| Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/qsgdefaultspritenode.cpp |
| Switch to Source code | Preprocessed file |
| Line | Source | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | - | |||||||
| 2 | - | |||||||
| 3 | - | |||||||
| 4 | - | |||||||
| 5 | struct SpriteVertex { | - | ||||||
| 6 | float x; | - | ||||||
| 7 | float y; | - | ||||||
| 8 | float tx; | - | ||||||
| 9 | float ty; | - | ||||||
| 10 | }; | - | ||||||
| 11 | - | |||||||
| 12 | struct SpriteVertices { | - | ||||||
| 13 | SpriteVertex v1; | - | ||||||
| 14 | SpriteVertex v2; | - | ||||||
| 15 | SpriteVertex v3; | - | ||||||
| 16 | SpriteVertex v4; | - | ||||||
| 17 | }; | - | ||||||
| 18 | - | |||||||
| 19 | class QQuickSpriteMaterial : public QSGMaterial | - | ||||||
| 20 | { | - | ||||||
| 21 | public: | - | ||||||
| 22 | QQuickSpriteMaterial(); | - | ||||||
| 23 | ~QQuickSpriteMaterial(); | - | ||||||
| 24 | QSGMaterialType *type() const override { static QSGMaterialType type; return executed 2033 times by 2 tests: &type;return &type;Executed by:
executed 2033 times by 2 tests: }return &type;Executed by:
| 2033 | ||||||
| 25 | QSGMaterialShader *createShader() const override; | - | ||||||
| 26 | int compare(const QSGMaterial *other) const override | - | ||||||
| 27 | { | - | ||||||
| 28 | return never executed: this - static_cast<const QQuickSpriteMaterial *>(other);return this - static_cast<const QQuickSpriteMaterial *>(other);never executed: return this - static_cast<const QQuickSpriteMaterial *>(other); | 0 | ||||||
| 29 | } | - | ||||||
| 30 | - | |||||||
| 31 | QSGTexture *texture = nullptr; | - | ||||||
| 32 | - | |||||||
| 33 | float animT = 0.0f; | - | ||||||
| 34 | float animX1 = 0.0f; | - | ||||||
| 35 | float animY1 = 0.0f; | - | ||||||
| 36 | float animX2 = 0.0f; | - | ||||||
| 37 | float animY2 = 0.0f; | - | ||||||
| 38 | float animW = 1.0f; | - | ||||||
| 39 | float animH = 1.0f; | - | ||||||
| 40 | }; | - | ||||||
| 41 | - | |||||||
| 42 | QQuickSpriteMaterial::QQuickSpriteMaterial() | - | ||||||
| 43 | { | - | ||||||
| 44 | setFlag(Blending, true); | - | ||||||
| 45 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 46 | - | |||||||
| 47 | QQuickSpriteMaterial::~QQuickSpriteMaterial() | - | ||||||
| 48 | { | - | ||||||
| 49 | delete texture; | - | ||||||
| 50 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 51 | - | |||||||
| 52 | class SpriteMaterialData : public QSGMaterialShader | - | ||||||
| 53 | { | - | ||||||
| 54 | public: | - | ||||||
| 55 | SpriteMaterialData() | - | ||||||
| 56 | { | - | ||||||
| 57 | setShaderSourceFile(QOpenGLShader::Vertex, ([]() noexcept -> QString { enum { Size = sizeof(u"" ":/qt-project.org/scenegraph/shaders/sprite.vert")/2 - 1 }; static const QStaticStringData<Size> qstring_literal = { { { { -1 } }, Size, 0, 0, sizeof(QStringData) }, u"" ":/qt-project.org/scenegraph/shaders/sprite.vert" }; QStringDataPtr holder = { qstring_literal.data_ptr() }; const QString qstring_literal_temp(holder); return executed 30 times by 2 tests: qstring_literal_temp;return qstring_literal_temp;Executed by:
executed 30 times by 2 tests: }()));return qstring_literal_temp;Executed by:
| 30 | ||||||
