Functionâ–ľ | Condition % | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
updateStateName: | QSGTextMaskShader::updateState | Prototype: | void QSGTextMaskShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) | Coverage: | 64.706% (11/17) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | Lines: | 140-173 |
| | 50 | 5 |
initializeName: | QSGTextMaskShader::initialize | Prototype: | void QSGTextMaskShader::initialize() | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | Lines: | 131-138 |
| | 5 | 1 |
attributeNamesName: | QSGTextMaskShader::attributeNames | Prototype: | char const *const *QSGTextMaskShader::attributeNames() const | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | Lines: | 108-112 |
| | 1 | 1 |
QSGTextMaskShaderName: | QSGTextMaskShader::QSGTextMaskShader | Prototype: | QSGTextMaskShader::QSGTextMaskShader(QFontEngine::GlyphFormat glyphFormat) | Coverage: | 100.000% (3/3) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp | Lines: | 114-123 |
| | 2 | 1 |