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qopenglpaintdevice.cpp

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1/****************************************************************************-
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3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
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38****************************************************************************/-
39-
40#include <qopenglpaintdevice.h>-
41#include <qpaintengine.h>-
42#include <qthreadstorage.h>-
43-
44#include <private/qopenglpaintdevice_p.h>-
45#include <private/qobject_p.h>-
46#include <private/qopenglcontext_p.h>-
47#include <private/qopenglframebufferobject_p.h>-
48#include <private/qopenglpaintengine_p.h>-
49-
50// for qt_defaultDpiX/Y-
51#include <private/qfont_p.h>-
52-
53#include <qopenglfunctions.h>-
54-
55QT_BEGIN_NAMESPACE-
56-
57/*!-
58 \class QOpenGLPaintDevice-
59 \brief The QOpenGLPaintDevice class enables painting to an OpenGL context using QPainter.-
60 \since 5.0-
61 \inmodule QtGui-
62-
63 \ingroup painting-3D-
64-
65 The QOpenGLPaintDevice uses the \b current QOpenGL context to render-
66 QPainter draw commands. The context is captured upon construction. It-
67 requires support for OpenGL (ES) 2.0 or higher.-
68-
69 \section1 Performance-
70-
71 The QOpenGLPaintDevice is almost always hardware accelerated and-
72 has the potential of being much faster than software-
73 rasterization. However, it is more sensitive to state changes, and-
74 therefore requires the drawing commands to be carefully ordered to-
75 achieve optimal performance.-
76-
77 \section1 Antialiasing and Quality-
78-
79 Antialiasing in the OpenGL paint engine is done using-
80 multisampling. Most hardware require significantly more memory to-
81 do multisampling and the resulting quality is not on par with the-
82 quality of the software paint engine. The OpenGL paint engine's-
83 strength lies in its performance, not its visual rendering-
84 quality.-
85-
86 \section1 State Changes-
87-
88 When painting to a QOpenGLPaintDevice using QPainter, the state of-
89 the current OpenGL context will be altered by the paint engine to-
90 reflect its needs. Applications should not rely upon the OpenGL-
91 state being reset to its original conditions, particularly the-
92 current shader program, OpenGL viewport, texture units, and-
93 drawing modes.-
94-
95 \section1 Mixing QPainter and OpenGL-
96-
97 When intermixing QPainter and OpenGL, it is important to notify-
98 QPainter that the OpenGL state may have been cluttered so it can-
99 restore its internal state. This is acheived by calling \l-
100 QPainter::beginNativePainting() before starting the OpenGL-
101 rendering and calling \l QPainter::endNativePainting() after-
102 finishing.-
103-
104 \sa {OpenGL Window Example}-
105-
106*/-
107-
108/*!-
109 Constructs a QOpenGLPaintDevice.-
110-
111 The QOpenGLPaintDevice is only valid for the current context.-
112-
113 \sa QOpenGLContext::currentContext()-
114*/-
115QOpenGLPaintDevice::QOpenGLPaintDevice()-
116 : d_ptr(new QOpenGLPaintDevicePrivate(QSize()))-
117{-
118}
never executed: end of block
0
119-
120/*!-
121 Constructs a QOpenGLPaintDevice with the given \a size.-
122-
123 The QOpenGLPaintDevice is only valid for the current context.-
124-
125 \sa QOpenGLContext::currentContext()-
126*/-
127QOpenGLPaintDevice::QOpenGLPaintDevice(const QSize &size)-
128 : d_ptr(new QOpenGLPaintDevicePrivate(size))-
129{-
130}
never executed: end of block
0
131-
132/*!-
133 Constructs a QOpenGLPaintDevice with the given \a width and \a height.-
134-
135 The QOpenGLPaintDevice is only valid for the current context.-
136-
137 \sa QOpenGLContext::currentContext()-
138*/-
139QOpenGLPaintDevice::QOpenGLPaintDevice(int width, int height)-
