OpenCoverage

qsgtexturematerial.h

Absolute File Name:/home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/util/qsgtexturematerial.h
Source codeSwitch to Preprocessed file
LineSourceCount
1/****************************************************************************-
2**-
3** Copyright (C) 2016 The Qt Company Ltd.-
4** Contact: https://www.qt.io/licensing/-
5**-
6** This file is part of the QtQuick module of the Qt Toolkit.-
7**-
8** $QT_BEGIN_LICENSE:LGPL$-
9** Commercial License Usage-
10** Licensees holding valid commercial Qt licenses may use this file in-
11** accordance with the commercial license agreement provided with the-
12** Software or, alternatively, in accordance with the terms contained in-
13** a written agreement between you and The Qt Company. For licensing terms-
14** and conditions see https://www.qt.io/terms-conditions. For further-
15** information use the contact form at https://www.qt.io/contact-us.-
16**-
17** GNU Lesser General Public License Usage-
18** Alternatively, this file may be used under the terms of the GNU Lesser-
19** General Public License version 3 as published by the Free Software-
20** Foundation and appearing in the file LICENSE.LGPL3 included in the-
21** packaging of this file. Please review the following information to-
22** ensure the GNU Lesser General Public License version 3 requirements-
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.-
24**-
25** GNU General Public License Usage-
26** Alternatively, this file may be used under the terms of the GNU-
27** General Public License version 2.0 or (at your option) the GNU General-
28** Public license version 3 or any later version approved by the KDE Free-
29** Qt Foundation. The licenses are as published by the Free Software-
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3-
31** included in the packaging of this file. Please review the following-
32** information to ensure the GNU General Public License requirements will-
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and-
34** https://www.gnu.org/licenses/gpl-3.0.html.-
35**-
36** $QT_END_LICENSE$-
37**-
38****************************************************************************/-
39-
40#ifndef QSGTEXTUREMATERIAL_H-
41#define QSGTEXTUREMATERIAL_H-
42-
43#include <QtQuick/qsgmaterial.h>-
44#include <QtQuick/qsgtexture.h>-
45-
46QT_BEGIN_NAMESPACE-
47-
48class Q_QUICK_EXPORT QSGOpaqueTextureMaterial : public QSGMaterial-
49{-
50public:-
51 QSGOpaqueTextureMaterial();-
52-
53 QSGMaterialType *type() const override;-
54 QSGMaterialShader *createShader() const override;-
55 int compare(const QSGMaterial *other) const override;-
56-
57 void setTexture(QSGTexture *texture);-
58 QSGTexture *texture() const { return m_texture; }
executed 80763 times by 14 tests: return m_texture;
Executed by:
  • tst_examples
  • tst_nodestest
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
80763
59-
60 void setMipmapFiltering(QSGTexture::Filtering filteringType) { m_mipmap_filtering = filteringType; }
executed 62 times by 5 tests: end of block
Executed by:
  • tst_nodestest
  • tst_qquickframebufferobject
  • tst_qquickitemlayer
  • tst_qquickpainteditem
  • tst_scenegraph
62
61 QSGTexture::Filtering mipmapFiltering() const { return QSGTexture::Filtering(m_mipmap_filtering); }
executed 26091 times by 13 tests: return QSGTexture::Filtering(m_mipmap_filtering);
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
26091
62-
63 void setFiltering(QSGTexture::Filtering filteringType) { m_filtering = filteringType; }
executed 15421 times by 13 tests: end of block
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
15421
64 QSGTexture::Filtering filtering() const { return QSGTexture::Filtering(m_filtering); }
executed 26141 times by 13 tests: return QSGTexture::Filtering(m_filtering);
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
26141
65-
66 void setHorizontalWrapMode(QSGTexture::WrapMode mode) { m_horizontal_wrap = mode; }
executed 24 times by 2 tests: end of block
Executed by:
  • tst_examples
  • tst_qquickimage
24
67 QSGTexture::WrapMode horizontalWrapMode() const { return QSGTexture::WrapMode(m_horizontal_wrap); }
executed 26091 times by 13 tests: return QSGTexture::WrapMode(m_horizontal_wrap);
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
26091
68-
69 void setVerticalWrapMode(QSGTexture::WrapMode mode) { m_vertical_wrap = mode; }
executed 18 times by 1 test: end of block
Executed by:
  • tst_qquickimage
18
70 QSGTexture::WrapMode verticalWrapMode() const { return QSGTexture::WrapMode(m_vertical_wrap); }
executed 26091 times by 13 tests: return QSGTexture::WrapMode(m_vertical_wrap);
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
26091
71-
72 void setAnisotropyLevel(QSGTexture::AnisotropyLevel level) { m_anisotropy_level = level; }
never executed: end of block
0
73 QSGTexture::AnisotropyLevel anisotropyLevel() const { return QSGTexture::AnisotropyLevel(m_anisotropy_level); }
executed 20814 times by 13 tests: return QSGTexture::AnisotropyLevel(m_anisotropy_level);
Executed by:
  • tst_examples
  • tst_qquickanimatedimage
  • tst_qquickborderimage
  • tst_qquickcustomparticle
  • tst_qquickframebufferobject
  • tst_qquickimage
  • tst_qquickitemlayer
  • tst_qquickitemparticle
  • tst_qquickpainteditem
  • tst_qquickshadereffect
  • tst_qquicktext
  • tst_qquickwindow
  • tst_scenegraph
20814
74-
75protected:-
76 QSGTexture *m_texture;-
77-
78 uint m_filtering: 2;-
79 uint m_mipmap_filtering: 2;-
80 uint m_horizontal_wrap : 1;-
81 uint m_vertical_wrap: 1;-
82 uint m_anisotropy_level : 3;-
83 uint m_reserved : 23;-
84};-
85-
86-
87class Q_QUICK_EXPORT QSGTextureMaterial : public QSGOpaqueTextureMaterial-
88{-
89public:-
90 QSGMaterialType *type() const override;-
91 QSGMaterialShader *createShader() const override;-
92};-
93-
94QT_END_NAMESPACE-
95-
96#endif-
Source codeSwitch to Preprocessed file

Generated by Squish Coco 4.2.0