| Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultspritenode.cpp |
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| 1 | /**************************************************************************** | - | ||||||
| 2 | ** | - | ||||||
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | - | ||||||
| 4 | ** Contact: https://www.qt.io/licensing/ | - | ||||||
| 5 | ** | - | ||||||
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. | - | ||||||
| 7 | ** | - | ||||||
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | - | ||||||
| 9 | ** Commercial License Usage | - | ||||||
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | - | ||||||
| 11 | ** accordance with the commercial license agreement provided with the | - | ||||||
| 12 | ** Software or, alternatively, in accordance with the terms contained in | - | ||||||
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | - | ||||||
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | - | ||||||
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | - | ||||||
| 16 | ** | - | ||||||
| 17 | ** GNU Lesser General Public License Usage | - | ||||||
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | - | ||||||
| 19 | ** General Public License version 3 as published by the Free Software | - | ||||||
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | - | ||||||
| 21 | ** packaging of this file. Please review the following information to | - | ||||||
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | - | ||||||
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | - | ||||||
| 24 | ** | - | ||||||
| 25 | ** GNU General Public License Usage | - | ||||||
| 26 | ** Alternatively, this file may be used under the terms of the GNU | - | ||||||
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | - | ||||||
| 28 | ** Public license version 3 or any later version approved by the KDE Free | - | ||||||
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | - | ||||||
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | - | ||||||
| 31 | ** included in the packaging of this file. Please review the following | - | ||||||
| 32 | ** information to ensure the GNU General Public License requirements will | - | ||||||
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | - | ||||||
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | - | ||||||
| 35 | ** | - | ||||||
| 36 | ** $QT_END_LICENSE$ | - | ||||||
| 37 | ** | - | ||||||
| 38 | ****************************************************************************/ | - | ||||||
| 39 | - | |||||||
| 40 | #include "qsgdefaultspritenode_p.h" | - | ||||||
| 41 | - | |||||||
| 42 | #include <QtQuick/QSGMaterial> | - | ||||||
| 43 | #include <QtGui/QOpenGLShaderProgram> | - | ||||||
| 44 | - | |||||||
| 45 | QT_BEGIN_NAMESPACE | - | ||||||
| 46 | - | |||||||
| 47 | struct SpriteVertex { | - | ||||||
| 48 | float x; | - | ||||||
| 49 | float y; | - | ||||||
| 50 | float tx; | - | ||||||
| 51 | float ty; | - | ||||||
| 52 | }; | - | ||||||
| 53 | - | |||||||
| 54 | struct SpriteVertices { | - | ||||||
| 55 | SpriteVertex v1; | - | ||||||
| 56 | SpriteVertex v2; | - | ||||||
| 57 | SpriteVertex v3; | - | ||||||
| 58 | SpriteVertex v4; | - | ||||||
| 59 | }; | - | ||||||
| 60 | - | |||||||
| 61 | class QQuickSpriteMaterial : public QSGMaterial | - | ||||||
| 62 | { | - | ||||||
| 63 | public: | - | ||||||
| 64 | QQuickSpriteMaterial(); | - | ||||||
| 65 | ~QQuickSpriteMaterial(); | - | ||||||
| 66 | QSGMaterialType *type() const override { static QSGMaterialType type; return &type; } executed 2033 times by 2 tests: return &type;Executed by:
| 2033 | ||||||
| 67 | QSGMaterialShader *createShader() const override; | - | ||||||
| 68 | int compare(const QSGMaterial *other) const override | - | ||||||
| 69 | { | - | ||||||
