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qsplashscreen.cpp

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1/****************************************************************************-
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38****************************************************************************/-
39-
40#include "qsplashscreen.h"-
41-
42#ifndef QT_NO_SPLASHSCREEN-
43-
44#include "qapplication.h"-
45#include "qdesktopwidget.h"-
46#include "qpainter.h"-
47#include "qpixmap.h"-
48#include "qtextdocument.h"-
49#include "qtextcursor.h"-
50#include <QtGui/qwindow.h>-
51#include <QtCore/qdebug.h>-
52#include <QtCore/qelapsedtimer.h>-
53#include <private/qwidget_p.h>-
54-
55#ifdef Q_OS_WIN-
56# include <QtCore/qt_windows.h>-
57#else-
58# include <time.h>-
59#endif-
60-
61QT_BEGIN_NAMESPACE-
62-
63class QSplashScreenPrivate : public QWidgetPrivate-
64{-
65 Q_DECLARE_PUBLIC(QSplashScreen)-
66public:-
67 QPixmap pixmap;-
68 QString currStatus;-
69 QColor currColor;-
70 int currAlign;-
71-
72 inline QSplashScreenPrivate();-
73};-
74-
75/*!-
76 \class QSplashScreen-
77 \brief The QSplashScreen widget provides a splash screen that can-
78 be shown during application startup.-
79-
80 \inmodule QtWidgets-
81-
82 A splash screen is a widget that is usually displayed when an-
83 application is being started. Splash screens are often used for-
84 applications that have long start up times (e.g. database or-
85 networking applications that take time to establish connections) to-
86 provide the user with feedback that the application is loading.-
87-
88 The splash screen appears in the center of the screen. It may be-
89 useful to add the Qt::WindowStaysOnTopHint to the splash widget's-
90 window flags if you want to keep it above all the other windows on-
91 the desktop.-
92-
93 Some X11 window managers do not support the "stays on top" flag. A-
94 solution is to set up a timer that periodically calls raise() on-
95 the splash screen to simulate the "stays on top" effect.-
96-
97 The most common usage is to show a splash screen before the main-
98 widget is displayed on the screen. This is illustrated in the-
99 following code snippet in which a splash screen is displayed and-
100 some initialization tasks are performed before the application's-
101 main window is shown:-
102-
103 \snippet qsplashscreen/main.cpp 0-
104 \dots-
105 \snippet qsplashscreen/main.cpp 1-
106-
107 The user can hide the splash screen by clicking on it with the-
108 mouse. Since the splash screen is typically displayed before the-
109 event loop has started running, it is necessary to periodically-
110 call QApplication::processEvents() to receive the mouse clicks.-
111-
112 It is sometimes useful to update the splash screen with messages,-
113 for example, announcing connections established or modules loaded-
114 as the application starts up:-
115-
116 \snippet code/src_gui_widgets_qsplashscreen.cpp 0-
117-
118 QSplashScreen supports this with the showMessage() function. If you-
119 wish to do your own drawing you can get a pointer to the pixmap-
120 used in the splash screen with pixmap(). Alternatively, you can-
121 subclass QSplashScreen and reimplement drawContents().-
122*/-
123-
124/*!-
125 Construct a splash screen that will display the \a pixmap.-
126-
127 There should be no need to set the widget flags, \a f, except-
128 perhaps Qt::WindowStaysOnTopHint.-
129*/-
130QSplashScreen::QSplashScreen(const QPixmap &pixmap, Qt::WindowFlags f)-
131 : QWidget(*(new QSplashScreenPrivate()), 0, Qt::SplashScreen | Qt::FramelessWindowHint | f)-
132{-
133 setPixmap(pixmap); // Does an implicit repaint-
134}
never executed: end of block
0
135-
136/*!-
137 \overload-
138-
139 This function allows you to specify a parent for your splashscreen. The-
