Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/util/qquickanimationcontroller.cpp |
Source code | Switch to Preprocessed file |
Line | Source | Count | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | /**************************************************************************** | - | ||||||||||||
2 | ** | - | ||||||||||||
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||||||||
4 | ** Contact: https://www.qt.io/licensing/ | - | ||||||||||||
5 | ** | - | ||||||||||||
6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - | ||||||||||||
7 | ** | - | ||||||||||||
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||||||||
9 | ** Commercial License Usage | - | ||||||||||||
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||||||||
11 | ** accordance with the commercial license agreement provided with the | - | ||||||||||||
12 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||||||||
13 | ** a written agreement between you and The Qt Company. For licensing terms | - | ||||||||||||
14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - | ||||||||||||
15 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||||||||
16 | ** | - | ||||||||||||
17 | ** GNU Lesser General Public License Usage | - | ||||||||||||
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||||||||
19 | ** General Public License version 3 as published by the Free Software | - | ||||||||||||
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||||||||
21 | ** packaging of this file. Please review the following information to | - | ||||||||||||
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||||||||
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||||||||
24 | ** | - | ||||||||||||
25 | ** GNU General Public License Usage | - | ||||||||||||
26 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||||||||
27 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||||||||
28 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||||||||
29 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||||||||
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||||||||
31 | ** included in the packaging of this file. Please review the following | - | ||||||||||||
32 | ** information to ensure the GNU General Public License requirements will | - | ||||||||||||
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||||||||
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||||||||
35 | ** | - | ||||||||||||
36 | ** $QT_END_LICENSE$ | - | ||||||||||||
37 | ** | - | ||||||||||||
38 | ****************************************************************************/ | - | ||||||||||||
39 | - | |||||||||||||
40 | #include "qquickanimationcontroller_p.h" | - | ||||||||||||
41 | #include <QtQml/qqmlinfo.h> | - | ||||||||||||
42 | #include <private/qqmlengine_p.h> | - | ||||||||||||
43 | - | |||||||||||||
44 | QT_BEGIN_NAMESPACE | - | ||||||||||||
45 | - | |||||||||||||
46 | - | |||||||||||||
47 | class QQuickAnimationControllerPrivate : public QObjectPrivate, QAnimationJobChangeListener | - | ||||||||||||
48 | { | - | ||||||||||||
49 | Q_DECLARE_PUBLIC(QQuickAnimationController) | - | ||||||||||||
50 | public: | - | ||||||||||||
51 | QQuickAnimationControllerPrivate() | - | ||||||||||||
52 | : progress(0.0), animation(nullptr), animationInstance(nullptr), finalized(false) {} executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
53 | void animationFinished(QAbstractAnimationJob *job) override; | - | ||||||||||||
54 | void animationCurrentTimeChanged(QAbstractAnimationJob *job, int currentTime) override; | - | ||||||||||||
55 | - | |||||||||||||
56 | - | |||||||||||||
57 | qreal progress; | - | ||||||||||||
58 | QQuickAbstractAnimation *animation; | - | ||||||||||||
59 | QAbstractAnimationJob *animationInstance; | - | ||||||||||||
60 | bool finalized:1; | - | ||||||||||||
61 | - | |||||||||||||
62 | }; | - | ||||||||||||
63 | - | |||||||||||||
64 | void QQuickAnimationControllerPrivate::animationFinished(QAbstractAnimationJob *job) | - | ||||||||||||
65 | { | - | ||||||||||||
66 | Q_Q(QQuickAnimationController); | - | ||||||||||||
67 | Q_ASSERT(animationInstance && animationInstance == job); | - | ||||||||||||
68 | Q_UNUSED(job); | - | ||||||||||||
69 | - | |||||||||||||
70 | animationInstance->removeAnimationChangeListener(this, QAbstractAnimationJob::Completion | QAbstractAnimationJob::CurrentTime); | - | ||||||||||||
71 | - | |||||||||||||
