| Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickanimatedsprite_p.h |
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| 1 | /**************************************************************************** | - |
| 2 | ** | - |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | - |
| 4 | ** Contact: https://www.qt.io/licensing/ | - |
| 5 | ** | - |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - |
| 7 | ** | - |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - |
| 9 | ** Commercial License Usage | - |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - |
| 11 | ** accordance with the commercial license agreement provided with the | - |
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | - |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | - |
| 16 | ** | - |
| 17 | ** GNU Lesser General Public License Usage | - |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - |
| 19 | ** General Public License version 3 as published by the Free Software | - |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - |
| 21 | ** packaging of this file. Please review the following information to | - |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | - |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - |
| 24 | ** | - |
| 25 | ** GNU General Public License Usage | - |
| 26 | ** Alternatively, this file may be used under the terms of the GNU | - |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | - |
| 28 | ** Public license version 3 or any later version approved by the KDE Free | - |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | - |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - |
| 31 | ** included in the packaging of this file. Please review the following | - |
| 32 | ** information to ensure the GNU General Public License requirements will | - |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - |
| 35 | ** | - |
| 36 | ** $QT_END_LICENSE$ | - |
| 37 | ** | - |
| 38 | ****************************************************************************/ | - |
| 39 | - | |
| 40 | #ifndef QQUICKANIMATEDSPRITE_P_H | - |
| 41 | #define QQUICKANIMATEDSPRITE_P_H | - |
| 42 | - | |
| 43 | // | - |
| 44 | // W A R N I N G | - |
| 45 | // ------------- | - |
| 46 | // | - |
| 47 | // This file is not part of the Qt API. It exists purely as an | - |
| 48 | // implementation detail. This header file may change from version to | - |
| 49 | // version without notice, or even be removed. | - |
| 50 | // | - |
| 51 | // We mean it. | - |
| 52 | // | - |
| 53 | - | |
| 54 | #include <private/qtquickglobal_p.h> | - |
| 55 | - | |
| 56 | QT_REQUIRE_CONFIG(quick_sprite); | - |
| 57 | - | |
| 58 | #include <QtQuick/QQuickItem> | - |
| 59 | #include <private/qquicksprite_p.h> | - |
| 60 | #include <QtCore/qelapsedtimer.h> | - |
| 61 | - | |
| 62 | QT_BEGIN_NAMESPACE | - |
| 63 | - | |
| 64 | class QSGContext; | - |
| 65 | class QQuickSprite; | - |
| 66 | class QQuickSpriteEngine; | - |
| 67 | class QSGGeometryNode; | - |
| 68 | class QQuickAnimatedSpriteMaterial; | - |
| 69 | class QQuickAnimatedSpritePrivate; | - |
| 70 | class QSGSpriteNode; | - |
| 71 | class Q_AUTOTEST_EXPORT QQuickAnimatedSprite : public QQuickItem | - |
| 72 | { | - |
| 73 | Q_OBJECT | - |
| 74 | Q_PROPERTY(bool running READ running WRITE setRunning NOTIFY runningChanged) | - |
| 75 | Q_PROPERTY(bool interpolate READ interpolate WRITE setInterpolate NOTIFY interpolateChanged) | - |
| 76 | //###try to share similar spriteEngines for less overhead? | - |
| 77 | //These properties come out of QQuickSprite, since an AnimatedSprite is a renderer for a single sprite | - |
| 78 | Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) | - |
| 79 | Q_PROPERTY(bool reverse READ reverse WRITE setReverse NOTIFY reverseChanged) | - |
| 80 | Q_PROPERTY(bool frameSync READ frameSync WRITE setFrameSync NOTIFY frameSyncChanged) | - |
| 81 | Q_PROPERTY(int frameCount READ frameCount WRITE setFrameCount NOTIFY frameCountChanged) | - |
| 82 | //If frame height or width is not specified, it is assumed to be a single long row of square frames. | - |
| 83 | //Otherwise, it can be multiple contiguous rows, when one row runs out the next will be used. | - |
| 84 | Q_PROPERTY(int frameHeight READ frameHeight WRITE setFrameHeight NOTIFY frameHeightChanged) | - |
| 85 | Q_PROPERTY(int frameWidth READ frameWidth WRITE setFrameWidth NOTIFY frameWidthChanged) | - |
| 86 | Q_PROPERTY(int frameX READ frameX WRITE setFrameX NOTIFY frameXChanged) | - |
