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1 | /**************************************************************************** | - |
2 | ** | - |
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - |
4 | ** Contact: https://www.qt.io/licensing/ | - |
5 | ** | - |
6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - |
7 | ** | - |
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
9 | ** Commercial License Usage | - |
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
11 | ** accordance with the commercial license agreement provided with the | - |
12 | ** Software or, alternatively, in accordance with the terms contained in | - |
13 | ** a written agreement between you and The Qt Company. For licensing terms | - |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - |
15 | ** information use the contact form at https://www.qt.io/contact-us. | - |
16 | ** | - |
17 | ** GNU Lesser General Public License Usage | - |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
19 | ** General Public License version 3 as published by the Free Software | - |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - |
21 | ** packaging of this file. Please review the following information to | - |
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - |
24 | ** | - |
25 | ** GNU General Public License Usage | - |
26 | ** Alternatively, this file may be used under the terms of the GNU | - |
27 | ** General Public License version 2.0 or (at your option) the GNU General | - |
28 | ** Public license version 3 or any later version approved by the KDE Free | - |
29 | ** Qt Foundation. The licenses are as published by the Free Software | - |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - |
31 | ** included in the packaging of this file. Please review the following | - |
32 | ** information to ensure the GNU General Public License requirements will | - |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - |
35 | ** | - |
36 | ** $QT_END_LICENSE$ | - |
37 | ** | - |
38 | ****************************************************************************/ | - |
39 | - | |
40 | #ifndef QQUICKOPENGLSHADEREFFECT_P_H | - |
41 | #define QQUICKOPENGLSHADEREFFECT_P_H | - |
42 | - | |
43 | // | - |
44 | // W A R N I N G | - |
45 | // ------------- | - |
46 | // | - |
47 | // This file is not part of the Qt API. It exists purely as an | - |
48 | // implementation detail. This header file may change from version to | - |
49 | // version without notice, or even be removed. | - |
50 | // | - |
51 | // We mean it. | - |
52 | // | - |
53 | - | |
54 | #include <private/qtquickglobal_p.h> | - |
55 | - | |
56 | QT_REQUIRE_CONFIG(quick_shadereffect); | - |
57 | - | |
58 | #include <QtQuick/qquickitem.h> | - |
59 | - | |
60 | #include <QtQuick/qsgmaterial.h> | - |
61 | #include <private/qtquickglobal_p.h> | - |
62 | #include <private/qsgadaptationlayer_p.h> | - |
63 | #include <private/qquickopenglshadereffectnode_p.h> | - |
64 | #include "qquickshadereffect_p.h" | - |
65 | #include "qquickshadereffectmesh_p.h" | - |
66 | - | |
67 | #include <QtCore/qpointer.h> | - |
68 | #include <functional> | - |
69 | - | |
70 | QT_BEGIN_NAMESPACE | - |
71 | - | |
72 | class QSGContext; | - |
73 | class QFileSelector; | - |
74 | class QQuickOpenGLCustomMaterialShader; | - |
75 | - | |
76 | namespace QtPrivate { | - |
77 | class MappedSlotObject; | - |
78 | } | - |
79 | - | |
80 | // Common class for QQuickOpenGLShaderEffect and QQuickCustomParticle. | - |
81 | struct Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffectCommon | - |
82 | { | - |
83 | typedef QQuickOpenGLShaderEffectMaterialKey Key; | - |
84 | typedef QQuickOpenGLShaderEffectMaterial::UniformData UniformData; | - |
85 | - | |
86 | QQuickOpenGLShaderEffectCommon(QObject *host, std::function<void(int)> mappedPropertyChanged) | - |
87 | : host(host), mappedPropertyChanged(mappedPropertyChanged), fileSelector(nullptr) | - |
88 | { } executed 118 times by 6 tests: end of block Executed by:
| 118 |
89 | - | |
90 | ~QQuickOpenGLShaderEffectCommon(); | - |
91 | - | |
92 | void disconnectPropertySignals(QQuickItem *item, Key::ShaderType shaderType); | - |
93 | void connectPropertySignals(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType); | - |
94 | void updateParseLog(bool ignoreAttributes); | - |
95 | void lookThroughShaderCode(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType, const QByteArray &code); | - |
96 | void updateShader(QQuickItem *item, const QMetaObject *itemMetaObject, Key::ShaderType shaderType); | - |
97 | void updateMaterial(QQuickOpenGLShaderEffectNode *node, QQuickOpenGLShaderEffectMaterial *material, | - |
