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qquickdesignerwindowmanager_p.h

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1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
5**-
6** This file is part of the QtQuick module of the Qt Toolkit.-
7**-
8** $QT_BEGIN_LICENSE:LGPL$-
9** Commercial License Usage-
10** Licensees holding valid commercial Qt licenses may use this file in-
11** accordance with the commercial license agreement provided with the-
12** Software or, alternatively, in accordance with the terms contained in-
13** a written agreement between you and The Qt Company. For licensing terms-
14** and conditions see https://www.qt.io/terms-conditions. For further-
15** information use the contact form at https://www.qt.io/contact-us.-
16**-
17** GNU Lesser General Public License Usage-
18** Alternatively, this file may be used under the terms of the GNU Lesser-
19** General Public License version 3 as published by the Free Software-
20** Foundation and appearing in the file LICENSE.LGPL3 included in the-
21** packaging of this file. Please review the following information to-
22** ensure the GNU Lesser General Public License version 3 requirements-
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
24**-
25** GNU General Public License Usage-
26** Alternatively, this file may be used under the terms of the GNU-
27** General Public License version 2.0 or (at your option) the GNU General-
28** Public license version 3 or any later version approved by the KDE Free-
29** Qt Foundation. The licenses are as published by the Free Software-
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3-
31** included in the packaging of this file. Please review the following-
32** information to ensure the GNU General Public License requirements will-
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and-
34** https://www.gnu.org/licenses/gpl-3.0.html.-
35**-
36** $QT_END_LICENSE$-
37**-
38****************************************************************************/-
39-
40#ifndef DESIGNERWINDOWMANAGER_P_H-
41#define DESIGNERWINDOWMANAGER_P_H-
42-
43//-
44// W A R N I N G-
45// --------------
46//-
47// This file is not part of the Qt API. It exists purely as an-
48// implementation detail. This header file may change from version to-
49// version without notice, or even be removed.-
50//-
51// We mean it.-
52//-
53-
54#include <QtCore/QScopedPointer>-
55-
56#include <private/qsgrenderloop_p.h>-
57#include <private/qtquickglobal_p.h>-
58#include <QtQuick/private/qsgcontext_p.h>-
59-
60#if QT_CONFIG(opengl)-
61# include <QtGui/QOpenGLContext>-
62#endif-
63-
64-
65QT_BEGIN_NAMESPACE-
66-
67class QQuickWindow;-
68class QSGContext;-
69class QSGRenderContext;-
70class QAnimationDriver;-
71-
72class QQuickDesignerWindowManager : public QSGRenderLoop-
73{-
74 Q_OBJECT-
75public:-
76 QQuickDesignerWindowManager();-
77-
78 void show(QQuickWindow *window) override;-
79 void hide(QQuickWindow *window) override;-
80-
81 void windowDestroyed(QQuickWindow *window) override;-
82-
83 void makeOpenGLContext(QQuickWindow *window);-
84 void exposureChanged(QQuickWindow *window) override;-
85 QImage grab(QQuickWindow *window) override;-
86-
87 void maybeUpdate(QQuickWindow *window) override;-
88 void update(QQuickWindow *window) override; // identical for this implementation.-
89-
90 void releaseResources(QQuickWindow *) override { }-
91-
92 QAnimationDriver *animationDriver() const override { return nullptr; }
never executed: return nullptr;
0
93-
94 QSGContext *sceneGraphContext() const override;-
95 QSGRenderContext *createRenderContext(QSGContext *) const override { return m_renderContext.data(); }
never executed: return m_renderContext.data();
0
96-
97 static void createOpenGLContext(QQuickWindow *window);-
98-
99private:-
100#if QT_CONFIG(opengl)-
101 QScopedPointer<QOpenGLContext> m_openGlContext;-
102#endif-
103 QScopedPointer<QSGContext> m_sgContext;-
104 QScopedPointer<QSGRenderContext> m_renderContext;-
105};-
106-
107QT_END_NAMESPACE-
108-
109#endif // DESIGNERWINDOWMANAGER_P_H-
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