Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultspritenode.cpp |
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1 | /**************************************************************************** | - | ||||||
2 | ** | - | ||||||
3 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||
4 | ** Contact: https://www.qt.io/licensing/ | - | ||||||
5 | ** | - | ||||||
6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - | ||||||
7 | ** | - | ||||||
8 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||
9 | ** Commercial License Usage | - | ||||||
10 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||
11 | ** accordance with the commercial license agreement provided with the | - | ||||||
12 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||
13 | ** a written agreement between you and The Qt Company. For licensing terms | - | ||||||
14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - | ||||||
15 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||
16 | ** | - | ||||||
17 | ** GNU Lesser General Public License Usage | - | ||||||
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||
19 | ** General Public License version 3 as published by the Free Software | - | ||||||
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||
21 | ** packaging of this file. Please review the following information to | - | ||||||
22 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||
24 | ** | - | ||||||
25 | ** GNU General Public License Usage | - | ||||||
26 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||
27 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||
28 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||
29 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||
31 | ** included in the packaging of this file. Please review the following | - | ||||||
32 | ** information to ensure the GNU General Public License requirements will | - | ||||||
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||
35 | ** | - | ||||||
36 | ** $QT_END_LICENSE$ | - | ||||||
37 | ** | - | ||||||
38 | ****************************************************************************/ | - | ||||||
39 | - | |||||||
40 | #include "qsgdefaultspritenode_p.h" | - | ||||||
41 | - | |||||||
42 | #include <QtQuick/QSGMaterial> | - | ||||||
43 | #include <QtGui/QOpenGLShaderProgram> | - | ||||||
44 | - | |||||||
45 | QT_BEGIN_NAMESPACE | - | ||||||
46 | - | |||||||
47 | struct SpriteVertex { | - | ||||||
48 | float x; | - | ||||||
49 | float y; | - | ||||||
50 | float tx; | - | ||||||
51 | float ty; | - | ||||||
52 | }; | - | ||||||
53 | - | |||||||
54 | struct SpriteVertices { | - | ||||||
55 | SpriteVertex v1; | - | ||||||
56 | SpriteVertex v2; | - | ||||||
57 | SpriteVertex v3; | - | ||||||
58 | SpriteVertex v4; | - | ||||||
59 | }; | - | ||||||
60 | - | |||||||
61 | class QQuickSpriteMaterial : public QSGMaterial | - | ||||||
62 | { | - | ||||||
63 | public: | - | ||||||
64 | QQuickSpriteMaterial(); | - | ||||||
65 | ~QQuickSpriteMaterial(); | - | ||||||
66 | QSGMaterialType *type() const override { static QSGMaterialType type; return &type; } executed 2033 times by 2 tests: return &type; Executed by:
| 2033 | ||||||
67 | QSGMaterialShader *createShader() const override; | - | ||||||
68 | int compare(const QSGMaterial *other) const override | - | ||||||
69 | { | - | ||||||
70 | return this - static_cast<const QQuickSpriteMaterial *>(other); never executed: return this - static_cast<const QQuickSpriteMaterial *>(other); | 0 | ||||||
71 | } | - | ||||||
72 | - | |||||||
73 | QSGTexture *texture = nullptr; | - | ||||||
74 | - | |||||||
75 | float animT = 0.0f; | - | ||||||
