Absolute File Name: | /home/opencoverage/opencoverage/guest-scripts/qtdeclarative/src/qtdeclarative/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderablenode_p.h |
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Line | Source | Count |
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1 | - | |
2 | - | |
3 | - | |
4 | - | |
5 | class QSGSimpleRectNode; | - |
6 | class QSGSimpleTextureNode; | - |
7 | class QSGSoftwareInternalImageNode; | - |
8 | class QSGSoftwarePainterNode; | - |
9 | class QSGSoftwareInternalRectangleNode; | - |
10 | class QSGSoftwareGlyphNode; | - |
11 | class QSGSoftwareNinePatchNode; | - |
12 | class QSGSoftwareSpriteNode; | - |
13 | class QSGRenderNode; | - |
14 | - | |
15 | class __attribute__((visibility("default"))) QSGSoftwareRenderableNode | - |
16 | { | - |
17 | public: | - |
18 | enum NodeType { | - |
19 | Invalid = -1, | - |
20 | SimpleRect, | - |
21 | SimpleTexture, | - |
22 | Image, | - |
23 | Painter, | - |
24 | Rectangle, | - |
25 | Glyph, | - |
26 | NinePatch, | - |
27 | SimpleRectangle, | - |
28 | SimpleImage, | - |
29 | - | |
30 | SpriteNode, | - |
31 | - | |
32 | RenderNode | - |
33 | }; | - |
34 | - | |
35 | QSGSoftwareRenderableNode(NodeType type, QSGNode *node); | - |
36 | ~QSGSoftwareRenderableNode(); | - |
37 | - | |
38 | void update(); | - |
39 | - | |
40 | QRegion renderNode(QPainter *painter, bool forceOpaquePainting = false); | - |
41 | QRect boundingRectMin() const { return executed 32 times by 1 test: m_boundingRectMin;return m_boundingRectMin; Executed by:
executed 32 times by 1 test: }return m_boundingRectMin; Executed by:
| 32 |
42 | QRect boundingRectMax() const { return executed 16 times by 1 test: m_boundingRectMax;return m_boundingRectMax; Executed by:
executed 16 times by 1 test: }return m_boundingRectMax; Executed by:
| 16 |
43 | NodeType type() const { return never executed: m_nodeType;return m_nodeType; never executed: }return m_nodeType; | 0 |
44 | bool isOpaque() const { return executed 112 times by 1 test: m_isOpaque;return m_isOpaque; Executed by:
executed 112 times by 1 test: }return m_isOpaque; Executed by:
| 112 |
45 | bool isDirty() const { return executed 48 times by 1 test: m_isDirty;return m_isDirty; Executed by:
executed 48 times by 1 test: }return m_isDirty; Executed by:
| 48 |
46 | bool isDirtyRegionEmpty() const; | - |
47 | QSGNode *handle() const { return never executed: m_handle.node;return m_handle.node; never executed: }return m_handle.node; | 0 |
48 | - | |
49 | void setTransform(const QTransform &transform); | - |
50 | void setClipRegion(const QRegion &clipRegion, bool hasClipRegion = true); | - |
51 | void setOpacity(float opacity); | - |
52 | QTransform transform() const { return never executed: m_transform;return m_transform; never executed: }return m_transform; | 0 |
53 | QRegion clipRegion() const { return never executed: m_clipRegion;return m_clipRegion; never executed: }return m_clipRegion; | 0 |
54 | float opacity() const { return never executed: m_opacity;return m_opacity; never executed: }return m_opacity; | 0 |
55 | - | |
56 | void markGeometryDirty(); | - |
57 | void markMaterialDirty(); | - |
58 | - | |
59 | void addDirtyRegion(const QRegion &dirtyRegion, bool forceDirty = true); | - |
60 | void subtractDirtyRegion(const QRegion &dirtyRegion); | - |
61 | - | |
62 | QRegion previousDirtyRegion(bool wasRemoved = false) const; | - |
63 | QRegion dirtyRegion() const; | - |
64 | - | |
65 | private: | - |
66 | union RenderableNodeHandle { | - |
67 | QSGNode *node; | - |
68 | QSGSimpleRectNode *simpleRectNode; | - |
69 | QSGSimpleTextureNode *simpleTextureNode; | - |
70 | QSGSoftwareInternalImageNode *imageNode; | - |
71 | QSGSoftwarePainterNode *painterNode; | - |
72 | QSGSoftwareInternalRectangleNode *rectangleNode; | - |
73 | QSGSoftwareGlyphNode *glpyhNode; | - |
74 | QSGSoftwareNinePatchNode *ninePatchNode; | - |
75 | QSGRectangleNode *simpleRectangleNode; | - |
76 | QSGImageNode *simpleImageNode; | - |
77 | QSGSoftwareSpriteNode *spriteNode; | - |
78 | QSGRenderNode *renderNode; | - |
79 | }; | - |
80 | - | |
81 | const NodeType m_nodeType; | - |
82 | RenderableNodeHandle m_handle; | - |
83 | - | |
84 | bool m_isOpaque; | - |
85 | - | |
86 | bool m_isDirty; | - |
87 | QRegion m_dirtyRegion; | - |
88 | QRegion m_previousDirtyRegion; | - |
89 | - | |
90 | QTransform m_transform; | - |
91 | QRegion m_clipRegion; | - |
92 | bool m_hasClipRegion; | - |
93 | float m_opacity; | - |
94 | - | |
95 | QRect m_boundingRectMin; | - |
96 | QRect m_boundingRectMax; | - |
97 | }; | - |
98 | - | |
99 | - | |
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