OpenCoverage

Qt Quick Test Coverage

Function Tree

Path:<top>::QQuickOpenGLShaderEffectMaterialKey
FunctionCondition %eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexityâ–´
operator !=
Name: QQuickOpenGLShaderEffectMaterialKey::operator !=
Prototype: bool QQuickOpenGLShaderEffectMaterialKey::operator != (const QQuickOpenGLShaderEffectMaterialKey &other) const
Coverage:  0.000% (0/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickopenglshadereffectnode.cpp
Lines: 349-352
  0.000% (0/1)
11
operator ==
Name: QQuickOpenGLShaderEffectMaterialKey::operator ==
Prototype: bool QQuickOpenGLShaderEffectMaterialKey::operator == (const QQuickOpenGLShaderEffectMaterialKey &other) const
Coverage:  71.429% (5/7)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickopenglshadereffectnode.cpp
Lines: 340-347
 71.429% (5/7)
43

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