76 | float animX1 = 0.0f; | - | ||||||
77 | float animY1 = 0.0f; | - | ||||||
78 | float animX2 = 0.0f; | - | ||||||
79 | float animY2 = 0.0f; | - | ||||||
80 | float animW = 1.0f; | - | ||||||
81 | float animH = 1.0f; | - | ||||||
82 | }; | - | ||||||
83 | - | |||||||
84 | QQuickSpriteMaterial::QQuickSpriteMaterial() | - | ||||||
85 | { | - | ||||||
86 | setFlag(Blending, true); | - | ||||||
87 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
88 | - | |||||||
89 | QQuickSpriteMaterial::~QQuickSpriteMaterial() | - | ||||||
90 | { | - | ||||||
91 | delete texture; | - | ||||||
92 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
93 | - | |||||||
94 | class SpriteMaterialData : public QSGMaterialShader | - | ||||||
95 | { | - | ||||||
96 | public: | - | ||||||
97 | SpriteMaterialData() | - | ||||||
98 | { | - | ||||||
99 | setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.vert")); executed 30 times by 2 tests: return qstring_literal_temp; Executed by:
| 30 | ||||||
100 | setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.frag")); executed 30 times by 2 tests: return qstring_literal_temp; Executed by:
| 30 | ||||||
101 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
102 | - | |||||||
103 | void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) override | - | ||||||
104 | { | - | ||||||
105 | QQuickSpriteMaterial *m = static_cast<QQuickSpriteMaterial *>(newEffect); | - | ||||||
106 | m->texture->bind(); | - | ||||||
107 | - | |||||||
108 | program()->setUniformValue(m_opacity_id, state.opacity()); | - | ||||||
109 | program()->setUniformValue(m_animData_id, m->animW, m->animH, m->animT); | - | ||||||
110 | program()->setUniformValue(m_animPos_id, m->animX1, m->animY1, m->animX2, m->animY2); | - | ||||||
111 | - | |||||||
112 | if (state.isMatrixDirty())
| 0-2033 | ||||||
113 | program()->setUniformValue(m_matrix_id, state.combinedMatrix()); executed 2033 times by 2 tests: program()->setUniformValue(m_matrix_id, state.combinedMatrix()); Executed by:
| 2033 | ||||||
114 | } executed 2033 times by 2 tests: end of block Executed by:
| 2033 | ||||||
115 | - | |||||||
116 | void initialize() override { | - | ||||||
117 | m_matrix_id = program()->uniformLocation("qt_Matrix"); | - | ||||||
118 | m_opacity_id = program()->uniformLocation("qt_Opacity"); | - | ||||||
119 | m_animData_id = program()->uniformLocation("animData"); | - | ||||||
120 | m_animPos_id = program()->uniformLocation("animPos"); | - | ||||||
121 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
122 | - | |||||||
123 | char const *const *attributeNames() const override { | - | ||||||
124 | static const char *attr[] = { | - | ||||||
125 | "vPos", | - | ||||||
126 | "vTex", | - | ||||||
127 | nullptr | - | ||||||
128 | }; | - | ||||||
129 | return attr; executed 6129 times by 2 tests: return attr; Executed by:
| 6129 | ||||||
130 | } | - | ||||||
131 | - | |||||||
132 | int m_matrix_id; | - | ||||||
133 | int m_opacity_id; | - | ||||||
134 | int m_animData_id; | - | ||||||
135 | int m_animPos_id; | - | ||||||
136 | }; | - | ||||||
137 | - | |||||||
138 | QSGMaterialShader *QQuickSpriteMaterial::createShader() const | - | ||||||
139 | { | - | ||||||
140 | return new SpriteMaterialData; executed 30 times by 2 tests: return new SpriteMaterialData; Executed by:
| 30 | ||||||
141 | } | - | ||||||
142 | - | |||||||
143 | static QSGGeometry::Attribute Sprite_Attributes[] = { | - | ||||||
144 | QSGGeometry::Attribute::create(0, 2, QSGGeometry::FloatType, true), // pos | - | ||||||
145 | QSGGeometry::Attribute::create(1, 2, QSGGeometry::FloatType), // tex | - | ||||||