98 | bool updateUniforms, bool updateUniformValues, bool updateTextureProviders); | - |
99 | void updateWindow(QQuickWindow *window); | - |
100 | - | |
101 | // Called by slots in QQuickOpenGLShaderEffect: | - |
102 | void sourceDestroyed(QObject *object); | - |
103 | void propertyChanged(QQuickItem *item, const QMetaObject *itemMetaObject, int mappedId, bool *textureProviderChanged); | - |
104 | - | |
105 | void clearSignalMappers(int shader); | - |
106 | - | |
107 | QObject *host; | - |
108 | std::function<void(int)> mappedPropertyChanged; | - |
109 | Key source; | - |
110 | QVector<QByteArray> attributes; | - |
111 | QVector<UniformData> uniformData[Key::ShaderTypeCount]; | - |
112 | QVector<QtPrivate::MappedSlotObject *> signalMappers[Key::ShaderTypeCount]; | - |
113 | QString parseLog; | - |
114 | QFileSelector *fileSelector; | - |
115 | }; | - |
116 | - | |
117 | - | |
118 | class Q_QUICK_PRIVATE_EXPORT QQuickOpenGLShaderEffect : public QObject | - |
119 | { | - |
120 | Q_OBJECT | - |
121 | - | |
122 | public: | - |
123 | QQuickOpenGLShaderEffect(QQuickShaderEffect *item, QObject *parent = nullptr); | - |
124 | ~QQuickOpenGLShaderEffect() override; | - |
125 | - | |
126 | QByteArray fragmentShader() const { return m_common.source.sourceCode[Key::FragmentShader]; } never executed: return m_common.source.sourceCode[Key::FragmentShader]; | 0 |
127 | void setFragmentShader(const QByteArray &code); | - |
128 | - | |
129 | QByteArray vertexShader() const { return m_common.source.sourceCode[Key::VertexShader]; } never executed: return m_common.source.sourceCode[Key::VertexShader]; | 0 |
130 | void setVertexShader(const QByteArray &code); | - |
131 | - | |
132 | bool blending() const { return m_blending; } never executed: return m_blending; | 0 |
133 | void setBlending(bool enable); | - |
134 | - | |
135 | QVariant mesh() const; | - |
136 | void setMesh(const QVariant &mesh); | - |
137 | - | |
138 | QQuickShaderEffect::CullMode cullMode() const { return m_cullMode; } never executed: return m_cullMode; | 0 |
139 | void setCullMode(QQuickShaderEffect::CullMode face); | - |
140 | - | |
141 | QString log() const { return m_log; } never executed: return m_log; | 0 |
142 | QQuickShaderEffect::Status status() const { return m_status; } never executed: return m_status; | 0 |
143 | - | |
144 | bool supportsAtlasTextures() const { return m_supportsAtlasTextures; } never executed: return m_supportsAtlasTextures; | 0 |
145 | void setSupportsAtlasTextures(bool supports); | - |
146 | - | |
147 | QString parseLog(); | - |
148 | - | |
149 | void handleEvent(QEvent *); | - |
150 | void handleGeometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); | - |
151 | QSGNode *handleUpdatePaintNode(QSGNode *, QQuickItem::UpdatePaintNodeData *); | - |
152 | void handleItemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value); | - |
153 | void maybeUpdateShaders(bool force = false); | - |
154 | - | |
155 | private Q_SLOTS: | - |
156 | void updateGeometry(); | - |
157 | void updateGeometryIfAtlased(); | - |
158 | void updateLogAndStatus(const QString &log, int status); | - |
159 | void sourceDestroyed(QObject *object); | - |
160 | - | |
161 | private: | - |
162 | void propertyChanged(int mappedId); | - |
163 | - | |
164 | friend class QQuickCustomMaterialShader; | - |
165 | friend class QQuickOpenGLShaderEffectNode; | - |
166 | - | |
167 | typedef QQuickOpenGLShaderEffectMaterialKey Key; | - |
168 | typedef QQuickOpenGLShaderEffectMaterial::UniformData UniformData; | - |
169 | - | |
170 | QQuickShaderEffect *m_item; | - |
171 | const QMetaObject *m_itemMetaObject; | - |
172 | QSize m_meshResolution; | - |
173 | QQuickShaderEffectMesh *m_mesh; | - |
174 | QQuickGridMesh m_defaultMesh; | - |
175 | QQuickShaderEffect::CullMode m_cullMode; | - |
176 | QString m_log; | - |
177 | QQuickShaderEffect::Status m_status; | - |
178 | - | |
179 | QQuickOpenGLShaderEffectCommon m_common; | - |
180 | - | |
181 | uint m_blending : 1; | - |
182 | uint m_dirtyUniforms : 1; | - |
183 | uint m_dirtyUniformValues : 1; | - |
184 | uint m_dirtyTextureProviders : 1; | - |
185 | uint m_dirtyProgram : 1; | - |
186 | uint m_dirtyParseLog : 1; | - |
187 | uint m_dirtyMesh : 1; | - |
188 | uint m_dirtyGeometry : 1; | - |
189 | uint m_customVertexShader : 1; | - |
190 | uint m_supportsAtlasTextures : 1; | - |
191 | uint m_vertNeedsUpdate : 1; | - |
192 | uint m_fragNeedsUpdate : 1; | - |
193 | }; | - |
194 | - | |
195 | QT_END_NAMESPACE | - |
196 | - | |
197 | #endif // QQUICKOPENGLSHADEREFFECT_P_H | - |
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