| 58 | setShaderSourceFile(QOpenGLShader::Fragment, ([]() noexcept -> QString { enum { Size = sizeof(u"" ":/qt-project.org/scenegraph/shaders/sprite.frag")/2 - 1 }; static const QStaticStringData<Size> qstring_literal = { { { { -1 } }, Size, 0, 0, sizeof(QStringData) }, u"" ":/qt-project.org/scenegraph/shaders/sprite.frag" }; QStringDataPtr holder = { qstring_literal.data_ptr() }; const QString qstring_literal_temp(holder); return executed 30 times by 2 tests: qstring_literal_temp;return qstring_literal_temp;Executed by:
executed 30 times by 2 tests: }()));return qstring_literal_temp;Executed by:
| 30 | ||||||
| 59 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 60 | - | |||||||
| 61 | void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *) override | - | ||||||
| 62 | { | - | ||||||
| 63 | QQuickSpriteMaterial *m = static_cast<QQuickSpriteMaterial *>(newEffect); | - | ||||||
| 64 | m->texture->bind(); | - | ||||||
| 65 | - | |||||||
| 66 | program()->setUniformValue(m_opacity_id, state.opacity()); | - | ||||||
| 67 | program()->setUniformValue(m_animData_id, m->animW, m->animH, m->animT); | - | ||||||
| 68 | program()->setUniformValue(m_animPos_id, m->animX1, m->animY1, m->animX2, m->animY2); | - | ||||||
| 69 | - | |||||||
| 70 | if (state.isMatrixDirty()
| 0-2033 | ||||||
| 71 | program()->setUniformValue(m_matrix_id, state.combinedMatrix()); executed 2033 times by 2 tests: program()->setUniformValue(m_matrix_id, state.combinedMatrix());Executed by:
| 2033 | ||||||
| 72 | } executed 2033 times by 2 tests: end of blockExecuted by:
| 2033 | ||||||
| 73 | - | |||||||
| 74 | void initialize() override { | - | ||||||
| 75 | m_matrix_id = program()->uniformLocation("qt_Matrix"); | - | ||||||
| 76 | m_opacity_id = program()->uniformLocation("qt_Opacity"); | - | ||||||
| 77 | m_animData_id = program()->uniformLocation("animData"); | - | ||||||
| 78 | m_animPos_id = program()->uniformLocation("animPos"); | - | ||||||
| 79 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 80 | - | |||||||
| 81 | char const *const *attributeNames() const override { | - | ||||||
| 82 | static const char *attr[] = { | - | ||||||
| 83 | "vPos", | - | ||||||
| 84 | "vTex", | - | ||||||
| 85 | nullptr | - | ||||||
| 86 | }; | - | ||||||
| 87 | return executed 6129 times by 2 tests: attr;return attr;Executed by:
executed 6129 times by 2 tests: return attr;Executed by:
| 6129 | ||||||
| 88 | } | - | ||||||
| 89 | - | |||||||
| 90 | int m_matrix_id; | - | ||||||
| 91 | int m_opacity_id; | - | ||||||
| 92 | int m_animData_id; | - | ||||||
| 93 | int m_animPos_id; | - | ||||||
| 94 | }; | - | ||||||
| 95 | - | |||||||
| 96 | QSGMaterialShader *QQuickSpriteMaterial::createShader() const | - | ||||||
| 97 | { | - | ||||||
| 98 | return executed 30 times by 2 tests: new SpriteMaterialData;return new SpriteMaterialData;Executed by:
executed 30 times by 2 tests: return new SpriteMaterialData;Executed by:
| 30 | ||||||
| 99 | } | - | ||||||
| 100 | - | |||||||
| 101 | static QSGGeometry::Attribute Sprite_Attributes[] = { | - | ||||||
| 102 | QSGGeometry::Attribute::create(0, 2, QSGGeometry::FloatType, true), | - | ||||||
| 103 | QSGGeometry::Attribute::create(1, 2, QSGGeometry::FloatType), | - | ||||||
| 104 | }; | - | ||||||
| 105 | - | |||||||
| 106 | static QSGGeometry::AttributeSet Sprite_AttributeSet = | - | ||||||
| 107 | { | - | ||||||
| 108 | 2, | - | ||||||
| 109 | (2+2) * sizeof(float), | - | ||||||
| 110 | Sprite_Attributes | - | ||||||
| 111 | }; | - | ||||||
| 112 | - | |||||||
| 113 | QSGDefaultSpriteNode::QSGDefaultSpriteNode() | - | ||||||
| 114 | : m_material(new QQuickSpriteMaterial) | - | ||||||
| 115 | , m_geometryDirty(true) | - | ||||||