| 70 | return this - static_cast<const QQuickSpriteMaterial *>(other); never executed: return this - static_cast<const QQuickSpriteMaterial *>(other); | 0 | ||||||
| 71 | } | - | ||||||
| 72 | - | |||||||
| 73 | QSGTexture *texture = nullptr; | - | ||||||
| 74 | - | |||||||
| 75 | float animT = 0.0f; | - | ||||||
| 76 | float animX1 = 0.0f; | - | ||||||
| 77 | float animY1 = 0.0f; | - | ||||||
| 78 | float animX2 = 0.0f; | - | ||||||
| 79 | float animY2 = 0.0f; | - | ||||||
| 80 | float animW = 1.0f; | - | ||||||
| 81 | float animH = 1.0f; | - | ||||||
| 82 | }; | - | ||||||
| 83 | - | |||||||
| 84 | QQuickSpriteMaterial::QQuickSpriteMaterial() | - | ||||||
| 85 | { | - | ||||||
| 86 | setFlag(Blending, true); | - | ||||||
| 87 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 88 | - | |||||||
| 89 | QQuickSpriteMaterial::~QQuickSpriteMaterial() | - | ||||||
| 90 | { | - | ||||||
| 91 | delete texture; | - | ||||||
| 92 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 93 | - | |||||||
| 94 | class SpriteMaterialData : public QSGMaterialShader | - | ||||||
| 95 | { | - | ||||||
| 96 | public: | - | ||||||
| 97 | SpriteMaterialData() | - | ||||||
| 98 | { | - | ||||||
| 99 | setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.vert")); executed 30 times by 2 tests: return qstring_literal_temp;Executed by:
| 30 | ||||||
| 100 | setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/sprite.frag")); executed 30 times by 2 tests: return qstring_literal_temp;Executed by:
| 30 | ||||||
| 101 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 102 | - | |||||||
| 103 | void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) override | - | ||||||
| 104 | { | - | ||||||
| 105 | QQuickSpriteMaterial *m = static_cast<QQuickSpriteMaterial *>(newEffect); | - | ||||||
| 106 | m->texture->bind(); | - | ||||||
| 107 | - | |||||||
| 108 | program()->setUniformValue(m_opacity_id, state.opacity()); | - | ||||||
| 109 | program()->setUniformValue(m_animData_id, m->animW, m->animH, m->animT); | - | ||||||
| 110 | program()->setUniformValue(m_animPos_id, m->animX1, m->animY1, m->animX2, m->animY2); | - | ||||||
| 111 | - | |||||||
| 112 | if (state.isMatrixDirty())
| 0-2033 | ||||||
| 113 | program()->setUniformValue(m_matrix_id, state.combinedMatrix()); executed 2033 times by 2 tests: program()->setUniformValue(m_matrix_id, state.combinedMatrix());Executed by:
| 2033 | ||||||
| 114 | } executed 2033 times by 2 tests: end of blockExecuted by:
| 2033 | ||||||
| 115 | - | |||||||
| 116 | void initialize() override { | - | ||||||
| 117 | m_matrix_id = program()->uniformLocation("qt_Matrix"); | - | ||||||
| 118 | m_opacity_id = program()->uniformLocation("qt_Opacity"); | - | ||||||
| 119 | m_animData_id = program()->uniformLocation("animData"); | - | ||||||
| 120 | m_animPos_id = program()->uniformLocation("animPos"); | - | ||||||
| 121 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 122 | - | |||||||
| 123 | char const *const *attributeNames() const override { | - | ||||||
| 124 | static const char *attr[] = { | - | ||||||
| 125 | "vPos", | - | ||||||
| 126 | "vTex", | - | ||||||
| 127 | nullptr | - | ||||||
| 128 | }; | - | ||||||
| 129 | return attr; executed 6129 times by 2 tests: return attr;Executed by:
| 6129 | ||||||
| 130 | } | - | ||||||
| 131 | - | |||||||
| 132 | int m_matrix_id; | - | ||||||
| 133 | int m_opacity_id; | - | ||||||
| 134 | int m_animData_id; | - | ||||||
| 135 | int m_animPos_id; | - | ||||||
| 136 | }; | - | ||||||
| 137 | - | |||||||
| 138 | QSGMaterialShader *QQuickSpriteMaterial::createShader() const | - | ||||||
| 139 | { | - | ||||||
| 140 | return new SpriteMaterialData; executed 30 times by 2 tests: return new SpriteMaterialData;Executed by:
| 30 | ||||||
| 141 | } | - | ||||||
| 142 | - | |||||||
