | ||||||
162 | if (m_durationVariation != arg) {
| 0-2 | ||||||
163 | m_durationVariation = arg; | - | ||||||
164 | Q_EMIT durationVariationChanged(arg); | - | ||||||
165 | } executed 2 times by 1 test: end of block Executed by:
| 2 | ||||||
166 | } executed 2 times by 1 test: end of block Executed by:
| 2 | ||||||
167 | - | |||||||
168 | void setRandomStart(bool arg) | - | ||||||
169 | { | - | ||||||
170 | if (m_randomStart != arg) {
| 0-2 | ||||||
171 | m_randomStart = arg; | - | ||||||
172 | Q_EMIT randomStartChanged(arg); | - | ||||||
173 | } executed 2 times by 1 test: end of block Executed by:
| 2 | ||||||
174 | } executed 2 times by 1 test: end of block Executed by:
| 2 | ||||||
175 | - | |||||||
176 | private: | - | ||||||
177 | QString m_name; | - | ||||||
178 | QVariantMap m_to; | - | ||||||
179 | int m_duration = -1; | - | ||||||
180 | int m_durationVariation = 0; | - | ||||||
181 | - | |||||||
182 | friend class QQuickStochasticEngine; | - | ||||||
183 | bool m_randomStart = false; | - | ||||||
184 | }; | - | ||||||
185 | - | |||||||
186 | class Q_QUICK_PRIVATE_EXPORT QQuickStochasticEngine : public QObject | - | ||||||
187 | { | - | ||||||
188 | Q_OBJECT | - | ||||||
189 | //TODO: Optimize single state case? | - | ||||||
190 | Q_PROPERTY(QString globalGoal READ globalGoal WRITE setGlobalGoal NOTIFY globalGoalChanged) | - | ||||||
191 | Q_PROPERTY(QQmlListProperty<QQuickStochasticState> states READ states) | - | ||||||
192 | public: | - | ||||||
193 | explicit QQuickStochasticEngine(QObject *parent = nullptr); | - | ||||||
194 | QQuickStochasticEngine(const QList<QQuickStochasticState*> &states, QObject *parent = nullptr); | - | ||||||
195 | ~QQuickStochasticEngine() override; | - | ||||||
196 | - | |||||||
197 | QQmlListProperty<QQuickStochasticState> states() | - | ||||||
198 | { | - | ||||||
199 | return QQmlListProperty<QQuickStochasticState>(this, m_states); never executed: return QQmlListProperty<QQuickStochasticState>(this, m_states); | 0 | ||||||
200 | } | - | ||||||
201 | - | |||||||
202 | QString globalGoal() const | - | ||||||
203 | { | - | ||||||
204 | return m_globalGoal; never executed: return m_globalGoal; | 0 | ||||||
205 | } | - | ||||||
206 | - | |||||||
207 | int count() const {return m_things.count();} executed 2464 times by 2 tests: return m_things.count(); Executed by:
| 2464 | ||||||
208 | void setCount(int c); | - | ||||||
209 | - | |||||||
210 | void setGoal(int state, int sprite=0, bool jump=false); | - | ||||||
211 | void start(int index=0, int state=0); | - | ||||||
212 | virtual void restart(int index=0); | - | ||||||
213 | virtual void advance(int index=0);//Sends state to the next chosen state, unlike goal. | - | ||||||
214 | void stop(int index=0); | - | ||||||
215 | int curState(int index=0) const {return m_things[index];} executed 41868 times by 3 tests: return m_things[index]; Executed by:
| 41868 | ||||||
216 | - | |||||||
217 | QQuickStochasticState* state(int idx) const {return m_states[idx];} executed 18 times by 2 tests: return m_states[idx]; Executed by:
| 18 | ||||||
218 | int stateIndex(QQuickStochasticState* s) const {return m_states.indexOf(s);} never executed: return m_states.indexOf(s); | 0 | ||||||
219 | int stateIndex(const QString& s) const { | - | ||||||