| 116 | , m_sheetSize(QSize(64, 64)) | - | ||||||
| 117 | { | - | ||||||
| 118 | - | |||||||
| 119 | m_geometry = new QSGGeometry(Sprite_AttributeSet, 4, 6); | - | ||||||
| 120 | m_geometry->setDrawingMode(QSGGeometry::DrawTriangles); | - | ||||||
| 121 | quint16 *indices = m_geometry->indexDataAsUShort(); | - | ||||||
| 122 | indices[0] = 0; | - | ||||||
| 123 | indices[1] = 1; | - | ||||||
| 124 | indices[2] = 2; | - | ||||||
| 125 | indices[3] = 1; | - | ||||||
| 126 | indices[4] = 3; | - | ||||||
| 127 | indices[5] = 2; | - | ||||||
| 128 | - | |||||||
| 129 | setGeometry(m_geometry); | - | ||||||
| 130 | setMaterial(m_material); | - | ||||||
| 131 | setFlag(OwnsGeometry, true); | - | ||||||
| 132 | setFlag(OwnsMaterial, true); | - | ||||||
| 133 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 134 | - | |||||||
| 135 | void QSGDefaultSpriteNode::setTexture(QSGTexture *texture) | - | ||||||
| 136 | { | - | ||||||
| 137 | m_material->texture = texture; | - | ||||||
| 138 | m_geometryDirty = true; | - | ||||||
| 139 | markDirty(DirtyMaterial); | - | ||||||
| 140 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 141 | - | |||||||
| 142 | void QSGDefaultSpriteNode::setTime(float time) | - | ||||||
| 143 | { | - | ||||||
| 144 | m_material->animT = time; | - | ||||||
| 145 | markDirty(DirtyMaterial); | - | ||||||
| 146 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 147 | - | |||||||
| 148 | void QSGDefaultSpriteNode::setSourceA(const QPoint &source) | - | ||||||
| 149 | { | - | ||||||
| 150 | if (m_sourceA != source
| 689-1362 | ||||||
| 151 | m_sourceA = source; | - | ||||||
| 152 | m_material->animX1 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
| 153 | m_material->animY1 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
| 154 | markDirty(DirtyMaterial); | - | ||||||
| 155 | } executed 689 times by 2 tests: end of blockExecuted by:
| 689 | ||||||
| 156 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 157 | - | |||||||
| 158 | void QSGDefaultSpriteNode::setSourceB(const QPoint &source) | - | ||||||
| 159 | { | - | ||||||
| 160 | if (m_sourceB != source
| 697-1354 | ||||||
| 161 | m_sourceB = source; | - | ||||||
| 162 | m_material->animX2 = static_cast<float>(source.x()) / m_sheetSize.width(); | - | ||||||
| 163 | m_material->animY2 = static_cast<float>(source.y()) / m_sheetSize.height(); | - | ||||||
| 164 | markDirty(DirtyMaterial); | - | ||||||
| 165 | } executed 697 times by 2 tests: end of blockExecuted by:
| 697 | ||||||
| 166 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 167 | - | |||||||
| 168 | void QSGDefaultSpriteNode::setSpriteSize(const QSize &size) | - | ||||||
| 169 | { | - | ||||||
| 170 | if (m_spriteSize != size
| 32-2019 | ||||||
| 171 | m_spriteSize = size; | - | ||||||
| 172 | m_material->animW = static_cast<float>(size.width()) / m_sheetSize.width(); | - | ||||||
| 173 | m_material->animH = static_cast<float>(size.height()) / m_sheetSize.height(); | - | ||||||
| 174 | markDirty(DirtyMaterial); | - | ||||||
| 175 | } executed 32 times by 2 tests: end of blockExecuted by:
| 32 | ||||||
| 176 | - | |||||||
| 177 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 178 | - | |||||||
| 179 | void QSGDefaultSpriteNode::setSheetSize(const QSize &size) | - | ||||||
| 180 | { | - | ||||||
| 181 | if (m_sheetSize != size
| 0-30 | ||||||
| 182 | m_sheetSize = size; | - | ||||||
| 183 | - | |||||||
| 184 | - | |||||||
