Function | Condition %▴ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
createShaderName: | QSGSmoothTextureMaterial::createShader | Prototype: | QSGMaterialShader *QSGSmoothTextureMaterial::createShader() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp | Lines: | 80-83 |
| | 1 | 1 |
typeName: | QSGSmoothTextureMaterial::type | Prototype: | QSGMaterialType *QSGSmoothTextureMaterial::type() const | Coverage: | 0.000% (0/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp | Lines: | 74-78 |
| | 1 | 1 |
QSGSmoothTextureMaterialName: | QSGSmoothTextureMaterial::QSGSmoothTextureMaterial | Prototype: | QSGSmoothTextureMaterial::QSGSmoothTextureMaterial() | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp | Lines: | 63-67 |
| | 2 | 1 |
setTextureName: | QSGSmoothTextureMaterial::setTexture | Prototype: | void QSGSmoothTextureMaterial::setTexture(QSGTexture *texture) | Coverage: | 100.000% (1/1) | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp | Lines: | 69-72 |
| | 1 | 1 |