Function | Condition % | eLOC - Effective Lines of Codeā¾ | McCabe - Cyclomatic Complexity |
addDefinitionName: | QSGShaderSourceBuilder::addDefinition | Prototype: | void QSGShaderSourceBuilder::addDefinition(const QByteArray &definition) | Coverage: | 57.627% (34/59) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 255-319 |
| | 42 | 13 |
removeVersionName: | QSGShaderSourceBuilder::removeVersion | Prototype: | void QSGShaderSourceBuilder::removeVersion() | Coverage: | 0.000% (0/43) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 321-374 |
| | 37 | 11 |
resolveShaderPathName: | QSGShaderSourceBuilder::resolveShaderPath | Prototype: | QString QSGShaderSourceBuilder::resolveShaderPath(const QString &path) const | Coverage: | 28.571% (2/7) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 376-389 |
| | 9 | 3 |
initializeProgramFromFilesName: | QSGShaderSourceBuilder::initializeProgramFromFiles | Prototype: | void QSGShaderSourceBuilder::initializeProgramFromFiles(QOpenGLShaderProgram *program, const QString &vertexShader, const QString &fragmentShader) | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 212-227 |
| | 8 | 1 |
appendSourceFileName: | QSGShaderSourceBuilder::appendSourceFile | Prototype: | void QSGShaderSourceBuilder::appendSourceFile(const QString &fileName) | Coverage: | 50.000% (2/4) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 244-253 |
| | 6 | 2 |
contextProfileName: | QSGShaderSourceBuilder::contextProfile | Prototype: | QSurfaceFormat::OpenGLContextProfile QSGShaderSourceBuilder::contextProfile() const | Coverage: | 75.000% (3/4) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 391-398 |
| | 5 | 2 |
sourceName: | QSGShaderSourceBuilder::source | Prototype: | QByteArray QSGShaderSourceBuilder::source() const | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 229-232 |
| | 1 | 1 |
clearName: | QSGShaderSourceBuilder::clear | Prototype: | void QSGShaderSourceBuilder::clear() | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 234-237 |
| | 1 | 1 |
appendSourceName: | QSGShaderSourceBuilder::appendSource | Prototype: | void QSGShaderSourceBuilder::appendSource(const QByteArray &source) | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgshadersourcebuilder.cpp | Lines: | 239-242 |
| | 1 | 1 |