140 : d_ptr(new QOpenGLPaintDevicePrivate(QSize(width, height)))-
141{-
142}
never executed: end of block
0
143-
144/*!-
145 \internal-
146 */-
147QOpenGLPaintDevice::QOpenGLPaintDevice(QOpenGLPaintDevicePrivate &dd)-
148 : d_ptr(&dd)-
149{-
150}
never executed: end of block
0
151-
152/*!-
153 Destroys the QOpenGLPaintDevice.-
154*/-
155-
156QOpenGLPaintDevice::~QOpenGLPaintDevice()-
157{-
158 delete d_ptr->engine;-
159}
never executed: end of block
0
160-
161/*!-
162 \fn int QOpenGLPaintDevice::devType() const-
163 \internal-
164 \reimp-
165*/-
166-
167QOpenGLPaintDevicePrivate::QOpenGLPaintDevicePrivate(const QSize &sz)-
168 : size(sz)-
169 , ctx(QOpenGLContext::currentContext())-
170 , dpmx(qt_defaultDpiX() * 100. / 2.54)-
171 , dpmy(qt_defaultDpiY() * 100. / 2.54)-
172 , devicePixelRatio(1.0)-
173 , flipped(false)-
174 , engine(0)-
175{-
176}
never executed: end of block
0
177-
178QOpenGLPaintDevicePrivate::~QOpenGLPaintDevicePrivate()-
179{-
180}-
181-
182class QOpenGLEngineThreadStorage-
183{-
184public:-
185 QPaintEngine *engine() {-
186 QPaintEngine *&localEngine = storage.localData();-
187 if (!localEngine)
!localEngineDescription
TRUEnever evaluated
FALSEnever evaluated
0
188 localEngine = new QOpenGL2PaintEngineEx;
never executed: localEngine = new QOpenGL2PaintEngineEx;
0
189 return localEngine;
never executed: return localEngine;
0
190 }-
191-
192private:-
193 QThreadStorage<QPaintEngine *> storage;-
194};-
195-
196Q_GLOBAL_STATIC(QOpenGLEngineThreadStorage, qt_opengl_engine)
never executed: end of block
never executed: guard.store(QtGlobalStatic::Destroyed);
never executed: return &holder.value;
guard.load() =...c::InitializedDescription
TRUEnever evaluated
FALSEnever evaluated
0
197-
198/*!-
199 \reimp-
200*/-
201-
202QPaintEngine *QOpenGLPaintDevice::paintEngine() const-
203{-
204 if (d_ptr->engine)
d_ptr->engineDescription
TRUEnever evaluated
FALSEnever evaluated
0
205 return d_ptr->engine;
never executed: return d_ptr->engine;
0
206-
207 QPaintEngine *engine = qt_opengl_engine()->engine();-
208 if (engine->isActive() && engine->paintDevice() != this) {
engine->isActive()Description
TRUEnever evaluated
FALSEnever evaluated
engine->paintDevice() != thisDescription
TRUEnever evaluated
FALSEnever evaluated
0
209 d_ptr->engine = new QOpenGL2PaintEngineEx;-
210 return d_ptr->engine;
never executed: return d_ptr->engine;
0
211 }-
212-
213 return engine;
never executed: return engine;
0
214}-
215-
216/*!-
217 Returns the OpenGL context associated with the paint device.-
218*/-
219-
220QOpenGLContext *QOpenGLPaintDevice::context() const-
221{-
222 return d_ptr->ctx;
never executed: return d_ptr->ctx;
0
223}-
224-
225/*!-
226 Returns the pixel size of the paint device.-
227-
228 \sa setSize()-
229*/-
230-
231QSize QOpenGLPaintDevice::size() const-
232{-
233 return d_ptr->size;
never executed: return d_ptr->size;
0
234}-
235-
236/*!-
237 Sets the pixel size of the paint device to \a size.-
238-
239 \sa size()-
240*/-
241-
242void QOpenGLPaintDevice::setSize(const QSize &size)-
243{-
244 d_ptr->size = size;-
245}
never executed: end of block
0
246-
247/*!-
248 Sets the device pixel ratio for the paint device to \a devicePixelRatio.-
249*/-
250void QOpenGLPaintDevice::setDevicePixelRatio(qreal devicePixelRatio)-
251{-
252 d_ptr->devicePixelRatio = devicePixelRatio;-
253}
never executed: end of block
0
254-
255/*!-
256 \reimp-
257*/-
258-
259int QOpenGLPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const-
260{-
261 switch (metric) {-
262 case PdmWidth:
never executed: case PdmWidth:
0
263 return d_ptr->size.width();
never executed: return d_ptr->size.width();
0
264 case PdmHeight:
never executed: case PdmHeight:
0
265 return d_ptr->size.height();
never executed: return d_ptr->size.height();
0