146 | }; | - | ||||||
147 | - | |||||||
148 | static QSGGeometry::AttributeSet Sprite_AttributeSet = | - | ||||||
149 | { | - | ||||||
150 | 2, // Attribute Count | - | ||||||
151 | (2+2) * sizeof(float), | - | ||||||
152 | Sprite_Attributes | - | ||||||
153 | }; | - | ||||||
154 | - | |||||||
155 | QSGDefaultSpriteNode::QSGDefaultSpriteNode() | - | ||||||
156 | : m_material(new QQuickSpriteMaterial) | - | ||||||
157 | , m_geometryDirty(true) | - | ||||||
158 | , m_sheetSize(QSize(64, 64)) | - | ||||||
159 | { | - | ||||||
160 | // Setup geometry data | - | ||||||
161 | m_geometry = new QSGGeometry(Sprite_AttributeSet, 4, 6); | - | ||||||
162 | m_geometry->setDrawingMode(QSGGeometry::DrawTriangles); | - | ||||||
163 | quint16 *indices = m_geometry->indexDataAsUShort(); | - | ||||||
164 | indices[0] = 0; | - | ||||||
165 | indices[1] = 1; | - | ||||||
166 | indices[2] = 2; | - | ||||||
167 | indices[3] = 1; | - | ||||||
168 | indices[4] = 3; | - | ||||||
169 | indices[5] = 2; | - | ||||||
170 | - | |||||||
171 | setGeometry(m_geometry); | - | ||||||
172 | setMaterial(m_material); | - | ||||||
173 | setFlag(OwnsGeometry, true); | - | ||||||
174 | setFlag(OwnsMaterial, true); | - | ||||||
175 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
176 | - | |||||||
177 | void QSGDefaultSpriteNode::setTexture(QSGTexture *texture) | - | ||||||
178 | { | - | ||||||
179 | m_material->texture = texture; | - | ||||||
180 | m_geometryDirty = true; | - | ||||||
181 | markDirty(DirtyMaterial); | - | ||||||
182 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
183 | - | |||||||
184 | void QSGDefaultSpriteNode::setTime(float time) | - | ||||||
185 | { | - | ||||||
186 | m_material->animT = time; | - | ||||||
187 | markDirty(DirtyMaterial); | - | ||||||
188 | } executed 2051 times by 2 tests: end of block Executed by:
| 2051 | ||||||
189 | - | |||||||
190 | void QSGDefaultSpriteNode::setSourceA(const QPoint &source) | - | ||||||
191 | { | - | ||||||
192 | if (m_sourceA != source) {
| 689-1362 | ||||||
193 | m_sourceA = source; | - | ||||||
194 | m_material->animX1 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
195 | m_material->animY1 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
196 | markDirty(DirtyMaterial); | - | ||||||
197 | } executed 689 times by 2 tests: end of block Executed by:
| 689 | ||||||
198 | } executed 2051 times by 2 tests: end of block Executed by:
| 2051 | ||||||
199 | - | |||||||
200 | void QSGDefaultSpriteNode::setSourceB(const QPoint &source) | - | ||||||
201 | { | - | ||||||
202 | if (m_sourceB != source) {
| 697-1354 | ||||||
203 | m_sourceB = source; | - | ||||||
204 | m_material->animX2 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
205 | m_material->animY2 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
206 | markDirty(DirtyMaterial); | - | ||||||
207 | } executed 697 times by 2 tests: end of block Executed by:
| 697 | ||||||
208 | } executed 2051 times by 2 tests: end of block Executed by:
| 2051 | ||||||
209 | - | |||||||
210 | void QSGDefaultSpriteNode::setSpriteSize(const QSize &size) | - | ||||||
211 | { | - | ||||||
212 | if (m_spriteSize != size) {
| 32-2019 | ||||||
213 | m_spriteSize = size; | - | ||||||
214 | m_material->animW = static_cast<float>(size.width()) / m_sheetSize.width(); | - | ||||||
215 | m_material->animH = static_cast<float>(size.height()) / m_sheetSize.height(); | - | ||||||
216 | markDirty(DirtyMaterial); | - | ||||||
217 | } executed 32 times by 2 tests: end of block Executed by:
| 32 | ||||||
218 | - | |||||||
219 | } executed 2051 times by 2 tests: end of block Executed by:
| 2051 | ||||||