| 185 | m_material->animX1 = static_cast<float>(m_sourceA.x()) / m_sheetSize.width(); | - | ||||||
| 186 | m_material->animY1 = static_cast<float>(m_sourceA.y()) / m_sheetSize.height(); | - | ||||||
| 187 | m_material->animX2 = static_cast<float>(m_sourceB.x()) / m_sheetSize.width(); | - | ||||||
| 188 | m_material->animY2 = static_cast<float>(m_sourceB.y()) / m_sheetSize.height(); | - | ||||||
| 189 | m_material->animW = static_cast<float>(m_spriteSize.width()) / m_sheetSize.width(); | - | ||||||
| 190 | m_material->animH = static_cast<float>(m_spriteSize.height()) / m_sheetSize.height(); | - | ||||||
| 191 | markDirty(DirtyMaterial); | - | ||||||
| 192 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 193 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 194 | - | |||||||
| 195 | void QSGDefaultSpriteNode::setSize(const QSizeF &size) | - | ||||||
| 196 | { | - | ||||||
| 197 | if (m_size != size
| 30-2021 | ||||||
| 198 | m_size = size; | - | ||||||
| 199 | m_geometryDirty = true; | - | ||||||
| 200 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 201 | } executed 2051 times by 2 tests: end of blockExecuted by:
| 2051 | ||||||
| 202 | - | |||||||
| 203 | void QSGDefaultSpriteNode::setFiltering(QSGTexture::Filtering filtering) | - | ||||||
| 204 | { | - | ||||||
| 205 | m_material->texture->setFiltering(filtering); | - | ||||||
| 206 | markDirty(DirtyMaterial); | - | ||||||
| 207 | } executed 2021 times by 2 tests: end of blockExecuted by:
| 2021 | ||||||
| 208 | - | |||||||
| 209 | void QSGDefaultSpriteNode::update() | - | ||||||
| 210 | { | - | ||||||
| 211 | if (m_geometryDirty
| 30-1991 | ||||||
| 212 | updateGeometry(); | - | ||||||
| 213 | m_geometryDirty = false; | - | ||||||
| 214 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 215 | } executed 2021 times by 2 tests: end of blockExecuted by:
| 2021 | ||||||
| 216 | - | |||||||
| 217 | void QSGDefaultSpriteNode::updateGeometry() | - | ||||||
| 218 | { | - | ||||||
| 219 | if (!m_material->texture
| 0-30 | ||||||
| 220 | return; never executed: return; | 0 | ||||||
| 221 | - | |||||||
| 222 | SpriteVertices *p = (SpriteVertices *) m_geometry->vertexData(); | - | ||||||
| 223 | - | |||||||
| 224 | QRectF texRect = m_material->texture->normalizedTextureSubRect(); | - | ||||||
| 225 | - | |||||||
| 226 | p->v1.tx = texRect.topLeft().x(); | - | ||||||
| 227 | p->v1.ty = texRect.topLeft().y(); | - | ||||||
| 228 | - | |||||||
| 229 | p->v2.tx = texRect.topRight().x(); | - | ||||||
| 230 | p->v2.ty = texRect.topRight().y(); | - | ||||||
| 231 | - | |||||||
| 232 | p->v3.tx = texRect.bottomLeft().x(); | - | ||||||
| 233 | p->v3.ty = texRect.bottomLeft().y(); | - | ||||||
| 234 | - | |||||||
| 235 | p->v4.tx = texRect.bottomRight().x(); | - | ||||||
| 236 | p->v4.ty = texRect.bottomRight().y(); | - | ||||||
| 237 | - | |||||||
| 238 | p->v1.x = 0; | - | ||||||
| 239 | p->v1.y = 0; | - | ||||||
| 240 | - | |||||||
| 241 | p->v2.x = m_size.width(); | - | ||||||
| 242 | p->v2.y = 0; | - | ||||||
| 243 | - | |||||||
| 244 | p->v3.x = 0; | - | ||||||
| 245 | p->v3.y = m_size.height(); | - | ||||||
| 246 | - | |||||||
| 247 | p->v4.x = m_size.width(); | - | ||||||
| 248 | p->v4.y = m_size.height(); | - | ||||||
| 249 | markDirty(DirtyGeometry); | - | ||||||
| 250 | } executed 30 times by 2 tests: end of blockExecuted by:
| 30 | ||||||
| 251 | - | |||||||
| 252 | - | |||||||
| Switch to Source code | Preprocessed file |