266 case PdmDepth:
never executed: case PdmDepth:
0
267 return 32;
never executed: return 32;
0
268 case PdmWidthMM:
never executed: case PdmWidthMM:
0
269 return qRound(d_ptr->size.width() * 1000 / d_ptr->dpmx);
never executed: return qRound(d_ptr->size.width() * 1000 / d_ptr->dpmx);
0
270 case PdmHeightMM:
never executed: case PdmHeightMM:
0
271 return qRound(d_ptr->size.height() * 1000 / d_ptr->dpmy);
never executed: return qRound(d_ptr->size.height() * 1000 / d_ptr->dpmy);
0
272 case PdmNumColors:
never executed: case PdmNumColors:
0
273 return 0;
never executed: return 0;
0
274 case PdmDpiX:
never executed: case PdmDpiX:
0
275 return qRound(d_ptr->dpmx * 0.0254);
never executed: return qRound(d_ptr->dpmx * 0.0254);
0
276 case PdmDpiY:
never executed: case PdmDpiY:
0
277 return qRound(d_ptr->dpmy * 0.0254);
never executed: return qRound(d_ptr->dpmy * 0.0254);
0
278 case PdmPhysicalDpiX:
never executed: case PdmPhysicalDpiX:
0
279 return qRound(d_ptr->dpmx * 0.0254);
never executed: return qRound(d_ptr->dpmx * 0.0254);
0
280 case PdmPhysicalDpiY:
never executed: case PdmPhysicalDpiY:
0
281 return qRound(d_ptr->dpmy * 0.0254);
never executed: return qRound(d_ptr->dpmy * 0.0254);
0
282 case PdmDevicePixelRatio:
never executed: case PdmDevicePixelRatio:
0
283 return d_ptr->devicePixelRatio;
never executed: return d_ptr->devicePixelRatio;
0
284 case PdmDevicePixelRatioScaled:
never executed: case PdmDevicePixelRatioScaled:
0
285 return d_ptr->devicePixelRatio * QPaintDevice::devicePixelRatioFScale();
never executed: return d_ptr->devicePixelRatio * QPaintDevice::devicePixelRatioFScale();
0
286-
287 default:
never executed: default:
0
288 qWarning("QOpenGLPaintDevice::metric() - metric %d not known", metric);-
289 return 0;
never executed: return 0;
0
290 }-
291}-
292-
293/*!-
294 Returns the number of pixels per meter horizontally.-
295-
296 \sa setDotsPerMeterX()-
297*/-
298-
299qreal QOpenGLPaintDevice::dotsPerMeterX() const-
300{-
301 return d_ptr->dpmx;
never executed: return d_ptr->dpmx;
0
302}-
303-
304/*!-
305 Returns the number of pixels per meter vertically.-
306-
307 \sa setDotsPerMeterY()-
308*/-
309-
310qreal QOpenGLPaintDevice::dotsPerMeterY() const-
311{-
312 return d_ptr->dpmy;
never executed: return d_ptr->dpmy;
0
313}-
314-
315/*!-
316 Sets the number of pixels per meter horizontally to \a dpmx.-
317-
318 \sa dotsPerMeterX()-
319*/-
320-
321void QOpenGLPaintDevice::setDotsPerMeterX(qreal dpmx)-
322{-
323 d_ptr->dpmx = dpmx;-
324}
never executed: end of block
0
325-
326/*!-
327 Sets the number of pixels per meter vertically to \a dpmy.-
328-
329 \sa dotsPerMeterY()-
330*/-
331-
332void QOpenGLPaintDevice::setDotsPerMeterY(qreal dpmy)-
333{-
334 d_ptr->dpmx = dpmy;-
335}
never executed: end of block
0
336-
337/*!-
338 Sets whether painting should be flipped around the Y-axis or not to \a flipped.-
339-
340 \sa paintFlipped()-
341*/-
342void QOpenGLPaintDevice::setPaintFlipped(bool flipped)-
343{-
344 d_ptr->flipped = flipped;-
345}
never executed: end of block
0
346-
347/*!-
348 Returns \c true if painting is flipped around the Y-axis.-
349-
350 \sa setPaintFlipped()-
351*/-
352-
353bool QOpenGLPaintDevice::paintFlipped() const-
354{-
355 return d_ptr->flipped;
never executed: return d_ptr->flipped;
0
356}-
357-
358/*!-
359 This virtual method is provided as a callback to allow re-binding a target-
360 frame buffer object or context when different QOpenGLPaintDevice instances-
361 are issuing draw calls alternately.-
362-
363 \l{QPainter::beginNativePainting()}{beginNativePainting()} will also trigger-
364 this method.-
365-
366 The default implementation does nothing.-
367*/-
368void QOpenGLPaintDevice::ensureActiveTarget()-
369{-
370}-
371-
372QT_END_NAMESPACE-
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