| 87 | Q_PROPERTY(int frameY READ frameY WRITE setFrameY NOTIFY frameYChanged) | - |
| 88 | //Precedence order: frameRate, frameDuration | - |
| 89 | Q_PROPERTY(qreal frameRate READ frameRate WRITE setFrameRate NOTIFY frameRateChanged RESET resetFrameRate) | - |
| 90 | Q_PROPERTY(int frameDuration READ frameDuration WRITE setFrameDuration NOTIFY frameDurationChanged RESET resetFrameDuration) | - |
| 91 | //Extra Simple Sprite Stuff | - |
| 92 | Q_PROPERTY(int loops READ loops WRITE setLoops NOTIFY loopsChanged) | - |
| 93 | Q_PROPERTY(bool paused READ paused WRITE setPaused NOTIFY pausedChanged) | - |
| 94 | Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame NOTIFY currentFrameChanged) | - |
| 95 | - | |
| 96 | public: | - |
| 97 | explicit QQuickAnimatedSprite(QQuickItem *parent = nullptr); | - |
| 98 | enum LoopParameters { | - |
| 99 | Infinite = -1 | - |
| 100 | }; | - |
| 101 | Q_ENUM(LoopParameters) | - |
| 102 | - | |
| 103 | bool running() const; | - |
| 104 | bool interpolate() const; | - |
| 105 | QUrl source() const; | - |
| 106 | bool reverse() const; | - |
| 107 | bool frameSync() const; | - |
| 108 | int frameCount() const; | - |
| 109 | int frameHeight() const; | - |
| 110 | int frameWidth() const; | - |
| 111 | int frameX() const; | - |
| 112 | int frameY() const; | - |
| 113 | qreal frameRate() const; | - |
| 114 | int frameDuration() const; | - |
| 115 | int loops() const; | - |
| 116 | bool paused() const; | - |
| 117 | int currentFrame() const; | - |
| 118 | - | |
| 119 | Q_SIGNALS: | - |
| 120 | - | |
| 121 | void pausedChanged(bool arg); | - |
| 122 | void runningChanged(bool arg); | - |
| 123 | void interpolateChanged(bool arg); | - |
| 124 | - | |
| 125 | void sourceChanged(QUrl arg); | - |
| 126 | void reverseChanged(bool arg); | - |
| 127 | void frameSyncChanged(bool arg); | - |
| 128 | void frameCountChanged(int arg); | - |
| 129 | void frameHeightChanged(int arg); | - |
| 130 | void frameWidthChanged(int arg); | - |
| 131 | void frameXChanged(int arg); | - |
| 132 | void frameYChanged(int arg); | - |
| 133 | void frameRateChanged(qreal arg); | - |
| 134 | void frameDurationChanged(int arg); | - |
| 135 | void loopsChanged(int arg); | - |
| 136 | void currentFrameChanged(int arg); | - |
| 137 | - | |
| 138 | Q_REVISION(12) void finished(); | - |
| 139 | - | |
| 140 | public Q_SLOTS: | - |
| 141 | void start(); | - |
| 142 | void stop(); | - |
| 143 | void restart() {stop(); start();} executed 8 times by 1 test: end of blockExecuted by:
| 8 |
| 144 | void advance(int frames=1); | - |
| 145 | void pause(); | - |
| 146 | void resume(); | - |
| 147 | - | |
| 148 | void setRunning(bool arg); | - |
| 149 | void setPaused(bool arg); | - |
| 150 | void setInterpolate(bool arg); | - |
| 151 | void setSource(QUrl arg); | - |
| 152 | void setReverse(bool arg); | - |
| 153 | void setFrameSync(bool arg); | - |
| 154 | void setFrameCount(int arg); | - |
| 155 | void setFrameHeight(int arg); | - |
| 156 | void setFrameWidth(int arg); | - |
| 157 | void setFrameX(int arg); | - |
| 158 | void setFrameY(int arg); | - |
| 159 | void setFrameRate(qreal arg); | - |
| 160 | void setFrameDuration(int arg); | - |
| 161 | void resetFrameRate(); | - |
| 162 | void resetFrameDuration(); | - |
| 163 | void setLoops(int arg); | - |
| 164 | void setCurrentFrame(int arg); | - |
| 165 | - | |
| 166 | - | |
| 167 | private Q_SLOTS: | - |
| 168 | void createEngine(); | - |
| 169 | - | |
| 170 | protected Q_SLOTS: | - |
| 171 | void reset(); | - |
| 172 | - | |
| 173 | protected: | - |
| 174 | void componentComplete() override; | - |
| 175 | QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override; | - |
| 176 | private: | - |
| 177 | void maybeUpdate(); | - |
| 178 | bool isCurrentFrameChangedConnected(); | - |
| 179 | void prepareNextFrame(QSGSpriteNode *node); | - |
| 180 | void reloadImage(); | - |
| 181 | QSGSpriteNode* initNode(); | - |
| 182 | - | |
| 183 | private: | - |
| 184 | Q_DISABLE_COPY(QQuickAnimatedSprite) | - |
| 185 | Q_DECLARE_PRIVATE(QQuickAnimatedSprite) executed 2214 times by 1 test: return reinterpret_cast<QQuickAnimatedSpritePrivate *>(qGetPtrHelper(d_ptr));Executed by:
executed 1013 times by 1 test: return reinterpret_cast<const QQuickAnimatedSpritePrivate *>(qGetPtrHelper(d_ptr));Executed by:
| 1013-2214 |
| 186 | }; | - |
| 187 | - | |
| 188 | QT_END_NAMESPACE | - |
| 189 | - | |
| 190 | #endif // QQUICKANIMATEDSPRITE_P_H | - |
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