loadShaderSourceName: | QSGMaterialShaderPrivate::loadShaderSource | Prototype: | const char *QSGMaterialShaderPrivate::loadShaderSource(QOpenGLShader::ShaderType type) const | Coverage: | 100.000% (2/2) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/coreapi/qsgmaterial.cpp | Lines: | 68-76 |
| | 6 | 2 |