OpenCoverage

Qt Quick Test Coverage

Function Tree

Path:<top>::QSG8BitTextMaskShader
FunctionCondition %▴eLOC - Effective Lines of CodeMcCabe - Cyclomatic Complexity
updateState
Name: QSG8BitTextMaskShader::updateState
Prototype: void QSG8BitTextMaskShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
Coverage:  37.500% (3/8)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
Lines: 187-197
 37.500% (3/8)
62
QSG8BitTextMaskShader
Name: QSG8BitTextMaskShader::QSG8BitTextMaskShader
Prototype: QSG8BitTextMaskShader(QFontEngine::GlyphFormat glyphFormat)
Coverage: 100.000% (2/2)
Absolute File Name: /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
Lines: 178-182
100.000% (2/2)
11

Generated by Squish Coco 4.2.0