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qquickparticlegroup_p.h

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1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
5**-
6** This file is part of the QtQuick module of the Qt Toolkit.-
7**-
8** $QT_BEGIN_LICENSE:LGPL$-
9** Commercial License Usage-
10** Licensees holding valid commercial Qt licenses may use this file in-
11** accordance with the commercial license agreement provided with the-
12** Software or, alternatively, in accordance with the terms contained in-
13** a written agreement between you and The Qt Company. For licensing terms-
14** and conditions see https://www.qt.io/terms-conditions. For further-
15** information use the contact form at https://www.qt.io/contact-us.-
16**-
17** GNU Lesser General Public License Usage-
18** Alternatively, this file may be used under the terms of the GNU Lesser-
19** General Public License version 3 as published by the Free Software-
20** Foundation and appearing in the file LICENSE.LGPL3 included in the-
21** packaging of this file. Please review the following information to-
22** ensure the GNU Lesser General Public License version 3 requirements-
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
24**-
25** GNU General Public License Usage-
26** Alternatively, this file may be used under the terms of the GNU-
27** General Public License version 2.0 or (at your option) the GNU General-
28** Public license version 3 or any later version approved by the KDE Free-
29** Qt Foundation. The licenses are as published by the Free Software-
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3-
31** included in the packaging of this file. Please review the following-
32** information to ensure the GNU General Public License requirements will-
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and-
34** https://www.gnu.org/licenses/gpl-3.0.html.-
35**-
36** $QT_END_LICENSE$-
37**-
38****************************************************************************/-
39#ifndef QQuickPARTICLEGROUP-
40#define QQuickPARTICLEGROUP-
41-
42//-
43// W A R N I N G-
44// --------------
45//-
46// This file is not part of the Qt API. It exists purely as an-
47// implementation detail. This header file may change from version to-
48// version without notice, or even be removed.-
49//-
50// We mean it.-
51//-
52#include <private/qquickspriteengine_p.h>-
53#include "qquickparticlesystem_p.h"-
54#include "qqmlparserstatus.h"-
55-
56QT_BEGIN_NAMESPACE-
57-
58class QQuickParticleGroup : public QQuickStochasticState, public QQmlParserStatus-
59{-
60 Q_OBJECT-
61 //### Would setting limits per group be useful? Or clutter the API?-
62 //Q_PROPERTY(int maximumAlive READ maximumAlive WRITE setMaximumAlive NOTIFY maximumAliveChanged)-
63-
64 Q_PROPERTY(QQuickParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)-
65-
66 //Intercept children requests and assign to the group & system-
67 Q_PROPERTY(QQmlListProperty<QObject> particleChildren READ particleChildren DESIGNABLE false)//### Hidden property for in-state system definitions - ought not to be used in actual "Sprite" states-
68 Q_CLASSINFO("DefaultProperty", "particleChildren")-
69 Q_INTERFACES(QQmlParserStatus)-
70-
71public:-
72 explicit QQuickParticleGroup(QObject* parent = 0);-
73-
74 QQmlListProperty<QObject> particleChildren();-
75-
76 int maximumAlive() const-
77 {-
78 return m_maximumAlive;
never executed: return m_maximumAlive;
0
79 }-
80-
81 QQuickParticleSystem* system() const-
82 {-
83 return m_system;
never executed: return m_system;
0
84 }-
85-
86public Q_SLOTS:-
87-
88 void setMaximumAlive(int arg)-
89 {-
90 if (m_maximumAlive != arg) {
m_maximumAlive != argDescription
TRUEnever evaluated
FALSEnever evaluated
0
91 m_maximumAlive = arg;-
92 Q_EMIT maximumAliveChanged(arg);-
93 }
never executed: end of block
0
94 }
never executed: end of block
0
95-
96 void setSystem(QQuickParticleSystem* arg);-
97-
98 void delayRedirect(QObject* obj);-
99-
100Q_SIGNALS:-
101-
102 void maximumAliveChanged(int arg);-
103-
104 void systemChanged(QQuickParticleSystem* arg);-
105-
106protected:-
107 void componentComplete() override;-
108 void classBegin() override {}-
109-
110private:-
111-
112 void performDelayedRedirects();-
113-
114 int m_maximumAlive;-
115 QQuickParticleSystem* m_system;-
116 QList<QObject*> m_delayedRedirects;-
117};-
118-
119QT_END_NAMESPACE-
120-
121#endif-
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