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qquickshadereffect_p.h

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1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
5**-
6** This file is part of the QtQuick module of the Qt Toolkit.-
7**-
8** $QT_BEGIN_LICENSE:LGPL$-
9** Commercial License Usage-
10** Licensees holding valid commercial Qt licenses may use this file in-
11** accordance with the commercial license agreement provided with the-
12** Software or, alternatively, in accordance with the terms contained in-
13** a written agreement between you and The Qt Company. For licensing terms-
14** and conditions see https://www.qt.io/terms-conditions. For further-
15** information use the contact form at https://www.qt.io/contact-us.-
16**-
17** GNU Lesser General Public License Usage-
18** Alternatively, this file may be used under the terms of the GNU Lesser-
19** General Public License version 3 as published by the Free Software-
20** Foundation and appearing in the file LICENSE.LGPL3 included in the-
21** packaging of this file. Please review the following information to-
22** ensure the GNU Lesser General Public License version 3 requirements-
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
24**-
25** GNU General Public License Usage-
26** Alternatively, this file may be used under the terms of the GNU-
27** General Public License version 2.0 or (at your option) the GNU General-
28** Public license version 3 or any later version approved by the KDE Free-
29** Qt Foundation. The licenses are as published by the Free Software-
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3-
31** included in the packaging of this file. Please review the following-
32** information to ensure the GNU General Public License requirements will-
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and-
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35**-
36** $QT_END_LICENSE$-
37**-
38****************************************************************************/-
39-
40#ifndef QQUICKSHADEREFFECT_P_H-
41#define QQUICKSHADEREFFECT_P_H-
42-
43//-
44// W A R N I N G-
45// --------------
46//-
47// This file is not part of the Qt API. It exists purely as an-
48// implementation detail. This header file may change from version to-
49// version without notice, or even be removed.-
50//-
51// We mean it.-
52//-
53-
54#include <private/qtquickglobal_p.h>-
55-
56QT_REQUIRE_CONFIG(quick_shadereffect);-
57-
58#include <QtQuick/qquickitem.h>-
59#include <private/qtquickglobal_p.h>-
60-
61QT_BEGIN_NAMESPACE-
62-
63class QQuickOpenGLShaderEffect;-
64class QQuickGenericShaderEffect;-
65class QQuickShaderEffectPrivate;-
66-
67class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffect : public QQuickItem-
68{-
69 Q_OBJECT-
70 Q_PROPERTY(QByteArray fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged)-
71 Q_PROPERTY(QByteArray vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged)-
72 Q_PROPERTY(bool blending READ blending WRITE setBlending NOTIFY blendingChanged)-
73 Q_PROPERTY(QVariant mesh READ mesh WRITE setMesh NOTIFY meshChanged)-
74 Q_PROPERTY(CullMode cullMode READ cullMode WRITE setCullMode NOTIFY cullModeChanged)-
75 Q_PROPERTY(QString log READ log NOTIFY logChanged)-
76 Q_PROPERTY(Status status READ status NOTIFY statusChanged)-
77 Q_PROPERTY(bool supportsAtlasTextures READ supportsAtlasTextures WRITE setSupportsAtlasTextures NOTIFY supportsAtlasTexturesChanged REVISION 1)-
78-
79public:-
80 enum CullMode {-
81 NoCulling,-
82 BackFaceCulling,-
83 FrontFaceCulling-
84 };-
85 Q_ENUM(CullMode)-
86-
87 enum Status {-
88 Compiled,-
89 Uncompiled,-
90 Error-
91 };-
92 Q_ENUM(Status)-
93-
94 QQuickShaderEffect(QQuickItem *parent = nullptr);-
95-
96 QByteArray fragmentShader() const;-
97 void setFragmentShader(const QByteArray &code);-
98-
99 QByteArray vertexShader() const;-
100 void setVertexShader(const QByteArray &code);-
101-
102 bool blending() const;-
103 void setBlending(bool enable);-
104-
105 QVariant mesh() const;-
106 void setMesh(const QVariant &mesh);-
107-
108 CullMode cullMode() const;-
109 void setCullMode(CullMode face);-
110-
111 bool supportsAtlasTextures() const;-
112 void setSupportsAtlasTextures(bool supports);-
113-
114 QString log() const;-
115 Status status() const;-
116-
117 bool isComponentComplete() const;-
118 QString parseLog();-
119-
120#if QT_CONFIG(opengl)-
121 bool isOpenGLShaderEffect() const;-
122#endif-
123-
124Q_SIGNALS:-
125 void fragmentShaderChanged();-
126 void vertexShaderChanged();-
127 void blendingChanged();-
128 void meshChanged();-
129 void cullModeChanged();-
130 void logChanged();-
131 void statusChanged();-
132 void supportsAtlasTexturesChanged();-
133-
134protected:-
135 bool event(QEvent *e) override;-
136 void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override;-
137 QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override;-
138 void componentComplete() override;-
139 void itemChange(ItemChange change, const ItemChangeData &value) override;-
140-
141private:-
142#if QT_CONFIG(opengl)-
143 QQuickOpenGLShaderEffect *m_glImpl;-
144#endif-
145 QQuickGenericShaderEffect *m_impl;-
146-
147 Q_DECLARE_PRIVATE(QQuickShaderEffect)
never executed: return reinterpret_cast<QQuickShaderEffectPrivate *>(qGetPtrHelper(d_ptr));
never executed: return reinterpret_cast<const QQuickShaderEffectPrivate *>(qGetPtrHelper(d_ptr));
0
148};-
149-
150QT_END_NAMESPACE-
151-
152#endif // QQUICKSHADEREFFECT_P_H-
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