| Line | Source | Count |
| 1 | | - |
| 2 | | - |
| 3 | | - |
| 4 | | - |
| 5 | class QSGSimpleRectNode; | - |
| 6 | | - |
| 7 | class QSGSoftwareRenderableNode; | - |
| 8 | class QSGSoftwareRenderableNodeUpdater; | - |
| 9 | | - |
| 10 | class __attribute__((visibility("default"))) QSGAbstractSoftwareRenderer : public QSGRenderer | - |
| 11 | { | - |
| 12 | public: | - |
| 13 | QSGAbstractSoftwareRenderer(QSGRenderContext *context); | - |
| 14 | virtual ~QSGAbstractSoftwareRenderer(); | - |
| 15 | | - |
| 16 | QSGSoftwareRenderableNode *renderableNode(QSGNode *node) const; | - |
| 17 | void addNodeMapping(QSGNode *node, QSGSoftwareRenderableNode *renderableNode); | - |
| 18 | void appendRenderableNode(QSGSoftwareRenderableNode *node); | - |
| 19 | | - |
| 20 | void nodeChanged(QSGNode *node, QSGNode::DirtyState state) override; | - |
| 21 | | - |
| 22 | void markDirty(); | - |
| 23 | | - |
| 24 | protected: | - |
| 25 | QRegion renderNodes(QPainter *painter); | - |
| 26 | void buildRenderList(); | - |
| 27 | QRegion optimizeRenderList(); | - |
| 28 | | - |
| 29 | void setBackgroundColor(const QColor &color); | - |
| 30 | void setBackgroundRect(const QRect &rect); | - |
| 31 | QColor backgroundColor(); | - |
| 32 | QRect backgroundRect(); | - |
| 33 | | - |
| 34 | bool isOpaque() const { return never executed: return m_isOpaque; m_isOpaque;never executed: return m_isOpaque; } | 0 |
| 35 | const QLinkedList<QSGSoftwareRenderableNode*> &renderableNodes() const; | - |
| 36 | | - |
| 37 | private: | - |
| 38 | void nodeAdded(QSGNode *node); | - |
| 39 | void nodeRemoved(QSGNode *node); | - |
| 40 | void nodeGeometryUpdated(QSGNode *node); | - |
| 41 | void nodeMaterialUpdated(QSGNode *node); | - |
| 42 | void nodeMatrixUpdated(QSGNode *node); | - |
| 43 | void nodeOpacityUpdated(QSGNode *node); | - |
| 44 | | - |
| 45 | QHash<QSGNode*, QSGSoftwareRenderableNode*> m_nodes; | - |
| 46 | QLinkedList<QSGSoftwareRenderableNode*> m_renderableNodes; | - |
| 47 | | - |
| 48 | QSGSimpleRectNode *m_background; | - |
| 49 | | - |
| 50 | QRegion m_dirtyRegion; | - |
| 51 | QRegion m_obscuredRegion; | - |
| 52 | bool m_isOpaque = false; | - |
| 53 | | - |
| 54 | QSGSoftwareRenderableNodeUpdater *m_nodeUpdater; | - |
| 55 | }; | - |
| 56 | | - |
| 57 | | - |
| | |