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| 40 | #ifndef QQUICKOPENGLSHADEREFFECTNODE_P_H | - |
| 41 | #define QQUICKOPENGLSHADEREFFECTNODE_P_H | - |
| 42 | | - |
| 43 | | - |
| 44 | | - |
| 45 | | - |
| 46 | | - |
| 47 | | - |
| 48 | | - |
| 49 | | - |
| 50 | | - |
| 51 | | - |
| 52 | | - |
| 53 | | - |
| 54 | #include <private/qtquickglobal_p.h> | - |
| 55 | | - |
| 56 | QT_REQUIRE_CONFIG(quick_shadereffect); | - |
| 57 | | - |
| 58 | #include <QtQuick/qsgnode.h> | - |
| 59 | #include <QtQuick/qsgmaterial.h> | - |
| 60 | #include <QtQuick/qsgtextureprovider.h> | - |
| 61 | #include <QtQuick/qquickitem.h> | - |
| 62 | #include <private/qtquickglobal_p.h> | - |
| 63 | #include <private/qquickshadereffect_p.h> | - |
| 64 | | - |
| 65 | #include <QtCore/qsharedpointer.h> | - |
| 66 | #include <QtCore/qpointer.h> | - |
| 67 | | - |
| 68 | QT_BEGIN_NAMESPACE | - |
| 69 | | - |
| 70 | struct QQuickOpenGLShaderEffectMaterialKey { | - |
| 71 | enum ShaderType | - |
| 72 | { | - |
| 73 | VertexShader, | - |
| 74 | FragmentShader, | - |
| 75 | ShaderTypeCount | - |
| 76 | }; | - |
| 77 | | - |
| 78 | QByteArray sourceCode[ShaderTypeCount]; | - |
| 79 | | - |
| 80 | bool operator == (const QQuickOpenGLShaderEffectMaterialKey &other) const; | - |
| 81 | bool operator != (const QQuickOpenGLShaderEffectMaterialKey &other) const; | - |
| 82 | }; | - |
| 83 | | - |
| 84 | uint qHash(const QQuickOpenGLShaderEffectMaterialKey &key); | - |
| 85 | | - |
| 86 | class QQuickCustomMaterialShader; | - |
| 87 | class QQuickOpenGLShaderEffectNode; | - |
| 88 | class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectMaterial : public QSGMaterial | - |
| 89 | { | - |
| 90 | public: | - |
| 91 | struct UniformData | - |
| 92 | { | - |
| 93 | enum SpecialType { None, Sampler, SamplerExternal, SubRect, Opacity, Matrix }; | - |
| 94 | | - |
| 95 | QByteArray name; | - |
| 96 | QVariant value; | - |
| 97 | int propertyIndex = -1; | - |
| 98 | SpecialType specialType; | - |
| 99 | | - |
| 100 | bool operator == (const UniformData &other) const; | - |
| 101 | | - |
| 102 | void setValueFromProperty(QObject *item, const QMetaObject *itemMetaObject) | - |
| 103 | { | - |
| 104 | if (propertyIndex == -1) {| TRUE | evaluated 46 times by 5 testsEvaluated by:- tst_examples
- tst_qquickborderimage
- tst_qquickcustomparticle
- tst_qquickitemlayer
- tst_qquickshadereffect
| | FALSE | evaluated 94 times by 3 testsEvaluated by:- tst_examples
- tst_qquickitemlayer
- tst_qquickshadereffect
|
| 46-94 |
| 105 | value = item->property(name); | - |
| 106 | } else {executed 46 times by 5 tests: end of blockExecuted by:- tst_examples
- tst_qquickborderimage
- tst_qquickcustomparticle
- tst_qquickitemlayer
- tst_qquickshadereffect
| 46 |
| 107 | value = itemMetaObject->property(propertyIndex).read(item); | - |
| 108 | }executed 94 times by 3 tests: end of blockExecuted by:- tst_examples
- tst_qquickitemlayer
- tst_qquickshadereffect
| 94 |
| 109 | } | - |
| 110 | }; | - |
| 111 | | - |
| 112 | explicit QQuickOpenGLShaderEffectMaterial(QQuickOpenGLShaderEffectNode *node = nullptr); | - |
| 113 | QSGMaterialType *type() const override; | - |
| 114 | QSGMaterialShader *createShader() const override; | - |
| 115 | int compare(const QSGMaterial *other) const override; | - |
| 116 | | - |
| 117 | QVector<QByteArray> attributes; | - |
| 118 | QVector<UniformData> uniforms[QQuickOpenGLShaderEffectMaterialKey::ShaderTypeCount]; | - |
| 119 | QVector<QSGTextureProvider *> textureProviders; | - |
| 120 | QQuickShaderEffect::CullMode cullMode; | - |
| 121 | bool geometryUsesTextureSubRect; | - |
| 122 | | - |
| 123 | void setProgramSource(const QQuickOpenGLShaderEffectMaterialKey &source); | - |
| 124 | void updateTextures() const; | - |
| 125 | void invalidateTextureProvider(QSGTextureProvider *provider); | - |
| 126 | | - |
| 127 | static void cleanupMaterialCache(); | - |
| 128 | | - |
| 129 | protected: | - |
| 130 | friend class QQuickCustomMaterialShader; | - |
| 131 | | - |
| 132 | | - |
| 133 | | - |
| 134 | | - |
| 135 | | - |
| 136 | | - |
| 137 | QSGMaterialType *m_type; | - |
| 138 | QQuickOpenGLShaderEffectMaterialKey m_source; | - |
| 139 | | - |
| 140 | QQuickOpenGLShaderEffectNode *m_node; | - |
| 141 | bool m_emittedLogChanged; | - |
| 142 | }; | - |
| 143 | | - |
| 144 | | - |
| 145 | class QSGShaderEffectMesh; | - |
| 146 | | - |
| 147 | class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectNode : public QObject, public QSGGeometryNode | - |
| 148 | { | - |
| 149 | Q_OBJECT | - |
| 150 | public: | - |
| 151 | QQuickOpenGLShaderEffectNode(); | - |
| 152 | ~QQuickOpenGLShaderEffectNode() override; | - |
| 153 | | - |
| 154 | void preprocess() override; | - |
| 155 | | - |
| 156 | Q_SIGNALS: | - |
| 157 | void logAndStatusChanged(const QString &, int status); | - |
| 158 | void dirtyTexture(); | - |
| 159 | | - |
| 160 | private Q_SLOTS: | - |
| 161 | void markDirtyTexture(); | - |
| 162 | void textureProviderDestroyed(QObject *object); | - |
| 163 | }; | - |
| 164 | | - |
| 165 | QT_END_NAMESPACE | - |
| 166 | | - |
| 167 | #endif // QQUICKOPENGLSHADEREFFECTNODE_P_H | - |
| | |