140 typical use for this constructor is if you have a multiple screens and-
141 prefer to have the splash screen on a different screen than your primary-
142 one. In that case pass the proper desktop() as the \a parent.-
143*/-
144QSplashScreen::QSplashScreen(QWidget *parent, const QPixmap &pixmap, Qt::WindowFlags f)-
145 : QWidget(*new QSplashScreenPrivate, parent, Qt::SplashScreen | f)-
146{-
147 d_func()->pixmap = pixmap;-
148 setPixmap(d_func()->pixmap); // Does an implicit repaint-
149}
never executed: end of block
0
150-
151/*!-
152 Destructor.-
153*/-
154QSplashScreen::~QSplashScreen()-
155{-
156}-
157-
158/*!-
159 \reimp-
160*/-
161void QSplashScreen::mousePressEvent(QMouseEvent *)-
162{-
163 hide();-
164}
never executed: end of block
0
165-
166/*!-
167 This overrides QWidget::repaint(). It differs from the standard-
168 repaint function in that it also calls QApplication::flush() to-
169 ensure the updates are displayed, even when there is no event loop-
170 present.-
171*/-
172void QSplashScreen::repaint()-
173{-
174 QWidget::repaint();-
175 QApplication::flush();-
176}
never executed: end of block
0
177-
178/*!-
179 \fn QSplashScreen::messageChanged(const QString &message)-
180-
181 This signal is emitted when the message on the splash screen-
182 changes. \a message is the new message and is a null-string-
183 when the message has been removed.-
184-
185 \sa showMessage(), clearMessage()-
186*/-
187-
188-
189-
190/*!-
191 Draws the \a message text onto the splash screen with color \a-
192 color and aligns the text according to the flags in \a alignment.-
193-
194 To make sure the splash screen is repainted immediately, you can-
195 call \l{QCoreApplication}'s-
196 \l{QCoreApplication::}{processEvents()} after the call to-
197 showMessage(). You usually want this to make sure that the message-
198 is kept up to date with what your application is doing (e.g.,-
199 loading files).-
200-
201 \sa Qt::Alignment, clearMessage(), message()-
202*/-
203void QSplashScreen::showMessage(const QString &message, int alignment,-
204 const QColor &color)-
205{-
206 Q_D(QSplashScreen);-
207 d->currStatus = message;-
208 d->currAlign = alignment;-
209 d->currColor = color;-
210 emit messageChanged(d->currStatus);-
211 repaint();-
212}
never executed: end of block
0
213-
214/*!-
215 \since 5.2-
216-
217 Returns the message that is currently displayed on the splash screen.-
218-
219 \sa showMessage(), clearMessage()-
220*/-
221-
222QString QSplashScreen::message() const-
223{-
224 Q_D(const QSplashScreen);-
225 return d->currStatus;
never executed: return d->currStatus;
0
226}-
227-
228/*!-
229 Removes the message being displayed on the splash screen-
230-
231 \sa showMessage()-
232 */-
233void QSplashScreen::clearMessage()-
234{-
235 d_func()->currStatus.clear();-
236 emit messageChanged(d_func()->currStatus);-
237 repaint();-
238}
never executed: end of block
0
239-
240// A copy of Qt Test's qWaitForWindowExposed() and qSleep().-
241inline static bool waitForWindowExposed(QWindow *window, int timeout = 1000)-
242{-
243 enum { TimeOutMs = 10 };-
244 QElapsedTimer timer;-
245 timer.start();-
246 while (!window->isExposed()) {
!window->isExposed()Description
TRUEnever evaluated
FALSEnever evaluated
0
247 const int remaining = timeout - int(timer.elapsed());-
248 if (remaining <= 0)
remaining <= 0Description
TRUEnever evaluated
FALSEnever evaluated
0
249 break;
never executed: break;
0
250 QCoreApplication::processEvents(QEventLoop::AllEvents, remaining);-
251 QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete);-
252#if defined(Q_OS_WINRT)-
253 WaitForSingleObjectEx(GetCurrentThread(), TimeOutMs, false);-
254#elif defined(Q_OS_WIN)-
255 Sleep(uint(TimeOutMs));-
256#else-
257 struct timespec ts = { TimeOutMs / 1000, (TimeOutMs % 1000) * 1000 * 1000 };-