220 | - | |||||||
221 | void QSGDefaultSpriteNode::setSheetSize(const QSize &size) | - | ||||||
222 | { | - | ||||||
223 | if (m_sheetSize != size) {
| 0-30 | ||||||
224 | m_sheetSize = size; | - | ||||||
225 | - | |||||||
226 | // Update all dependent properties | - | ||||||
227 | m_material->animX1 = static_cast<float>(m_sourceA.x()) / m_sheetSize.width(); | - | ||||||
228 | m_material->animY1 = static_cast<float>(m_sourceA.y()) / m_sheetSize.height(); | - | ||||||
229 | m_material->animX2 = static_cast<float>(m_sourceB.x()) / m_sheetSize.width(); | - | ||||||
230 | m_material->animY2 = static_cast<float>(m_sourceB.y()) / m_sheetSize.height(); | - | ||||||
231 | m_material->animW = static_cast<float>(m_spriteSize.width()) / m_sheetSize.width(); | - | ||||||
232 | m_material->animH = static_cast<float>(m_spriteSize.height()) / m_sheetSize.height(); | - | ||||||
233 | markDirty(DirtyMaterial); | - | ||||||
234 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
235 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
236 | - | |||||||
237 | void QSGDefaultSpriteNode::setSize(const QSizeF &size) | - | ||||||
238 | { | - | ||||||
239 | if (m_size != size) {
| 30-2021 | ||||||
240 | m_size = size; | - | ||||||
241 | m_geometryDirty = true; | - | ||||||
242 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
243 | } executed 2051 times by 2 tests: end of block Executed by:
| 2051 | ||||||
244 | - | |||||||
245 | void QSGDefaultSpriteNode::setFiltering(QSGTexture::Filtering filtering) | - | ||||||
246 | { | - | ||||||
247 | m_material->texture->setFiltering(filtering); | - | ||||||
248 | markDirty(DirtyMaterial); | - | ||||||
249 | } executed 2021 times by 2 tests: end of block Executed by:
| 2021 | ||||||
250 | - | |||||||
251 | void QSGDefaultSpriteNode::update() | - | ||||||
252 | { | - | ||||||
253 | if (m_geometryDirty) {
| 30-1991 | ||||||
254 | updateGeometry(); | - | ||||||
255 | m_geometryDirty = false; | - | ||||||
256 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
257 | } executed 2021 times by 2 tests: end of block Executed by:
| 2021 | ||||||
258 | - | |||||||
259 | void QSGDefaultSpriteNode::updateGeometry() | - | ||||||
260 | { | - | ||||||
261 | if (!m_material->texture)
| 0-30 | ||||||
262 | return; never executed: return; | 0 | ||||||
263 | - | |||||||
264 | SpriteVertices *p = (SpriteVertices *) m_geometry->vertexData(); | - | ||||||
265 | - | |||||||
266 | QRectF texRect = m_material->texture->normalizedTextureSubRect(); | - | ||||||
267 | - | |||||||
268 | p->v1.tx = texRect.topLeft().x(); | - | ||||||
269 | p->v1.ty = texRect.topLeft().y(); | - | ||||||
270 | - | |||||||
271 | p->v2.tx = texRect.topRight().x(); | - | ||||||
272 | p->v2.ty = texRect.topRight().y(); | - | ||||||
273 | - | |||||||
274 | p->v3.tx = texRect.bottomLeft().x(); | - | ||||||
275 | p->v3.ty = texRect.bottomLeft().y(); | - | ||||||
276 | - | |||||||
277 | p->v4.tx = texRect.bottomRight().x(); | - | ||||||
278 | p->v4.ty = texRect.bottomRight().y(); | - | ||||||
279 | - | |||||||
280 | p->v1.x = 0; | - | ||||||
281 | p->v1.y = 0; | - | ||||||
282 | - | |||||||
283 | p->v2.x = m_size.width(); | - | ||||||
284 | p->v2.y = 0; | - | ||||||
285 | - | |||||||
286 | p->v3.x = 0; | - | ||||||
287 | p->v3.y = m_size.height(); | - | ||||||
288 | - | |||||||
289 | p->v4.x = m_size.width(); | - | ||||||
290 | p->v4.y = m_size.height(); | - | ||||||
291 | markDirty(DirtyGeometry); | - | ||||||
292 | } executed 30 times by 2 tests: end of block Executed by:
| 30 | ||||||
293 | - | |||||||
294 | QT_END_NAMESPACE | - | ||||||
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