| Function | Condition %▾ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
initialize| Name: | QSGVertexColorMaterialShader::initialize | | Prototype: | void QSGVertexColorMaterialShader::initialize() | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | | Lines: | 93-99 |
| | 2 | 1 |
attributeNames| Name: | QSGVertexColorMaterialShader::attributeNames | | Prototype: | char const *const *QSGVertexColorMaterialShader::attributeNames() const | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | | Lines: | 87-91 |
| | 1 | 1 |
QSGVertexColorMaterialShader| Name: | QSGVertexColorMaterialShader::QSGVertexColorMaterialShader | | Prototype: | QSGVertexColorMaterialShader::QSGVertexColorMaterialShader() | | Coverage: | 100.000% (3/3) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | | Lines: | 66-72 |
| | 2 | 1 |
updateState| Name: | QSGVertexColorMaterialShader::updateState | | Prototype: | void QSGVertexColorMaterialShader::updateState(const RenderState &state, QSGMaterial * , QSGMaterial *) | | Coverage: | 85.714% (6/7) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgvertexcolormaterial.cpp | | Lines: | 74-85 |
| | 4 | 3 |