| Function | Condition %▾ | eLOC - Effective Lines of Code | McCabe - Cyclomatic Complexity |
geometryChanged| Name: | QQuickShaderEffectMesh::geometryChanged | | Prototype: | void QQuickShaderEffectMesh::geometryChanged() | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/.moc/moc_qquickshadereffectmesh_p.cpp | | Lines: | 125-128 |
| | 1 | 1 |
QQuickShaderEffectMesh| Name: | QQuickShaderEffectMesh::QQuickShaderEffectMesh | | Prototype: | QQuickShaderEffectMesh::QQuickShaderEffectMesh(QObject *parent) | | Coverage: | 100.000% (1/1) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickshadereffectmesh.cpp | | Lines: | 62-65 |
| | 2 | 1 |
log| Name: | QQuickShaderEffectMesh::log | | Prototype: | QString log() const | | Coverage: | 0.000% (0/1) | | Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/items/qquickshadereffectmesh_p.h | | Lines: | 85-85 |
| | 1 | 1 |