72 | if (animationInstance->direction() == QAbstractAnimationJob::Forward && progress != 1) {
| 0 | ||||||||||||
73 | progress = 1; | - | ||||||||||||
74 | emit q->progressChanged(); | - | ||||||||||||
75 | } else if (animationInstance->direction() == QAbstractAnimationJob::Backward && progress != 0) { never executed: end of block
| 0 | ||||||||||||
76 | progress = 0; | - | ||||||||||||
77 | emit q->progressChanged(); | - | ||||||||||||
78 | } never executed: end of block | 0 | ||||||||||||
79 | - | |||||||||||||
80 | } never executed: end of block | 0 | ||||||||||||
81 | - | |||||||||||||
82 | void QQuickAnimationControllerPrivate::animationCurrentTimeChanged(QAbstractAnimationJob *job, int currentTime) | - | ||||||||||||
83 | { | - | ||||||||||||
84 | Q_Q(QQuickAnimationController); | - | ||||||||||||
85 | Q_ASSERT(animationInstance && animationInstance == job); | - | ||||||||||||
86 | Q_UNUSED(job); | - | ||||||||||||
87 | const qreal newProgress = currentTime * 1.0 / animationInstance->duration(); | - | ||||||||||||
88 | if (progress != newProgress) {
| 0 | ||||||||||||
89 | progress = newProgress; | - | ||||||||||||
90 | emit q->progressChanged(); | - | ||||||||||||
91 | } never executed: end of block | 0 | ||||||||||||
92 | } never executed: end of block | 0 | ||||||||||||
93 | - | |||||||||||||
94 | /*! | - | ||||||||||||
95 | \qmltype AnimationController | - | ||||||||||||
96 | \instantiates QQuickAnimationController | - | ||||||||||||
97 | \inqmlmodule QtQuick | - | ||||||||||||
98 | \ingroup qtquick-animation-control | - | ||||||||||||
99 | \brief Enables manual control of animations. | - | ||||||||||||
100 | - | |||||||||||||
101 | Normally animations are driven by an internal timer, but the AnimationController | - | ||||||||||||
102 | allows the given \a animation to be driven by a \a progress value explicitly. | - | ||||||||||||
103 | */ | - | ||||||||||||
104 | - | |||||||||||||
105 | - | |||||||||||||
106 | QQuickAnimationController::QQuickAnimationController(QObject *parent) | - | ||||||||||||
107 | : QObject(*(new QQuickAnimationControllerPrivate), parent) | - | ||||||||||||
108 | { | - | ||||||||||||
109 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
110 | - | |||||||||||||
111 | QQuickAnimationController::~QQuickAnimationController() | - | ||||||||||||
112 | { | - | ||||||||||||
113 | Q_D(QQuickAnimationController); | - | ||||||||||||
114 | delete d->animationInstance; | - | ||||||||||||
115 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
116 | - | |||||||||||||
117 | /*! | - | ||||||||||||
118 | \qmlproperty real QtQuick::AnimationController::progress | - | ||||||||||||
119 | This property holds the animation progress value. | - | ||||||||||||
120 | - | |||||||||||||
121 | The valid \c progress value is 0.0 to 1.0, setting values less than 0 will be converted to 0, | - | ||||||||||||
122 | setting values great than 1 will be converted to 1. | - | ||||||||||||
123 | */ | - | ||||||||||||
124 | qreal QQuickAnimationController::progress() const | - | ||||||||||||
125 | { | - | ||||||||||||
126 | Q_D(const QQuickAnimationController); | - | ||||||||||||
127 | return d->progress; never executed: return d->progress; | 0 | ||||||||||||
128 | } | - | ||||||||||||
129 | - | |||||||||||||
130 | void QQuickAnimationController::setProgress(qreal progress) | - | ||||||||||||
131 | { | - | ||||||||||||
132 | Q_D(QQuickAnimationController); | - | ||||||||||||
133 | progress = qBound(qreal(0), progress, qreal(1)); | - | ||||||||||||
134 | - | |||||||||||||
135 | if (progress != d->progress) {
| 6-106 | ||||||||||||
136 | d->progress = progress; | - | ||||||||||||
137 | updateProgress(); | - | ||||||||||||
138 | emit progressChanged(); | - | ||||||||||||
139 | } executed 106 times by 1 test: end of block Executed by:
| 106 | ||||||||||||
140 | } executed 112 times by 1 test: end of block Executed by:
| 112 | ||||||||||||
141 | - | |||||||||||||
142 | /*! | - | ||||||||||||
143 | \qmlproperty Animation QtQuick::AnimationController::animation | - | ||||||||||||
144 | \default | - | ||||||||||||
145 | - | |||||||||||||
146 | This property holds the animation to be controlled by the AnimationController. | - | ||||||||||||
147 | - | |||||||||||||
148 | Note:An animation controlled by AnimationController will always have its | - | ||||||||||||
149 | \c running and \c paused properties set to true. It can not be manually | - | ||||||||||||