| 143 | static QSGGeometry::Attribute Sprite_Attributes[] = { | - | ||||||
| 144 | QSGGeometry::Attribute::create(0, 2, QSGGeometry::FloatType, true), // pos | - | ||||||
| 145 | QSGGeometry::Attribute::create(1, 2, QSGGeometry::FloatType), // tex | - | ||||||
| 146 | }; | - | ||||||
| 147 | - | |||||||
| 148 | static QSGGeometry::AttributeSet Sprite_AttributeSet = | - | ||||||
| 149 | { | - | ||||||
| 150 | 2, // Attribute Count | - | ||||||
| 151 | (2+2) * sizeof(float), | - | ||||||
| 152 | Sprite_Attributes | - | ||||||
| 153 | }; | - | ||||||
| 154 | - | |||||||
| 155 | QSGDefaultSpriteNode::QSGDefaultSpriteNode() | - | ||||||
| 156 | : m_material(new QQuickSpriteMaterial) | - | ||||||
| 157 | , m_geometryDirty(true) | - | ||||||
| 158 | , m_sheetSize(QSize(64, 64)) | - | ||||||
| 159 | { | - | ||||||
| 160 | // Setup geometry data | - | ||||||
| 161 | m_geometry = new QSGGeometry(Sprite_AttributeSet, 4, 6); | - | ||||||
| 162 | m_geometry->setDrawingMode(QSGGeometry::DrawTriangles); | - | ||||||
| 163 | quint16 *indices = m_geometry->indexDataAsUShort(); | - | ||||||
| 164 | indices[0] = 0; | - | ||||||
| 165 | indices[1] = 1; | - | ||||||
| 166 | indices[2] = 2; | - | ||||||
| 167 | indices[3] = 1; | - | ||||||
| 168 | indices[4] = 3; | - | ||||||
| 169 | indices[5] = 2; | - | ||||||
| 170 | - | |||||||
| 171 | setGeometry(m_geometry); | - | ||||||
| 172 | setMaterial(m_material); | - | ||||||
| 173 | setFlag(OwnsGeometry, true); | - | ||||||
| 174 | setFlag(OwnsMaterial, true); | - | ||||||
| 175 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 176 | - | |||||||
| 177 | void QSGDefaultSpriteNode::setTexture(QSGTexture *texture) | - | ||||||
| 178 | { | - | ||||||
| 179 | m_material->texture = texture; | - | ||||||
| 180 | m_geometryDirty = true; | - | ||||||
| 181 | markDirty(DirtyMaterial); | - | ||||||
| 182 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 183 | - | |||||||
| 184 | void QSGDefaultSpriteNode::setTime(float time) | - | ||||||
| 185 | { | - | ||||||
| 186 | m_material->animT = time; | - | ||||||
| 187 | markDirty(DirtyMaterial); | - | ||||||
| 188 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 189 | - | |||||||
| 190 | void QSGDefaultSpriteNode::setSourceA(const QPoint &source) | - | ||||||
| 191 | { | - | ||||||
| 192 | if (m_sourceA != source) {
| 689-1362 | ||||||
| 193 | m_sourceA = source; | - | ||||||
| 194 | m_material->animX1 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
| 195 | m_material->animY1 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
| 196 | markDirty(DirtyMaterial); | - | ||||||
| 197 | } executed 689 times by 2 tests: end of blockExecuted by:
| 689 | ||||||
| 198 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 199 | - | |||||||
| 200 | void QSGDefaultSpriteNode::setSourceB(const QPoint &source) | - | ||||||
| 201 | { | - | ||||||
| 202 | if (m_sourceB != source) {
| 697-1354 | ||||||
| 203 | m_sourceB = source; | - | ||||||
| 204 | m_material->animX2 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
| 205 | m_material->animY2 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
| 206 | markDirty(DirtyMaterial); | - | ||||||
| 207 | } executed 697 times by 2 tests: end of blockExecuted by:
| 697 | ||||||
| 208 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 209 | - | |||||||
| 210 | void QSGDefaultSpriteNode::setSpriteSize(const QSize &size) | - | ||||||
| 211 | { | - | ||||||
| 212 | if (m_spriteSize != size) {
| 32-2019 | ||||||
| 213 | m_spriteSize = size; | - | ||||||
| 214 | m_material->animW = static_cast<float>(size.width()) / m_sheetSize.width(); | - | ||||||
| 215 | m_material->animH = static_cast<float>(size.height()) / m_sheetSize.height(); | - | ||||||
| 216 | markDirty(DirtyMaterial); | - | ||||||
| 217 | } executed 32 times by 2 tests: end of blockExecuted by:
| 32 | ||||||
| 218 | - | |||||||
| 219 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 220 | - | |||||||
| 221 | void QSGDefaultSpriteNode::setSheetSize(const QSize &size) | - | ||||||
| 222 | { | - | ||||||
| 223 | if (m_sheetSize != size) {
| 0-30 | ||||||
| 224 | m_sheetSize = size; | - | ||||||
| 225 | - | |||||||
| 226 | // Update all dependent properties | - | ||||||
| 227 | m_material->animX1 = static_cast<float>(m_sourceA.x()) / m_sheetSize.width(); | - | ||||||
| 228 | m_material->animY1 = static_cast<float>(m_sourceA.y()) / m_sheetSize.height(); | - | ||||||
| 229 | m_material->animX2 = static_cast<float>(m_sourceB.x()) / m_sheetSize.width(); | - | ||||||
| 230 | m_material->animY2 = static_cast<float>(m_sourceB.y()) / m_sheetSize.height(); | - | ||||||
| 231 | m_material->animW = static_cast<float>(m_spriteSize.width()) / m_sheetSize.width(); | - | ||||||
| 232 | m_material->animH = static_cast<float>(m_spriteSize.height()) / m_sheetSize.height(); | - | ||||||
| 233 | markDirty(DirtyMaterial); | - | ||||||
| 234 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 235 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 236 | - | |||||||
| 237 | void QSGDefaultSpriteNode::setSize(const QSizeF &size) | - | ||||||
| 238 | { | - | ||||||
| 239 | if (m_size != size) {
| 30-2021 | ||||||
| 240 | m_size = size; | - | ||||||
| 241 | m_geometryDirty = true; | - | ||||||
| 242 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 243 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 244 | - | |||||||
| 245 | void QSGDefaultSpriteNode::setFiltering(QSGTexture::Filtering filtering) | - | ||||||
| 246 | { | - | ||||||
| 247 | m_material->texture->setFiltering(filtering); | - | ||||||
| 248 | markDirty(DirtyMaterial); | - | ||||||
| 249 | } executed 2021 times by 2 tests: end of blockExecuted by:
| 2021 | ||||||
| 250 | - | |||||||
| 251 | void QSGDefaultSpriteNode::update() | - | ||||||
| 252 | { | - | ||||||
| 253 | if (m_geometryDirty) {
| 30-1991 | ||||||
| 254 | updateGeometry(); | - | ||||||
| 255 | m_geometryDirty = false; | - | ||||||
| 256 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 257 | } executed 2021 times by 2 tests: end of blockExecuted by:
| 2021 | ||||||
| 258 | - | |||||||
| 259 | void QSGDefaultSpriteNode::updateGeometry() | - | ||||||
| 260 | { | - | ||||||
| 261 | if (!m_material->texture)
| 0-30 | ||||||
| 262 | return; never executed: return; | 0 | ||||||
| 263 | - | |||||||
| 264 | SpriteVertices *p = (SpriteVertices *) m_geometry->vertexData(); | - | ||||||
| 265 | - | |||||||
| 266 | QRectF texRect = m_material->texture->normalizedTextureSubRect(); | - | ||||||
| 267 | - | |||||||
| 268 | p->v1.tx = texRect.topLeft().x(); | - | ||||||
| 269 | p->v1.ty = texRect.topLeft().y(); | - | ||||||
| 270 | - | |||||||
| 271 | p->v2.tx = texRect.topRight().x(); | - | ||||||
| 272 | p->v2.ty = texRect.topRight().y(); | - | ||||||
| 273 | - | |||||||
| 274 | p->v3.tx = texRect.bottomLeft().x(); | - | ||||||
| 275 | p->v3.ty = texRect.bottomLeft().y(); | - | ||||||
| 276 | - | |||||||
| 277 | p->v4.tx = texRect.bottomRight().x(); | - | ||||||
| 278 | p->v4.ty = texRect.bottomRight().y(); | - | ||||||
| 279 | - | |||||||
| 280 | p->v1.x = 0; | - | ||||||
| 281 | p->v1.y = 0; | - | ||||||
| 282 | - | |||||||
| 283 | p->v2.x = m_size.width(); | - | ||||||
| 284 | p->v2.y = 0; | - | ||||||
| 285 | - | |||||||
| 286 | p->v3.x = 0; | - | ||||||
| 287 | p->v3.y = m_size.height(); | - | ||||||
| 288 | - | |||||||
| 289 | p->v4.x = m_size.width(); | - | ||||||
| 290 | p->v4.y = m_size.height(); | - | ||||||
| 291 | markDirty(DirtyGeometry); | - | ||||||
| 292 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 293 | - | |||||||
| 294 | QT_END_NAMESPACE | - | ||||||
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