Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickgenericshadereffect_p.h |
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1 | /**************************************************************************** | - |
2 | ** | - |
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - |
4 | ** Contact: https://www.qt.io/licensing/ | - |
5 | ** | - |
6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - |
7 | ** | - |
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
9 | ** Commercial License Usage | - |
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
11 | ** accordance with the commercial license agreement provided with the | - |
12 | ** Software or, alternatively, in accordance with the terms contained in | - |
13 | ** a written agreement between you and The Qt Company. For licensing terms | - |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - |
15 | ** information use the contact form at https://www.qt.io/contact-us. | - |
16 | ** | - |
17 | ** GNU Lesser General Public License Usage | - |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
19 | ** General Public License version 3 as published by the Free Software | - |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - |
21 | ** packaging of this file. Please review the following information to | - |
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - |
24 | ** | - |
25 | ** GNU General Public License Usage | - |
26 | ** Alternatively, this file may be used under the terms of the GNU | - |
27 | ** General Public License version 2.0 or (at your option) the GNU General | - |
28 | ** Public license version 3 or any later version approved by the KDE Free | - |
29 | ** Qt Foundation. The licenses are as published by the Free Software | - |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - |
31 | ** included in the packaging of this file. Please review the following | - |
32 | ** information to ensure the GNU General Public License requirements will | - |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - |
35 | ** | - |
36 | ** $QT_END_LICENSE$ | - |
37 | ** | - |
38 | ****************************************************************************/ | - |
39 | - | |
40 | #ifndef QQUICKGENERICSHADEREFFECT_P_H | - |
41 | #define QQUICKGENERICSHADEREFFECT_P_H | - |
42 | - | |
43 | // | - |
44 | // W A R N I N G | - |
45 | // ------------- | - |
46 | // | - |
47 | // This file is not part of the Qt API. It exists purely as an | - |
48 | // implementation detail. This header file may change from version to | - |
49 | // version without notice, or even be removed. | - |
50 | // | - |
51 | // We mean it. | - |
52 | // | - |
53 | - | |
54 | #include <QtQuick/qquickitem.h> | - |
55 | #include <private/qtquickglobal_p.h> | - |
56 | #include <private/qsgadaptationlayer_p.h> | - |
57 | #include "qquickshadereffect_p.h" | - |
58 | #include "qquickshadereffectmesh_p.h" | - |
59 | - | |
60 | QT_BEGIN_NAMESPACE | - |
61 | - | |
62 | class QSignalMapper; | - |
63 | - | |
64 | class Q_QUICK_PRIVATE_EXPORT QQuickGenericShaderEffect : public QObject | - |
65 | { | - |
66 | Q_OBJECT | - |
67 | - | |
68 | public: | - |
69 | QQuickGenericShaderEffect(QQuickShaderEffect *item, QObject *parent = nullptr); | - |
70 | ~QQuickGenericShaderEffect(); | - |
71 | - | |
72 | QByteArray fragmentShader() const { return m_fragShader; } never executed: return m_fragShader; | 0 |
73 | void setFragmentShader(const QByteArray &src); | - |
74 | - | |
75 | QByteArray vertexShader() const { return m_vertShader; } never executed: return m_vertShader; | 0 |
76 | void setVertexShader(const QByteArray &src); | - |
77 | - | |
78 | bool blending() const { return m_blending; } never executed: return m_blending; | 0 |
79 | void setBlending(bool enable); | - |
80 | - | |
81 | QVariant mesh() const; | - |
82 | void setMesh(const QVariant &mesh); | - |
83 | - | |
84 | QQuickShaderEffect::CullMode cullMode() const { return m_cullMode; } never executed: return m_cullMode; | 0 |
85 | void setCullMode(QQuickShaderEffect::CullMode face); | - |
86 | - | |
87 | QString log() const; | - |
88 | QQuickShaderEffect::Status status() const; | - |
89 | - | |
90 | bool supportsAtlasTextures() const { return m_supportsAtlasTextures; } never executed: return m_supportsAtlasTextures; | 0 |
91 | void setSupportsAtlasTextures(bool supports); | - |
92 | - | |
93 | QString parseLog(); | - |
94 | - | |
95 | void handleEvent(QEvent *); | - |
96 | void handleGeometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); | - |
97 | QSGNode *handleUpdatePaintNode(QSGNode *, QQuickItem::UpdatePaintNodeData *); | - |
98 | void handleComponentComplete(); | - |
99 | void handleItemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value); | - |
100 | void maybeUpdateShaders(); | - |
101 | - | |
102 | private slots: | - |
103 | void propertyChanged(int mappedId); | - |
104 | void sourceDestroyed(QObject *object); | - |
105 | void markGeometryDirtyAndUpdate(); | - |
106 | void markGeometryDirtyAndUpdateIfSupportsAtlas(); | - |
107 | void shaderCodePrepared(bool ok, QSGGuiThreadShaderEffectManager::ShaderInfo::Type typeHint, | - |
108 | const QByteArray &src, QSGGuiThreadShaderEffectManager::ShaderInfo *result); | - |
109 | - | |
110 | private: | - |
111 | QSGGuiThreadShaderEffectManager *shaderEffectManager() const; | - |
112 | - | |
113 | enum Shader { | - |
114 | Vertex, | - |
115 | Fragment, | - |
116 | - | |
117 | NShader | - |
118 | }; | - |
119 | bool updateShader(Shader shaderType, const QByteArray &src); | - |
120 | void updateShaderVars(Shader shaderType); | - |
121 | void disconnectSignals(Shader shaderType); | - |
122 | bool sourceIsUnique(QQuickItem *source, Shader typeToSkip, int indexToSkip) const; | - |
123 | - | |
124 | QQuickShaderEffect *m_item; | - |
125 | QSize m_meshResolution; | - |
126 | QQuickShaderEffectMesh *m_mesh; | - |
127 | QQuickGridMesh m_defaultMesh; | - |
128 | QQuickShaderEffect::CullMode m_cullMode; | - |
129 | bool m_blending; | - |
130 | bool m_supportsAtlasTextures; | - |
131 | mutable QSGGuiThreadShaderEffectManager *m_mgr; | - |
132 | QByteArray m_fragShader; | - |
133 | bool m_fragNeedsUpdate; | - |
134 | QByteArray m_vertShader; | - |
135 | bool m_vertNeedsUpdate; | - |
136 | - | |
137 | QSGShaderEffectNode::ShaderData m_shaders[NShader]; | - |
138 | QSGShaderEffectNode::DirtyShaderFlags m_dirty; | - |
139 | QSet<int> m_dirtyConstants[NShader]; | - |
140 | QSet<int> m_dirtyTextures[NShader]; | - |
141 | QSGGuiThreadShaderEffectManager::ShaderInfo *m_inProgress[NShader]; | - |
142 | - | |
143 | struct SignalMapper { | - |
144 | SignalMapper() : mapper(nullptr), active(false) { } never executed: end of block | 0 |
145 | QSignalMapper *mapper; | - |
146 | bool active; | - |
147 | }; | - |
148 | QVector<SignalMapper> m_signalMappers[NShader]; | - |
149 | }; | - |
150 | - | |
151 | QT_END_NAMESPACE | - |
152 | - | |
153 | #endif // QQUICKGENERICSHADEREFFECT_P_H | - |
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