220 | for (int i=0; i<m_states.count(); i++)
| 0-8 | ||||||
221 | if (m_states[i]->name() == s)
| 2-6 | ||||||
222 | return i; executed 6 times by 1 test: return i; Executed by:
| 6 | ||||||
223 | return -1; never executed: return -1; | 0 | ||||||
224 | } | - | ||||||
225 | - | |||||||
226 | int stateCount() {return m_states.count();} executed 4 times by 1 test: return m_states.count(); Executed by:
| 4 | ||||||
227 | private: | - | ||||||
228 | Q_SIGNALS: | - | ||||||
229 | - | |||||||
230 | void globalGoalChanged(const QString &arg); | - | ||||||
231 | void stateChanged(int idx); | - | ||||||
232 | - | |||||||
233 | public Q_SLOTS: | - | ||||||
234 | void setGlobalGoal(const QString &arg) | - | ||||||
235 | { | - | ||||||
236 | if (m_globalGoal != arg) {
| 0 | ||||||
237 | m_globalGoal = arg; | - | ||||||
238 | Q_EMIT globalGoalChanged(arg); | - | ||||||
239 | } never executed: end of block | 0 | ||||||
240 | } never executed: end of block | 0 | ||||||
241 | - | |||||||
242 | uint updateSprites(uint time); | - | ||||||
243 | - | |||||||
244 | protected: | - | ||||||
245 | friend class QQuickParticleSystem; | - | ||||||
246 | void addToUpdateList(uint t, int idx); | - | ||||||
247 | int nextState(int curState, int idx=0); | - | ||||||
248 | int goalSeek(int curState, int idx, int dist=-1); | - | ||||||
249 | QList<QQuickStochasticState*> m_states; | - | ||||||
250 | //### Consider struct or class for the four data variables? | - | ||||||
251 | QVector<int> m_things;//int is the index in m_states of the current state | - | ||||||
252 | QVector<int> m_goals; | - | ||||||
253 | QVector<int> m_duration; | - | ||||||
254 | QVector<int> m_startTimes; | - | ||||||
255 | QVector<QPair<uint, QVector<int> > > m_stateUpdates;//### This could be done faster - priority queue? | - | ||||||
256 | - | |||||||
257 | QTime m_advanceTime; | - | ||||||
258 | uint m_timeOffset; | - | ||||||
259 | QString m_globalGoal; | - | ||||||
260 | int m_maxFrames; | - | ||||||
261 | int m_imageStateCount; | - | ||||||
262 | bool m_addAdvance; | - | ||||||
263 | }; | - | ||||||
264 | - | |||||||
265 | class Q_QUICK_PRIVATE_EXPORT QQuickSpriteEngine : public QQuickStochasticEngine | - | ||||||
266 | { | - | ||||||
267 | Q_OBJECT | - | ||||||
268 | Q_PROPERTY(QQmlListProperty<QQuickSprite> sprites READ sprites) | - | ||||||
269 | public: | - | ||||||
270 | explicit QQuickSpriteEngine(QObject *parent = nullptr); | - | ||||||
271 | QQuickSpriteEngine(const QList<QQuickSprite*> &sprites, QObject *parent = nullptr); | - | ||||||
272 | ~QQuickSpriteEngine() override; | - | ||||||
273 | QQmlListProperty<QQuickSprite> sprites() | - | ||||||
274 | { | - | ||||||
275 | return QQmlListProperty<QQuickSprite>(this, m_sprites); never executed: return QQmlListProperty<QQuickSprite>(this, m_sprites); | 0 | ||||||
276 | } | - | ||||||
277 | - | |||||||
278 | QQuickSprite* sprite(int sprite = 0) const; | - | ||||||
279 | int spriteState(int sprite = 0) const; | - | ||||||
280 | int spriteStart(int sprite = 0) const; | - | ||||||
281 | int spriteFrames(int sprite = 0) const; | - | ||||||
282 | int spriteDuration(int sprite = 0) const; | - | ||||||
283 | int spriteX(int sprite = 0) const; | - | ||||||
