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qquickparticlepainter_p.h

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1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
5**-
6** This file is part of the QtQuick module of the Qt Toolkit.-
7**-
8** $QT_BEGIN_LICENSE:LGPL$-
9** Commercial License Usage-
10** Licensees holding valid commercial Qt licenses may use this file in-
11** accordance with the commercial license agreement provided with the-
12** Software or, alternatively, in accordance with the terms contained in-
13** a written agreement between you and The Qt Company. For licensing terms-
14** and conditions see https://www.qt.io/terms-conditions. For further-
15** information use the contact form at https://www.qt.io/contact-us.-
16**-
17** GNU Lesser General Public License Usage-
18** Alternatively, this file may be used under the terms of the GNU Lesser-
19** General Public License version 3 as published by the Free Software-
20** Foundation and appearing in the file LICENSE.LGPL3 included in the-
21** packaging of this file. Please review the following information to-
22** ensure the GNU Lesser General Public License version 3 requirements-
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
24**-
25** GNU General Public License Usage-
26** Alternatively, this file may be used under the terms of the GNU-
27** General Public License version 2.0 or (at your option) the GNU General-
28** Public license version 3 or any later version approved by the KDE Free-
29** Qt Foundation. The licenses are as published by the Free Software-
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3-
31** included in the packaging of this file. Please review the following-
32** information to ensure the GNU General Public License requirements will-
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and-
34** https://www.gnu.org/licenses/gpl-3.0.html.-
35**-
36** $QT_END_LICENSE$-
37**-
38****************************************************************************/-
39-
40#ifndef PARTICLE_H-
41#define PARTICLE_H-
42-
43//-
44// W A R N I N G-
45// --------------
46//-
47// This file is not part of the Qt API. It exists purely as an-
48// implementation detail. This header file may change from version to-
49// version without notice, or even be removed.-
50//-
51// We mean it.-
52//-
53-
54#include <QObject>-
55#include <QDebug>-
56#include <QPair>-
57#include "qquickparticlesystem_p.h"-
58-
59QT_BEGIN_NAMESPACE-
60-
61class QQuickParticlePainter : public QQuickItem-
62{-
63 Q_OBJECT-
64 Q_PROPERTY(QQuickParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)-
65 Q_PROPERTY(QStringList groups READ groups WRITE setGroups NOTIFY groupsChanged)-
66-
67public: // data-
68 typedef QQuickParticleVarLengthArray<QQuickParticleGroupData::ID, 4> GroupIDs;-
69-
70public:-
71 explicit QQuickParticlePainter(QQuickItem *parent = 0);-
72 //Data Interface to system-
73 void load(QQuickParticleData*);-
74 void reload(QQuickParticleData*);-
75 void setCount(int c);-
76-
77 int count() const-
78 {-
79 return m_count;
executed 365 times by 22 tests: return m_count;
Executed by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
365
80 }-
81-
82 void performPendingCommits();//Called from updatePaintNode-
83 QQuickParticleSystem* system() const-
84 {-
85 return m_system;
never executed: return m_system;
0
86 }-
87-
88 QStringList groups() const-
89 {-
90 return m_groups;
executed 1181 times by 24 tests: return m_groups;
Executed by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickcustomparticle
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquickitemparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
1181
91 }-
92-
93 const GroupIDs &groupIds() const-
94 {-
95 if (m_groupIdsNeedRecalculation) {
m_groupIdsNeedRecalculationDescription
TRUEevaluated 268 times by 24 tests
Evaluated by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickcustomparticle
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquickitemparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
FALSEevaluated 1119 times by 24 tests
Evaluated by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickcustomparticle
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquickitemparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
268-1119
96 recalculateGroupIds();-
97 }
executed 268 times by 24 tests: end of block
Executed by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickcustomparticle
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquickitemparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
268
98 return m_groupIds;
executed 1387 times by 24 tests: return m_groupIds;
Executed by:
  • tst_examples
  • tst_qquickage
  • tst_qquickangleddirection
  • tst_qquickcumulativedirection
  • tst_qquickcustomaffector
  • tst_qquickcustomparticle
  • tst_qquickellipseextruder
  • tst_qquickfriction
  • tst_qquickgravity
  • tst_qquickgroupgoal
  • tst_qquickimageparticle
  • tst_qquickitemparticle
  • tst_qquicklineextruder
  • tst_qquickmaskextruder
  • tst_qquickparticlegroup
  • tst_qquickparticlesystem
  • tst_qquickpointattractor
  • tst_qquickpointdirection
  • tst_qquickrectangleextruder
  • tst_qquickspritegoal
  • tst_qquicktargetdirection
  • tst_qquicktrailemitter
  • tst_qquickturbulence
  • tst_qquickwander
1387
99 }-
100-
101 void itemChange(ItemChange, const ItemChangeData &) override;-
102-
103Q_SIGNALS:-
104 void countChanged();-
105 void systemChanged(QQuickParticleSystem* arg);-
106-
107 void groupsChanged(const QStringList &arg);-
108-
109public Q_SLOTS:-
110 void setSystem(QQuickParticleSystem* arg);-
111-
112 void setGroups(const QStringList &arg);-
113-
114 void calcSystemOffset(bool resetPending = false);-
115-
116private Q_SLOTS:-
117 virtual void sceneGraphInvalidated() {}-
118-
119protected:-
120 /* Reset resets all your internal data structures. But anything attached to a particle should-
121 be in attached data. So reset + reloads should have no visible effect.-
122 ###Hunt down all cases where we do a complete reset for convenience and be more targeted-
123 */-
124 virtual void reset();-
125-
126 void componentComplete() override;-
127 virtual void initialize(int gIdx, int pIdx){//Called from main thread-
128 Q_UNUSED(gIdx);-
129 Q_UNUSED(pIdx);-
130 }
never executed: end of block
0
131 virtual void commit(int gIdx, int pIdx){//Called in Render Thread-
132 //###If you need to do something on size changed, check m_data size in this? Or we reset you every time?-
133 Q_UNUSED(gIdx);-
134 Q_UNUSED(pIdx);-
135 }
never executed: end of block
0
136-
137 QQuickParticleSystem* m_system;-
138 friend class QQuickParticleSystem;-
139 int m_count;-
140 bool m_pleaseReset;//Used by subclasses, but it's a nice optimization to know when stuff isn't going to matter.-
141 QPointF m_systemOffset;-
142-
143 QQuickWindow *m_window;-
144-
145private: // methods-
146 void recalculateGroupIds() const;-
147-
148private: // data-
149 QStringList m_groups;-
150 QSet<QPair<int,int> > m_pendingCommits;-
151 mutable GroupIDs m_groupIds;-
152 mutable bool m_groupIdsNeedRecalculation;-
153};-
154-
155QT_END_NAMESPACE-
156#endif // PARTICLE_H-
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