150 | started or stopped (much like an animation in a Behavior can not be manually started or stopped). | - | ||||||||||||
151 | */ | - | ||||||||||||
152 | QQuickAbstractAnimation *QQuickAnimationController::animation() const | - | ||||||||||||
153 | { | - | ||||||||||||
154 | Q_D(const QQuickAnimationController); | - | ||||||||||||
155 | return d->animation; never executed: return d->animation; | 0 | ||||||||||||
156 | } | - | ||||||||||||
157 | - | |||||||||||||
158 | void QQuickAnimationController::classBegin() | - | ||||||||||||
159 | { | - | ||||||||||||
160 | QQmlEnginePrivate *engPriv = QQmlEnginePrivate::get(qmlEngine(this)); | - | ||||||||||||
161 | engPriv->registerFinalizeCallback(this, this->metaObject()->indexOfSlot("componentFinalized()")); | - | ||||||||||||
162 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
163 | - | |||||||||||||
164 | - | |||||||||||||
165 | void QQuickAnimationController::setAnimation(QQuickAbstractAnimation *animation) | - | ||||||||||||
166 | { | - | ||||||||||||
167 | Q_D(QQuickAnimationController); | - | ||||||||||||
168 | - | |||||||||||||
169 | if (animation != d->animation) {
| 0-10 | ||||||||||||
170 | if (animation) {
| 0-10 | ||||||||||||
171 | if (animation->userControlDisabled()) {
| 0-10 | ||||||||||||
172 | qmlWarning(this) << "QQuickAnimationController::setAnimation: the animation is controlled by others, can't be used in AnimationController."; | - | ||||||||||||
173 | return; never executed: return; | 0 | ||||||||||||
174 | } | - | ||||||||||||
175 | animation->setDisableUserControl(); | - | ||||||||||||
176 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
177 | - | |||||||||||||
178 | if (d->animation)
| 0-10 | ||||||||||||
179 | d->animation->setEnableUserControl(); never executed: d->animation->setEnableUserControl(); | 0 | ||||||||||||
180 | - | |||||||||||||
181 | d->animation = animation; | - | ||||||||||||
182 | reload(); | - | ||||||||||||
183 | emit animationChanged(); | - | ||||||||||||
184 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
185 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
186 | - | |||||||||||||
187 | /*! | - | ||||||||||||
188 | \qmlmethod QtQuick::AnimationController::reload() | - | ||||||||||||
189 | \brief Reloads the animation properties | - | ||||||||||||
190 | - | |||||||||||||
191 | If the animation properties changed, calling this method to reload the animation definations. | - | ||||||||||||
192 | */ | - | ||||||||||||
193 | void QQuickAnimationController::reload() | - | ||||||||||||
194 | { | - | ||||||||||||
195 | Q_D(QQuickAnimationController); | - | ||||||||||||
196 | if (!d->finalized)
| 10 | ||||||||||||
197 | return; executed 10 times by 1 test: return; Executed by:
| 10 | ||||||||||||
198 | - | |||||||||||||
199 | if (!d->animation) {
| 0-10 | ||||||||||||
200 | d->animationInstance = nullptr; | - | ||||||||||||
201 | } else { never executed: end of block | 0 | ||||||||||||
202 | QQuickStateActions actions; | - | ||||||||||||
203 | QQmlProperties properties; | - | ||||||||||||
204 | QAbstractAnimationJob *oldInstance = d->animationInstance; | - | ||||||||||||
205 | d->animationInstance = d->animation->transition(actions, properties, QQuickAbstractAnimation::Forward); | - | ||||||||||||
206 | if (oldInstance && oldInstance != d->animationInstance)
| 0-10 | ||||||||||||
207 | delete oldInstance; never executed: delete oldInstance; | 0 | ||||||||||||
208 | if (d->animationInstance) {
| 0-10 | ||||||||||||
209 | d->animationInstance->setLoopCount(1); | - | ||||||||||||
210 | d->animationInstance->setDisableUserControl(); | - | ||||||||||||
211 | d->animationInstance->start(); | - | ||||||||||||
212 | d->animationInstance->pause(); | - | ||||||||||||
213 | updateProgress(); | - | ||||||||||||
214 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
215 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
216 | } | - | ||||||||||||
217 | - | |||||||||||||
218 | void QQuickAnimationController::updateProgress() | - | ||||||||||||
219 | { | - | ||||||||||||
220 | Q_D(QQuickAnimationController); | - | ||||||||||||
221 | if (!d->animationInstance)
| 4-112 | ||||||||||||
222 | return; executed 4 times by 1 test: return; Executed by:
| 4 | ||||||||||||
223 | - | |||||||||||||
224 | d->animationInstance->setDisableUserControl(); | - | ||||||||||||
225 | d->animationInstance->start(); | - | ||||||||||||
