OpenCoverage

Qt Quick Test Coverage

Function Tree

Path:<top>::QSGLoQSubPixelDistanceFieldTextMaterial
FunctionCondition %▴eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
createShader
Name: QSGLoQSubPixelDistanceFieldTextMaterial::createShader
Prototype: QSGMaterialShader *QSGLoQSubPixelDistanceFieldTextMaterial::createShader() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 589-592
  0.000% (0/1)
11
setColor
Name: QSGLoQSubPixelDistanceFieldTextMaterial::setColor
Prototype: void setColor(const QColor &color) override
Coverage:  0.000% (0/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p_p.h
Lines: 151-151
  0.000% (0/1)
11
type
Name: QSGLoQSubPixelDistanceFieldTextMaterial::type
Prototype: QSGMaterialType *QSGLoQSubPixelDistanceFieldTextMaterial::type() const
Coverage:  0.000% (0/1)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdistancefieldglyphnode_p.cpp
Lines: 583-587
  0.000% (0/1)
11

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