284 | int spriteY(int sprite = 0) const; | - | ||||||
285 | int spriteWidth(int sprite = 0) const; | - | ||||||
286 | int spriteHeight(int sprite = 0) const; | - | ||||||
287 | int spriteCount() const;//Like state count | - | ||||||
288 | int maxFrames() const; | - | ||||||
289 | - | |||||||
290 | void restart(int index=0) override; | - | ||||||
291 | void advance(int index=0) override; | - | ||||||
292 | - | |||||||
293 | //Similar API to QQuickPixmap for async loading convenience | - | ||||||
294 | bool isNull() const { return status() == QQuickPixmap::Null; } never executed: return status() == QQuickPixmap::Null; | 0 | ||||||
295 | bool isReady() const { return status() == QQuickPixmap::Ready; } never executed: return status() == QQuickPixmap::Ready; | 0 | ||||||
296 | bool isLoading() const { return status() == QQuickPixmap::Loading; } executed 28 times by 3 tests: return status() == QQuickPixmap::Loading; Executed by:
| 28 | ||||||
297 | bool isError() const { return status() == QQuickPixmap::Error; } never executed: return status() == QQuickPixmap::Error; | 0 | ||||||
298 | QQuickPixmap::Status status() const; //Composed status of all Sprites | - | ||||||
299 | void startAssemblingImage(); | - | ||||||
300 | QImage assembledImage(int maxSize = 2048); | - | ||||||
301 | - | |||||||
302 | private: | - | ||||||
303 | int pseudospriteProgress(int, int, int *rd = nullptr) const; | - | ||||||
304 | QList<QQuickSprite*> m_sprites; | - | ||||||
305 | bool m_startedImageAssembly; | - | ||||||
306 | bool m_loaded; | - | ||||||
307 | bool m_errorsPrinted; | - | ||||||
308 | }; | - | ||||||
309 | - | |||||||
310 | //Common use is to have your own list property which is transparently an engine | - | ||||||
311 | inline void spriteAppend(QQmlListProperty<QQuickSprite> *p, QQuickSprite* s) | - | ||||||
312 | { | - | ||||||
313 | reinterpret_cast<QList<QQuickSprite *> *>(p->data)->append(s); | - | ||||||
314 | p->object->metaObject()->invokeMethod(p->object, "createEngine"); | - | ||||||
315 | } executed 72 times by 4 tests: end of block Executed by:
| 72 | ||||||
316 | - | |||||||
317 | inline QQuickSprite* spriteAt(QQmlListProperty<QQuickSprite> *p, int idx) | - | ||||||
318 | { | - | ||||||
319 | return reinterpret_cast<QList<QQuickSprite *> *>(p->data)->at(idx); never executed: return reinterpret_cast<QList<QQuickSprite *> *>(p->data)->at(idx); | 0 | ||||||
320 | } | - | ||||||
321 | - | |||||||
322 | inline void spriteClear(QQmlListProperty<QQuickSprite> *p) | - | ||||||
323 | { | - | ||||||
324 | reinterpret_cast<QList<QQuickSprite *> *>(p->data)->clear(); | - | ||||||
325 | p->object->metaObject()->invokeMethod(p->object, "createEngine"); | - | ||||||
326 | } executed 2 times by 1 test: end of block Executed by:
| 2 | ||||||
327 | - | |||||||
328 | inline int spriteCount(QQmlListProperty<QQuickSprite> *p) | - | ||||||
329 | { | - | ||||||
330 | return reinterpret_cast<QList<QQuickSprite *> *>(p->data)->count(); never executed: return reinterpret_cast<QList<QQuickSprite *> *>(p->data)->count(); | 0 | ||||||
331 | } | - | ||||||
332 | - | |||||||
333 | QT_END_NAMESPACE | - | ||||||
334 | - | |||||||
335 | #endif // QQUICKSPRITEENGINE_P_H | - | ||||||
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