Line | Source | Count |
1 | | - |
2 | | - |
3 | | - |
4 | | - |
5 | | - |
6 | | - |
7 | | - |
8 | | - |
9 | | - |
10 | | - |
11 | | - |
12 | | - |
13 | | - |
14 | | - |
15 | | - |
16 | | - |
17 | | - |
18 | | - |
19 | | - |
20 | | - |
21 | | - |
22 | | - |
23 | | - |
24 | | - |
25 | | - |
26 | | - |
27 | | - |
28 | | - |
29 | | - |
30 | | - |
31 | | - |
32 | | - |
33 | | - |
34 | | - |
35 | | - |
36 | | - |
37 | | - |
38 | | - |
39 | | - |
40 | #include "qsgninepatchnode.h" | - |
41 | | - |
42 | QT_BEGIN_NAMESPACE | - |
43 | | - |
44 | | - |
45 | | - |
46 | | - |
47 | | - |
48 | | - |
49 | | - |
50 | | - |
51 | | - |
52 | | - |
53 | | - |
54 | | - |
55 | | - |
56 | | - |
57 | | - |
58 | | - |
59 | | - |
60 | | - |
61 | | - |
62 | | - |
63 | | - |
64 | | - |
65 | | - |
66 | | - |
67 | | - |
68 | | - |
69 | | - |
70 | | - |
71 | | - |
72 | | - |
73 | | - |
74 | | - |
75 | | - |
76 | | - |
77 | void QSGNinePatchNode::rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry, const QVector4D &padding, | - |
78 | const QRectF &bounds, qreal dpr) | - |
79 | { | - |
80 | if (padding.x() <= 0 && padding.y() <= 0 && padding.z() <= 0 && padding.w() <= 0) {TRUE | never evaluated | FALSE | never evaluated |
TRUE | never evaluated | FALSE | never evaluated |
TRUE | never evaluated | FALSE | never evaluated |
TRUE | never evaluated | FALSE | never evaluated |
| 0 |
81 | geometry->allocate(4, 0); | - |
82 | QSGGeometry::updateTexturedRectGeometry(geometry, bounds, texture->normalizedTextureSubRect()); | - |
83 | return; never executed: return; | 0 |
84 | } | - |
85 | | - |
86 | QRectF tc = texture->normalizedTextureSubRect(); | - |
87 | QSize ts = texture->textureSize(); | - |
88 | ts.setHeight(ts.height() / dpr); | - |
89 | ts.setWidth(ts.width() / dpr); | - |
90 | | - |
91 | qreal invtw = tc.width() / ts.width(); | - |
92 | qreal invth = tc.height() / ts.height(); | - |
93 | | - |
94 | struct Coord { qreal p; qreal t; }; | - |
95 | Coord cx[4] = { { bounds.left(), tc.left() }, | - |
96 | { bounds.left() + padding.x(), tc.left() + padding.x() * invtw }, | - |
97 | { bounds.right() - padding.z(), tc.right() - padding.z() * invtw }, | - |
98 | { bounds.right(), tc.right() } | - |
99 | }; | - |
100 | Coord cy[4] = { { bounds.top(), tc.top() }, | - |
101 | { bounds.top() + padding.y(), tc.top() + padding.y() * invth }, | - |
102 | { bounds.bottom() - padding.w(), tc.bottom() - padding.w() * invth }, | - |
103 | { bounds.bottom(), tc.bottom() } | - |
104 | }; | - |
105 | | - |
106 | geometry->allocate(16, 28); | - |
107 | QSGGeometry::TexturedPoint2D *v = geometry->vertexDataAsTexturedPoint2D(); | - |
108 | for (int y = 0; y < 4; ++y) {TRUE | never evaluated | FALSE | never evaluated |
| 0 |
109 | for (int x = 0; x < 4; ++x) {TRUE | never evaluated | FALSE | never evaluated |
| 0 |
110 | v->set(cx[x].p, cy[y].p, cx[x].t, cy[y].t); | - |
111 | ++v; | - |
112 | } never executed: end of block | 0 |
113 | } never executed: end of block | 0 |
114 | | - |
115 | quint16 *i = geometry->indexDataAsUShort(); | - |
116 | for (int r = 0; r < 3; ++r) {TRUE | never evaluated | FALSE | never evaluated |
| 0 |
117 | if (r > 0)TRUE | never evaluated | FALSE | never evaluated |
| 0 |
118 | *i++ = 4 * r; never executed: *i++ = 4 * r; | 0 |
119 | for (int c = 0; c < 4; ++c) {TRUE | never evaluated | FALSE | never evaluated |
| 0 |
120 | i[0] = 4 * r + c; | - |
121 | i[1] = 4 * r + c + 4; | - |
122 | i += 2; | - |
123 | } never executed: end of block | 0 |
124 | if (r < 2)TRUE | never evaluated | FALSE | never evaluated |
| 0 |
125 | *i++ = 4 * r + 3 + 4; never executed: *i++ = 4 * r + 3 + 4; | 0 |
126 | } never executed: end of block | 0 |
127 | } never executed: end of block | 0 |
128 | | - |
129 | QT_END_NAMESPACE | - |
| | |