258 nanosleep(&ts, NULL);-
259#endif-
260 }
never executed: end of block
0
261 return window->isExposed();
never executed: return window->isExposed();
0
262}-
263-
264/*!-
265 Makes the splash screen wait until the widget \a mainWin is displayed-
266 before calling close() on itself.-
267*/-
268-
269void QSplashScreen::finish(QWidget *mainWin)-
270{-
271 if (mainWin) {
mainWinDescription
TRUEnever evaluated
FALSEnever evaluated
0
272 if (!mainWin->windowHandle())
!mainWin->windowHandle()Description
TRUEnever evaluated
FALSEnever evaluated
0
273 mainWin->createWinId();
never executed: mainWin->createWinId();
0
274 waitForWindowExposed(mainWin->windowHandle());-
275 }
never executed: end of block
0
276 close();-
277}
never executed: end of block
0
278-
279/*!-
280 Sets the pixmap that will be used as the splash screen's image to-
281 \a pixmap.-
282*/-
283void QSplashScreen::setPixmap(const QPixmap &pixmap)-
284{-
285 Q_D(QSplashScreen);-
286-
287 d->pixmap = pixmap;-
288 setAttribute(Qt::WA_TranslucentBackground, pixmap.hasAlpha());-
289-
290 QRect r(QPoint(), d->pixmap.size() / d->pixmap.devicePixelRatio());-
291 resize(r.size());-
292 move(QApplication::desktop()->screenGeometry().center() - r.center());-
293 if (isVisible())
isVisible()Description
TRUEnever evaluated
FALSEnever evaluated
0
294 repaint();
never executed: repaint();
0
295}
never executed: end of block
0
296-
297/*!-
298 Returns the pixmap that is used in the splash screen. The image-
299 does not have any of the text drawn by showMessage() calls.-
300*/-
301const QPixmap QSplashScreen::pixmap() const-
302{-
303 return d_func()->pixmap;
never executed: return d_func()->pixmap;
0
304}-
305-
306/*!-
307 \internal-
308*/-
309inline QSplashScreenPrivate::QSplashScreenPrivate() : currAlign(Qt::AlignLeft)-
310{-
311}
never executed: end of block
0
312-
313/*!-
314 Draw the contents of the splash screen using painter \a painter.-
315 The default implementation draws the message passed by showMessage().-
316 Reimplement this function if you want to do your own drawing on-
317 the splash screen.-
318*/-
319void QSplashScreen::drawContents(QPainter *painter)-
320{-
321 Q_D(QSplashScreen);-
322 painter->setPen(d->currColor);-
323 QRect r = rect().adjusted(5, 5, -5, -5);-
324 if (Qt::mightBeRichText(d->currStatus)) {
Qt::mightBeRic...d->currStatus)Description
TRUEnever evaluated
FALSEnever evaluated
0
325 QTextDocument doc;-
326#ifdef QT_NO_TEXTHTMLPARSER-
327 doc.setPlainText(d->currStatus);-
328#else-
329 doc.setHtml(d->currStatus);-
330#endif-
331 doc.setTextWidth(r.width());-
332 QTextCursor cursor(&doc);-
333 cursor.select(QTextCursor::Document);-
334 QTextBlockFormat fmt;-
335 fmt.setAlignment(Qt::Alignment(d->currAlign));-
336 cursor.mergeBlockFormat(fmt);-
337 painter->save();-
338 painter->translate(r.topLeft());-
339 doc.drawContents(painter);-
340 painter->restore();-
341 } else {
never executed: end of block
0
342 painter->drawText(r, d->currAlign, d->currStatus);-
343 }
never executed: end of block
0
344}-
345-
346/*! \reimp */-
347bool QSplashScreen::event(QEvent *e)-
348{-
349 if (e->type() == QEvent::Paint) {
e->type() == QEvent::PaintDescription
TRUEnever evaluated
FALSEnever evaluated
0
350 Q_D(QSplashScreen);-
351 QPainter painter(this);-
352 if (!d->pixmap.isNull())
!d->pixmap.isNull()Description
TRUEnever evaluated
FALSEnever evaluated
0
353 painter.drawPixmap(QPoint(), d->pixmap);
never executed: painter.drawPixmap(QPoint(), d->pixmap);
0
354 drawContents(&painter);-
355 }
never executed: end of block
0
356 return QWidget::event(e);
never executed: return QWidget::event(e);
0
357}-
358-
359QT_END_NAMESPACE-
360-
361#include "moc_qsplashscreen.cpp"-
362-
363#endif //QT_NO_SPLASHSCREEN-
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