226 | QQmlAnimationTimer::instance()->unregisterAnimation(d->animationInstance); | - | ||||||||||||
227 | d->animationInstance->setCurrentTime(d->progress * d->animationInstance->duration()); | - | ||||||||||||
228 | } executed 112 times by 1 test: end of block Executed by:
| 112 | ||||||||||||
229 | - | |||||||||||||
230 | void QQuickAnimationController::componentFinalized() | - | ||||||||||||
231 | { | - | ||||||||||||
232 | Q_D(QQuickAnimationController); | - | ||||||||||||
233 | d->finalized = true; | - | ||||||||||||
234 | reload(); | - | ||||||||||||
235 | } executed 10 times by 1 test: end of block Executed by:
| 10 | ||||||||||||
236 | - | |||||||||||||
237 | /*! | - | ||||||||||||
238 | \qmlmethod QtQuick::AnimationController::completeToBeginning() | - | ||||||||||||
239 | \brief Finishes running the controlled animation in a backwards direction. | - | ||||||||||||
240 | - | |||||||||||||
241 | After calling this method, the animation runs normally from the current progress point | - | ||||||||||||
242 | in a backwards direction to the beginning state. | - | ||||||||||||
243 | - | |||||||||||||
244 | The animation controller's progress value will be automatically updated while the animation is running. | - | ||||||||||||
245 | - | |||||||||||||
246 | \sa completeToEnd(), progress | - | ||||||||||||
247 | */ | - | ||||||||||||
248 | void QQuickAnimationController::completeToBeginning() | - | ||||||||||||
249 | { | - | ||||||||||||
250 | Q_D(QQuickAnimationController); | - | ||||||||||||
251 | if (!d->animationInstance)
| 0 | ||||||||||||
252 | return; never executed: return; | 0 | ||||||||||||
253 | - | |||||||||||||
254 | if (d->progress == 0)
| 0 | ||||||||||||
255 | return; never executed: return; | 0 | ||||||||||||
256 | - | |||||||||||||
257 | d->animationInstance->addAnimationChangeListener(d, QAbstractAnimationJob::Completion | QAbstractAnimationJob::CurrentTime); | - | ||||||||||||
258 | d->animationInstance->setDirection(QAbstractAnimationJob::Backward); | - | ||||||||||||
259 | - | |||||||||||||
260 | //Disable and then enable user control to trigger the animation instance's state change | - | ||||||||||||
261 | d->animationInstance->setDisableUserControl(); | - | ||||||||||||
262 | d->animationInstance->setEnableUserControl(); | - | ||||||||||||
263 | d->animationInstance->start(); | - | ||||||||||||
264 | } never executed: end of block | 0 | ||||||||||||
265 | - | |||||||||||||
266 | /*! | - | ||||||||||||
267 | \qmlmethod QtQuick::AnimationController::completeToEnd() | - | ||||||||||||
268 | \brief Finishes running the controlled animation in a forwards direction. | - | ||||||||||||
269 | - | |||||||||||||
270 | After calling this method, the animation runs normally from the current progress point | - | ||||||||||||
271 | in a forwards direction to the end state. | - | ||||||||||||
272 | - | |||||||||||||
273 | The animation controller's progress value will be automatically updated while the animation is running. | - | ||||||||||||
274 | - | |||||||||||||
275 | \sa completeToBeginning(), progress | - | ||||||||||||
276 | */ | - | ||||||||||||
277 | void QQuickAnimationController::completeToEnd() | - | ||||||||||||
278 | { | - | ||||||||||||
279 | Q_D(QQuickAnimationController); | - | ||||||||||||
280 | if (!d->animationInstance)
| 0 | ||||||||||||
281 | return; never executed: return; | 0 | ||||||||||||
282 | - | |||||||||||||
283 | if (d->progress == 1)
| 0 | ||||||||||||
284 | return; never executed: return; | 0 | ||||||||||||
285 | - | |||||||||||||
286 | d->animationInstance->addAnimationChangeListener(d, QAbstractAnimationJob::Completion | QAbstractAnimationJob::CurrentTime); | - | ||||||||||||
287 | d->animationInstance->setDirection(QAbstractAnimationJob::Forward); | - | ||||||||||||
288 | - | |||||||||||||
289 | //Disable and then enable user control to trigger the animation instance's state change | - | ||||||||||||
290 | d->animationInstance->setDisableUserControl(); | - | ||||||||||||
291 | d->animationInstance->setEnableUserControl(); | - | ||||||||||||
292 | d->animationInstance->start(); | - | ||||||||||||
293 | } never executed: end of block | 0 | ||||||||||||
294 | - | |||||||||||||
295 | - | |||||||||||||
296 | - | |||||||||||||
297 | QT_END_NAMESPACE | - | ||||||||||||
298 | - | |||||||||||||
299 | - | |||||||||||||
300 | #include "moc_qquickanimationcontroller_p.cpp" | - | ||||||||||||
Source code | Switch to Preprocessed file |